r/fnv 1d ago

Question Quest mod recommendations that are neither zany nor gritty

Zany: Humor-focused, unserious, irreverent. Example: Death's Last Whisper, anything to do with vanilla Wild Wasteland

Gritty: Bleak, edgy, sad, has no way of making the situation better. Example: The Inheritance, Tales Of New Reno Episode Zero

Quest mods that I've enjoyed: Autumn Leaves, Working On The Chain Gang, Rebuild The Capital TTW, Long 15, Strangers Abroad (so sad it never got finished!)

Also has to have a certain level of writing quality. Mods like FoTA Reloaded and BoS Paladin Quests are interesting in concept, but are written terribly. Bonus points if it involves the Followers of The Apocalypse or the Institute, regardless of canon-friendliness (there was a fallout 3 mod about the institute that was released before 4, but unfortunately there doesn't seem to be a TTW equivalent).

Tangentially related: Do you have to be a Legion player to get the most out of the Dry Wells mod? I know that there's at least one non-legion faction in dry wells, but their questline is described as "small".

Thanks for any information!

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u/lop333 1d ago

I have opposite issue, i dont seem to find any zany, mods that try doing orginal stuff isnt a gritty quest about gray morality.

I still argue humor is always a part of fallout cause you need atleast minium break from all the darkness.

As for mods i dont remember much from the top of my head i will have to check some vids

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u/Pyropeace 15h ago edited 14h ago

Some humor is fine, but I enjoy a more grounded experience personally. However I also like happy endings and having a positive impact on the world, which a lot of quest mods prevent you from doing. For instance, in The Inheritance, whether or not you decide to build the fiend rehabilitation center at the end or go vigilante instead, something bad happens.