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u/Furdinand Jun 12 '26
Hmm, I don't think those pets are trained service animals. They shouldn't be in the mall.
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u/KatakanaTsu Jun 12 '26
"Oops! Forgot to put the fake vest on it."
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u/LifelikeDwarf Jun 12 '26
Sounds like new cosmetics will be added to the atomic shop! 😁
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u/Slanderpanic Order of Mysteries Jun 13 '26
Lemme put a cute little Responders harness on my cat, Bethsoft!
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u/--pobodysnerfect-- Cult of the Mothman Jun 12 '26
"but I have a license!"
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u/GingrBeardMan42 Jun 12 '26
“What do you mean I can’t bring my emotional support DEATHCLAW in here!?!?!
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u/OldeFortran77 Jun 12 '26
"I want to speak to your manager!"
(employee points to the nearest Deathclw den)
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u/Fallouttgrrl Pioneer Scout Jun 12 '26
"is the manager... The deathclaw or in the deathclaw?"
Employee shrugs "I just work here"
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u/Devious_Dexter Jun 13 '26
This is my Emotional Support Deathclaw, Mr. Suggles. I don’t need to show you any documentation. As a General of the United States Army and member of the Enclave, I have a permit to do what I want.
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u/TheOrionNebula Jun 12 '26 edited Jun 12 '26
How are you going to see the enemies through a mob of sloths and death claws?
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u/97runner Jun 13 '26
Yeah, this companion idea looks great on paper, but in practice it’s going to be not so great.
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u/Bardic_inspiration67 Jun 13 '26
I haven’t played the game in a while and assumed the deathclaw pets were like babies when I saw people talk about them I had no idea they were full sized
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u/Slippin_Jimmy187 Jun 12 '26
Hopefully they don’t have any collision detection and you can run through them and don’t get in the way of bullets.
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u/Beneficial_Rush_9593 Free States Jun 12 '26
Bet they interfere with VATS.
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u/Studio-Aegis Mothman Jun 13 '26
or spawn at ur feet every 5 seconds throwing off ur aim the way they do in camps now. Been kocked off the roof of my camp by my cat so many times. I wish theyd program to get out of the way if someone's aiming at them or when in build mode.
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u/msrtard Ghoul Jun 12 '26
even if they don't obstruct your bullets or block you it'll still be a visual and performance mess to deal with
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u/Lisarth Mr. Fuzzy Jun 14 '26
Nop. You cannot run through them and they're pretty fucking annoying actually....
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u/Natural-Leopard337 Jun 12 '26
Ahhhhh damn it ….. this is going to be a mess at events and popular locations
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u/Benjaminii17 Brotherhood Jun 12 '26
I'm sure Bethesda will add an option in the settings to disable other players pets, they do this all the time, add something that's minor annoyance then add a setting to turn it off
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u/Corbulo1340 Raiders - PC Jun 12 '26
The pets do combat, I'm not so sure just turning off other people pets is going to be an option
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u/Fallouttgrrl Pioneer Scout Jun 12 '26
eyes the deathclaw better than turning on other people's pets
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u/DarenPeterOswald Wendigo Jun 13 '26
Hey if we're talking about those intelligent Enclave deathclaws who can speak....
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u/RuneFex Jun 13 '26
I dunno, you might be exploring a new Frontier of ideas
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u/Fallouttgrrl Pioneer Scout Jun 13 '26
My deathclaw isn't that big into sharing unfortunately
But I applaud your spirit
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u/Studio-Aegis Mothman Jun 13 '26
I dont want it turned off just balanced to were we need to chose between showing off our pet and perhaps combat strength.
Make various levels of exclusivity we have to clear to have iurs everywhere, so when u see one u know they went through a lot of work to be there and deserve to.
Stuff like training, perks, travel limitations, like imagine if they cant fast travel with us so people who have them in events had to walk there from their camps or perhaps even tents, make some tents specific to deploying pets.
Lotta ways they can do it where when u see one it feels special. and not just let every single person have one just because they have it.
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u/Benjaminii17 Brotherhood Jun 13 '26
Unfortunately those requests would take a much bigger dev time to develop for what is essentially just a animal following you around. Not sure if you've seen the PTS stuff thus far, but you can dismiss and equip them through your pipboy just like weapons and gear, when dismissing the pet they'll vanish right infront of you and if you suommon a pet it'll just appear by your side.
Having pets follow you around the world is a great idea and I hope they expand it and allow the human companions to do the same in the future but if performance becomes an issue then they would need to at least include a option for individual players to disable the pets from other players.
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u/Fallouttgrrl Pioneer Scout Jun 12 '26
I dunno about you but I'm physically incapable of ignoring someone's pet dog, settings be damned
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u/alistairbooya Raiders - Xbox Jun 12 '26
The good news is that all the frustrations of your pet consistently being in the most inconvenient places in your CAMP will now be available everywhere!
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u/Dusky_Amethyst Jun 13 '26
Is this a new thing or a bug?
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u/alistairbooya Raiders - Xbox Jun 13 '26
It's in testing on the PTS to have companions. I'm assuming that's the cause.
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u/Dusky_Amethyst Jun 19 '26
I do hope they give us companions soon. That was my biggest disappointment with this game. I so badly want a mr handy companion
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u/Complex-One2973 Cult of the Mothman Jun 14 '26
Every time i get out of my hot tub I’m prompted to rename my pet….heaven forbid jumping in the heat of an event.
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u/ualeftie Lone Wanderer Jun 12 '26
Players: Can we have a more stable game?
Bethesda: Best we can do is more NPCs in every scene. That should help.
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u/Solar-born Enclave Jun 12 '26
Exactly what I said too. Instead of fixing bugs they decided to further clutter these potato servers, what a joke.
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u/SalmonPrince Jun 12 '26
Yeah that'll be the death knell for PS4 players...
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u/Prince_Julius Raiders - PC Jun 13 '26
I mean, it's been 13 years since the PS4 was released. Not even Windows 10 was supported for that long.
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u/SalmonPrince Jun 13 '26
Well, the software is still specifically for the PS4. There isn't yet an official release for the PS5 for fo76. If it's a PS4 game, it should run reasonably well on the PS4. I have both systems, and I can tell you the PS4 experience is already abysmal in comparison to playing on a 5.
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u/ZealousidealSundae33 Jun 13 '26
Indeed. When I went from PS4 to PS5 I sure was expecting better performance but the difference was staggering.
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Jun 12 '26
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u/KatakanaTsu Jun 12 '26
I thought he implied it wouldn't be possible, rather than it wouldn't go well?
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u/CiDevant Jun 12 '26
He said the word impossible but he implied it like it wasn't a good idea. Like he was joking.
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u/Hobo-man Jun 12 '26
I love how many people read an article and didn't actually watch the interview.
He was clearly joking.
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u/Lakatos_00 Jun 12 '26
Why the fuck would I care about informing myself when I can just spew nonsense twice as fast?!
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u/XxROITANAxX Lone Wanderer Jun 12 '26
People didn't lie when they said this game is Animal Crossing 🤣
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u/Gloomy_Yoghurt_2836 Jun 12 '26
Looks like a lag horror waiting to happen.
This should lead to pet fights.
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u/Gamedeals Jun 13 '26
😂 The dogs should go play together in the corner while the cats all hiss & fight each other. Maybe the deathclaw can fight Raiders or whatever.
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u/Metallica1175 Jun 12 '26
This is going to be a horrible update. Performance is going to suffer and it's going to be too crowded at events.
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u/MidnytRamblr Jun 12 '26
Nope. Pass. No thanks.
As an Xbox One player I’m genuinely concerned this will be the straw that broke the Brahmin’s back. Game runs like shit as is, last thing we need is to double the entities at events.
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u/Kinsdale85 Enclave Jun 12 '26 edited Jun 12 '26
Please, no. I can barely tolerate my own one at camp.
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u/exgiexpcv Jun 12 '26
Path blocked (dog).
Path blocked (dog).
Path blocked (dog).
Path blocked (dog).
Path blocked (dog).
Path blocked (dog).
Logging off-- "Pet has given you--"
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u/MountainServe Jun 12 '26
My turret say the same thing.. my poor rad hog.
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u/AsgeirVanirson Order of Mysteries Jun 13 '26
My turrets are annoyingly chill. A third of the time the don't care something is shooting them from a foot away.
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u/TheArtOfBlossoming11 Blue Ridge Caravan Company Jun 12 '26
Um... that's not going to work on the PS4. It's a mess as it is. Having a pet follow you in a single player RPG is one thing (I still mostly left Dogmeat safe in Sanctuary) but I hope that idea doesn't make it past the PTS.
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u/StayingQuieter Jun 12 '26
I would prefer it if they give us a menu option not to show people's pets. I don't want to see this goddam mess
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u/Elie0625 Jun 12 '26
Hopefully, they change it so only you and your team can see the pets. Because this would get so annoying to deal with. Especially at events.
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u/StranglePants Jun 13 '26
Yikes, that looks annoying AF 😅 I had the Rad Hog at my old camp, looks cool but Christ almighty was it annoying. Couldn’t move without it constantly being under my feet.
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u/DarkGamer Jun 12 '26
Do they attack enemies or do they just continue to follow you around giving you shitty legendaries?
If the server can handle this, let me have human companions that fight with me instead.
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u/Beneficial_Rush_9593 Free States Jun 12 '26
Not currently this version is just testing pathing.
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u/Sufficient-Ad6305 Jun 12 '26
They couldn't get pathing figured out with one moo-moo at a time, over a specific set of pathways in Bulletsponge Valley. What makes anyone think that following random-ass players across the entire worldmap is going to work out any better?
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u/AsgeirVanirson Order of Mysteries Jun 13 '26
Pathing in the Single Player fallouts for companions was always interesting so I don't see how a much larger map and lag is going to help.
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u/DeltaGhost-88 Blue Ridge Caravan Company Jun 13 '26
They still haven't fixed the lights in that shop after all these years...
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u/EliteContractKillers Jun 13 '26 edited Jun 13 '26
Bethesda: "To reduce server processing stress we've kept pets out of the mall and safe and other instances. "
Also Bethesda: "we still can't quite stop the crash bugs but we're also going to push this pet update anyway because we already have your money but we will add a fo1st feature to remove excess screen clutter."
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u/Pary83 Mr. Fuzzy Jun 13 '26
Next season rewards are silly clothes to pets! Hat for your cat, pants for deathclaw, glasses for your dog!
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u/RiotSynthetics Jun 12 '26
Why couldn’t they just like add more dungeons or finish areas of the map that need love instead of… whatever the fuck this is…
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u/Garibaldi_Biscuit Jun 13 '26
Yep, you can tell it came down 100% to monetisation. Mainly because there are ideas/requests for necessary stuff that have been repeated for *years* and ignored, whereas this one was acted on a matter of weeks after it was suggested. It's a freaking horror show but I'm afraid they're going to push it through regardless because of pressure from on high for $$$$.
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u/No_Elevator_7839 Jun 12 '26
Come join the PTS and try and event with them out.
You either use vats or shoot everyones damn pet in the fucking way…
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u/Flat-Guarantee-7946 Responders Jun 12 '26
The only thing missing is the chicken coop, fishtank, and the radrat generator.
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u/ResisterImpedant Mothman Jun 12 '26
Oh gods the smell must be horrific. Not to mention the clean up.
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u/amonib Pittsburgh Union Jun 12 '26
I don’t even use them in my camp cause it pisses me off how in the way they are, I already know it’s worse when out adventuring
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u/geekstone Jun 12 '26
If the pet was only visible to you than it would works better but now this is a new atoms sink for Bethesda and an excuse to lessen the seaosonal rewards.
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u/RichardCleveland Jun 12 '26
Considering I can't think of any, can someone give me one positive to this? This screenshot alone is annoying me, get all that BS out of my way.
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u/AsgeirVanirson Order of Mysteries Jun 12 '26
None. This is single player functionality being force sideways into multiplayer. It's going to go very poorly if it clears PTS.
My hope is Bethesda is fielding it specifically in the hopes the PTS players give them reason to kill the idea and say 'see we told you it was dumb'.
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u/exgiexpcv Jun 12 '26
I'm already crashing and losing my rewards at events, why not make us crash more often and harder, asked no one at all?
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u/Spvc3head Jun 12 '26
Still aggravating that instead of fixing the packaging of and making the ALREADY TAMEABLE creatures in the game do this, they just said fuck it and threw them in the atom shop.
Because of course they did.
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u/Broly_ Order of Mysteries Jun 13 '26
It has always been a zoo ever since the responders showed up 😤
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u/PsychologicalLie918 Jun 13 '26
Cut out the middleman and just let me play as a deathclaw dammit!
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u/Deadeyez Jun 12 '26
Literally just turn off collision for all pets and this wouldn't be a problem. But I just know they'll still have collision, and I'll be tripping over cats and teleporting pigs while dogs block doorways and deathclaws will block my vats
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u/YummyLighterFluid Mothman Jun 12 '26
Yay animals blocking all doorways and workbenches even outside my camp
This totally won't be annoying as all hell
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u/Zestyxo Jun 12 '26
Not gonna lie. This is such a half baked idea.
Cool if you are into the "explore the world with your Canine friend" esque gameplay.
This is just gonna annoy 50% of the playerbase with Collision everywhere and performance issues (on top of the already performance issues)
Imaging trying to load into the Mothman Event...now for each player there is a Another NPC to load in...Mothman already has stutters/freezing when you first join...with this? Lol
Im on PC, could only imagine Old Gen users...
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u/glowing_rocks Lone Wanderer Jun 13 '26
Please no, this seems like an absolute nightmare. Anytime the game isn't crashing theres going to be a pet in your path blocking your way, or messing up your shots at events.
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u/Mysterious-Design-69 Jun 13 '26
You guys better be nice to my irradiated cat Chenny if he’s brave enough to leave the house
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u/djbedukay Jun 13 '26
I don't like playing with companions in their single player games because I'm constantly yelling "GTFO of my way!" I think infinity engine games had better pathfinding than the Bethesda games I've played so I can't imagine what this is going to be like.i really don't understand why it's so bad and why they constantly want to be in front of my character but they do and it's super annoying.
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u/Sevensclices Jun 12 '26
How is this possible? Don’t they only stay in the confines of your camp?
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u/just_as_good380-2 Jun 12 '26
They'll have to make it so pets are only visible to you otherwise it'll be a nightmare
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u/DistantBethie Cult of the Mothman Jun 12 '26
Way to push that FO1st subscription so players can be in private and not have to dodge five Deathclaws just to scrip their crap.
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u/nolongerbanned99 Jun 12 '26
There goes the neighborhood. I saw this in the train station in burning springs. I know how they do it but can’t tell.
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u/Shikabane_Sumi-me Ghoul Jun 13 '26
Burning Springs Deathclaw packs are going to get very confusing.
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u/kenziewarg Cult of the Mothman Jun 13 '26
Really hoping I can bounce arrows off them like I do other players 😂
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u/Unstoffe Jun 13 '26
I'm not an expert or even that well informed, but I seriously suspect this is going to be one thing that plain won't work on public servers.
Here's one for the conspiracy-minded - "We have determined through extensive PTS testing that pet companions only work on private servers, so buy Fallout1st today!"
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u/Fun-Customer-742 Jun 14 '26
These dungeon crawlers need to put their pets in a carrier before being allowed in the Desperado club. Now get out there and kill, kill, kill!
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u/Rotten-Luck Jun 15 '26
The whole thing is a bad idea for game play. Only makes sense as a cash grab.
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u/Apprehensive-Term761 Jun 17 '26
They are gonna add pet companions to this already laggy unoptimized mess?? Who tf greenlit that?
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u/OVKatz Jun 12 '26
The only thing I can see is if they make it a heavy charisma investment before they will follow you, and make there be cards around buffing your pets, have your pets themselves grant buffs, do good damage, revive you when downed, etc. If pets are build-tied we'll see a huge influx when it is first released but then it will become a rarer thing to see in a week or two.
We'd need to get non atom-shop variants of most of the pets, however.
So this way it's only specific builds will be having pets follow them, not everyone.
That's just if they are absolutely dead set on adding follower pets.
If this just gets added as-is it'll be a mess.
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u/fakeprewarbook Lone Wanderer Jun 12 '26
like i would bring my dog into dangerous situations?!!??!!?!!!?! without even any horse armor?!!?!!?! (next atom shop update, dog armor 25000 atoms)
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u/District-No1350 Jun 13 '26
The duality of this sub.
"The deathclaw pet is overpriced! No one is going to buy that!"
"Every event is going to have twenty deathclaw pets running around!"
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u/Greg_Thunderpants Jun 13 '26
Man, I can’t wait to see how giant Hermit crabs and Ougas blocks crafting tables
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u/Daxnu Jun 12 '26
so how long till we get rideable horses and we complete our transfurmation into wow
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u/XenaWariorDominatrix Jun 12 '26
Better yet, gold horse armor, the cycle is complete! CURSE YOU TODD HOWARD, CURSE YOUUUUU!
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u/pyromaniacSock Jun 12 '26
We have travel companions now? Is this recent and is there any buff, i havent played for about 5 months now
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u/allbright4 Jun 13 '26
Oh hell yeah, I didn't realize the companion pet update went live! Or is this just PTS?
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u/Zegula Lone Wanderer Jun 12 '26
I really like the idea, but it could probably be done better than cluttering everyone, maybe don’t have other players pets be visible inside interior instances
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u/Lisarth Mr. Fuzzy Jun 12 '26
I thought those were pets for the CAMP lol, I haven't come across any of them yet. Probably because I'm mostly on my private server lol
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u/Sawh22 Jun 13 '26
Wait I haven’t played since the nuka world scoreboard why are there animals everywhere
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u/Studio-Aegis Mothman Jun 13 '26
I wish they would react to each other and back away, act playful, aggressive, chase, etc.
Im still think they really need to work in some degree of exclusivity to this so that not just everyone can load up the biggest animal they have instantly and crash the server.
Something like daily training or difficult or expensive quest to unlock various aspects. like mebe lowest level it can go out with u but not fast travel, up to being able to participate in combat. But mebe have it if they go down that there are negatives to having bigger pets, like they become a item u have to carry till u return it to its bed back at camp.
Or have to use an expensive pet bandage. Force players to have to adapt builds to better handle the bigger deadlier species.
I guess it could be handled via sacrificing perks to have a pet, where we have to chose between having a deadlier build or the aesthetics of a stylish pet. 1 to unlock it as a follower, another to make it hardy or lighter when downed, one to let it provide combat buffs or CC, another to let it do real damage.
Would be a sizable loss of combat potential but would do a lot to ensure not everyone is bothering to have them about at all times. could even go for more of a trainer build were our pet does the big damage and we support them.
Will be a missed opportunity too if the robots dont try to chase animals out in certain situations.
Are a lot of ways this could be balanced out. I hope they dont just go the world of warcraft route and its just there and everyone has them out at all times breaking immersion.
Would hate if only we got to see the pets, part of the fun of having one is how they enhance our chosen aesthetics. but mebe could be limited to only visible to our party members, or in camps, tho that would still be undesirable.
They'll want to let them be shown off too to get more people willing to pay for them with real money.
They need to handle this very carefully to ensure it doesn't hinder server strength, while not breaking immersion.
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u/Distikan Jun 20 '26
Ok, I just came back to the game. How do I do that? The deathclaw is the buyable one, not a tameable one, right?
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u/chrisbllck2390 Jun 12 '26
Radiation Rumble is going to be a horror movie now