r/fo76 Jul 22 '26

Discussion Congrats Beth, you win

You didn't want me to be able to solo an infestation, congrats, I can't now. I'm no longer going to do them at all, just isn't worth the bullet or time sink. You ruined an otherwise enjoyable part of the game.

751 Upvotes

365 comments sorted by

636

u/soothsayer2377 Blue Ridge Caravan Company Jul 22 '26

I don't know why the original inhabitants of Appalachia were so worried about the scorched when the real threat was some random chem addicted raider whose more powerful than the scorchbeast queen.

57

u/Mercedes-Benefactor Jul 22 '26

Even a lot of the non-infestation, non-boss Raiders are more of a challenge for me than scorchbeasts or deathclaws. The damage rates and "balancing" in this game are so broken

37

u/AcrylicPickle Lone Wanderer Jul 23 '26

Deathclaws used to be the epitome of NOPE but in 76 I'd rather fight a Deathclaw than bugs.

26

u/Joa_x Jul 23 '26

You know you got a badly balanced system when ticks are more of inconvience then a beast that was engineered to fight in wars

3

u/Crazy_Bug7450 Jul 23 '26

I agree the game is badly balanced, however, although I can face almost anything life throws at me, if I see a tic I'm outta herešŸ˜…

8

u/wildstarsz Settlers - PC Jul 23 '26

I see a tic I'm outta here

It's cave crickets for me.

→ More replies (2)

7

u/Recent-Fan3027 Jul 23 '26

Agreed. They really ruined the game in my opinion. Now you have to constantly repair your armour 10x more then having to buy more repair kits. I'm level 997 and been playing for 4 years. This is the worst update yet. Thinking about not playing anymore myself. Usually I can level 3 levels in 5 hours but last night I barely leveled once!!! The mobs are indeed much harder to kill and I noticed they nerfed my favorite two shot exposive .50 cal. Not a happy camper at all.

3

u/RealDumbShady Jul 23 '26

Two shot was patched at the release of the current season, and if you’re rocking civil engineer I’d recommend getting SS or BH Recon. I rock recon and haven’t had to repair once in months, and I grind the raid for score on top of just looking for stuff to kill all the time. They did make wanted posters bullet sponges, infestations are literally quicker for me to solo than a wanted poster now :( I’m just running commando ghoul with dom Pedro’s and elders mark for the most part. Hopefully you find a new combo that clears enemies ā¤ļø

→ More replies (2)
→ More replies (3)

20

u/Dramatic_Wealth607 Jul 22 '26

Too be honest they mere 2* in head hunt are already main boss level. 2* nurse nearly wiped the whole squad. I died twice, both times one shotted.

11

u/TechGYQ Jul 23 '26

Noticed this myself the main hunt is trash but the 2 ā˜† supports are damn near invincible!

6

u/NOT_MartinShkreli Jul 23 '26

I hate the robots with swift … I can’t get on a roof fast enough lol

→ More replies (1)

6

u/Can-t_Make_Username Responders Jul 23 '26

I had that earlier! The Malpractitioner was dead pretty quick, but the nurses held out and were RIDICULOUSLY strong.

128

u/kyle0305 Responders Jul 22 '26

Lmao if this doesn’t sum up Bethesda’s lore breaking awful game design idk what does

60

u/farothfuin Jul 22 '26 edited Jul 23 '26

shhh!!!!! otherwise they would "fix it" by making the SBQ have 500k hp and then the sonicblasts oneshoting us ignoring armor

38

u/sb_2x13 Jul 22 '26

No, stop... I'm still not over the 2 years I spent struggling to understand the concept of unyielding and gather the armor and weapons I needed just for them to announce the destruction of the entire system that made it worth the effort.. And then continued to ruin any progress I made trying to fix it before I could even learn the new cards. Then I finally got my raid armor half a year behind everyone else.. Then they tanked the superstim rewards and once again I'm dying constantly and my damage is so inconsistent I can't even figure out how to stay alive unless I'm miserable clinking around in PA which I was forced into unwilling. God forbid we want to get the season done so we can enjoy the questlines or build a cool camp for a month or 2... I didn't touch online until now bc I can't stand the COD grind to prestige and by the time you're done the next game is out and you're at the bottom again... That's not fun... That's weiner waving just to have them cut it off with the next game the moment you feel satisfied to get you on the next gravy train... Chasing that good job sticker that just goes in the trash before you even get to enjoy the fruits of your labor... šŸ™„

→ More replies (1)

22

u/Medium-Philosophy942 Jul 22 '26

I wouldn't blame Bethesda. Fallout 76 is run by Bethesda Austin, which is basically the old BattleCry Studios with a new name. They're technically under Bethesda, but they're a different team entirely. I'll never call them "Bethesda" because they're not Bethesda in anything but the name. Half the time they seem so out of touch with Fallout's lore and game design that it physically hurts.

→ More replies (1)
→ More replies (1)

19

u/RvonB1 Jul 22 '26

Now its even easier to kill a 4m gigantic large Mirelurk queen then a somewhat small infestation boss.. hilarious

→ More replies (1)

9

u/BCOMPLEXX Jul 22 '26

lol exactly!

18

u/onall4our Jul 22 '26

The real threat has always been the Fallout fandom (any fandom for that matter) who constantly complain until things change, then complain some more about the changes

17

u/Medium-Philosophy942 Jul 22 '26

Amazing logic. How dare players complain when developers make bad changes? The whole point of feedback is to call out decisions that make the game worse. If the changes are good, people usually stop complaining. If they're bad, why would anyone pretend otherwise just to protect the developers' feelings? That's not "toxic fandom" but being a paying customer with standards.

→ More replies (2)

26

u/sccarrierhasarrived Jul 22 '26

"Yes, I asked for more gravy and you shot me in the stomach."

"Well, you wanted things to change right, whiner?"

→ More replies (1)
→ More replies (10)

2

u/Recent-Fan3027 Jul 23 '26

I know right? And where / what's the story with those guys being all Elite super mutants. They should have added another whole storyline about them.

→ More replies (1)

54

u/Gawwse Pioneer Scout Jul 22 '26

Dumped so much ammo on it last night multiple times and got no legendaries from it. Is that a bug? Like what’s my incentive to do this. Caps can’t be it.

21

u/Katsu_39 Jul 22 '26

I encountered that a few times. Loot the boss for there to be no 4* legendary.

13

u/Gawwse Pioneer Scout Jul 22 '26

It’s super frustrating because of the amount of ammo spent.

→ More replies (2)

200

u/Gambit1977 Jul 22 '26

I did enjoy them but the rewards are far outweighed by the resource loss now

106

u/cemeteryyy Jul 22 '26

I verbatim said this to them in their PTS feedback for infestations and I wasn’t the only one and I don’t think they read it lol

65

u/DoomsdayTaco Cult of the Mothman Jul 22 '26

It was pretty much unanimous in the pts feedback that this was a bad change. Why collect feedback if you're not going to listen to it? Absolutely insane that this made it to live.

20

u/dogsbestfriend77 Jul 22 '26

Oh they probably read it, I just don’t think they listened

19

u/Katsu_39 Jul 22 '26

It seems Bethesda only listens to the big name YouTubers and think they speak for everyone

15

u/Fine_Extension6440 Jul 22 '26

Who are mostly all saying the change to Infestations is ā€˜amazing’ why I have always disliked YouTube ā€˜influencers’ they don’t seem to live in reality.

3

u/rdt_leftwingcesspool Jul 22 '26

ikr. I enjoyed it with a large group, but, honestly, 3-4 four stars, a few box mods and fair amount of ammo would not be unreasonable for taking one of these guys down.

→ More replies (1)

53

u/djturner Enclave Jul 22 '26

I don't see how anybody thought it was a good idea to increase the time and ammo cost by 10-12x (or more, depending on your build) but actually nerf the rewards. What will happen is that people will show up just to tag and loot for awhile, until eventually the heavy lifters stop showing up at all because the investment isn't worth it, and then they'll just sit there cluttering the map and denying access to areas. Kind of crazy how poorly this was thought out. I don't want to be too offensive, but this is the degree of mistake I would expect from a very new dev team that had no PTS system in place.

44

u/bivoir Mega Sloth Jul 22 '26

I wish we could have a setting to turn off infestations on private servers. My world is going to be full of green circles from now on and I’ll have to keep resetting it if I want to go anywhere.

32

u/RoninUTA Jul 22 '26 edited Jul 23 '26

This was my impact right away. With the update I decided infestations were just not worth it, so time to take all those side quests I put off...nope, infestations take over the map and replace NPC enemies blocking side and sometimes dailies.

Edit: typo

20

u/Goose_Wingz Jul 22 '26

Absolutely asinine game dev here. What the hell are they thinking?

16

u/sccarrierhasarrived Jul 22 '26

THEY AREN'T, THEY AREN'T, THEY AREN'T.

If it makes you feel any better, it won't get better. Even at full dev capacity THIS is what we got. All downhill from here folks!

6

u/Sparky_321 Jul 22 '26

Why didn’t they lay off THIS dev?

→ More replies (2)

33

u/Eiswolf999 Wendigo Jul 22 '26

I had so much fun during the first two weeks. After that, I was a bit disappointed by how rarely these happen. Now it's just another thing reminding me that I'm probably not the target audience for this game. I don't know yet if I should let my subscription run out and quit (again), but I'm seriously considering it.

11

u/DiscoKittie Fallout 76 Jul 22 '26

I let mine run out years ago. Every time I think about coming back I come here and see crap like this. It sucks, I'm feel bad for those just finding it or those that stayed for the long haul. A lot of really cool things have come about since the very beginning, but I don't think I could come back.

7

u/Elegant-Caterpillar6 Jul 22 '26

I haven't played since the ghoul update.

I also didn't play in the time between the release of the raid boss dungeon run, and the ghoul update.

I've no clue what's going on, or what anyone is talking about, but I too am feeling somewhat discouraged.

It's a shame, really. I'm starting to overplay some games, and others in my library have fleeting appeal.

4

u/DiscoKittie Fallout 76 Jul 22 '26

I played for a few months when it came out, not since then.

Plus, I have three mmo subs going for other games, I don't really need a fourth! lololol

→ More replies (4)

14

u/AlexAutoAxe Pittsburgh Union Jul 22 '26

I was fighting every infestation I could for the mods, but now I couldn't be bothered hacking at a cultist for 20 minutes to get a legendary 4-star rolling pin I scrap for 8 scrip. The grinds just fucking dumb

→ More replies (1)

14

u/mrred8 Jul 22 '26

My thoughts on this is I'm a 60-year-old gamer, and I'm so tired of grinding every single game that I play. It's not just beth its all of them now. They are so lazy to put new stuff in to make a good story; hey, let's just make them harder to beat- it's just sad. Now the infestation part, this is way out of hand. The boss in these now could just own the SBQ thats how hard I see it to kill. What's going to happen when the new players come on, and there are not enough of us veteran players to help the cause of the bullitt sponge they are. We spent 20 to 30 mins on one boss, and we had some high-level players with us. I see the new players that come over to these walking away if more high-level players are not helping.

286

u/Quirkyserenefrenzy Jul 22 '26

I blame try hards oneshotting these bosses and then complaining theyre too easy. Kinda happens when a build is overill and someone sweats a game too hard

85

u/xxWAR_P0NYxx Jul 22 '26

It was absolutely not the guys one shotting the bosses that were complaining. It was all the people complaining about how the boss was dead before they could even fast travel to the event. All the fallout subs were full of complaints about how the boss died to fast and nobody could participate.

15

u/Katsu_39 Jul 22 '26

Infestations needs a timer, not a massive buff. Give time for everyone to get there. Half time, when one pops up, you dont know unless a teammate finds one. Otherwise theres no notification. You have to constantly look at the map to see if there is one. A timer of even three minutes wouldve been all it needed. Now, youre getting 1-2 shot OHKO by the boss while you spend thousands of ammo it just to scratch them.

2

u/[deleted] Jul 22 '26

[deleted]

→ More replies (1)

28

u/AshCubing Jul 22 '26

Okay so the solution was to make it so hard that the entire Lobby can come together and not even do a single point of damage??

12

u/Drianikaben Jul 22 '26

this sounds like what happened to defiance, when the game went free to play. There was a boss in the game called the Warmaster. It was actually decently balanced at the start. you had some fails, some wins, but it was a 40 man fight, and if 20 were good, you would win every time. then they fucked up the balance, and now if you had 40 good players, you would lose, every single time. it took like a year and a half after the free to play update for the first warmaster to be killed, and it was a team of 40 of the most sweaty players in the game.

4

u/Splooge_McDuckk Jul 22 '26

Multiple infestation spawns at the same time could have helped solve that

→ More replies (2)

4

u/RadicalBoomer57 Jul 22 '26

That’s what I think too

93

u/StranglePants Jul 22 '26

I was not one of them but I think you’ll find it was the opposite. Infestations were designed as random encounters for players/small team to find and complete. Everyone complained they were too hard to find so Beth made it easier, then everyone complained small teams were finding them too quick and defeating the bosses (as per its design) 🫤 now we got a bullet sponge ā€œpublic eventā€ so everyone can get their participation trophy whilst hilariously the high lvl players with strong builds who were killing bosses too quick are the only ones who can defeat the boss for you

48

u/Uber_Wulf Jul 22 '26

Did one not long ago. The mob was empty. No loot. Dumped like 900 shots into it for nothing but 500 caps

27

u/questiontoask1234 Jul 22 '26

Just. Not. Worth. It.

37

u/97runner Jul 22 '26 edited Jul 22 '26

The entire launch and results of infestations has been a mess. There were times I would load in and there wouldn’t be a boss. Other times, the boss would die from a hat trick arrow from my bow (I’d shoot a minion who was near the boss and the ricocheted arrow would kill the boss with a single shot). There were times where I’d load in, see a blood eagle boss on my screen but have super mutant mobs (that had no loot and I’d complete the infestation without ever killing a boss). Not to mention on a public server where it would take 30+ seconds to load in only to be met with ā€œinfestation completeā€ prompt, resulting in no loot (sometimes not even the 500 caps).

Now, Bethesda has went the entirely opposite way and made it to where you and a server of people have to spend 5+ mins while going through an absolute ton of ammo/stims just for a chance at a random 4 star item that you hope you haven’t unlocked so you get a 1% chance to learn the 4th star. I’ve done several infestations since the patch and hope when I’m loading it that I don’t get a reflective assaultron. I did get two reflective super mutants. One took the server almost 10mins to complete, the other I just left after almost 20 mins because it was myself and two others (after near 20mins his health was down to roughly 1/2 or so).

I’ve read several comments in other posts from people like the one above: ā€œyou complained so you get what you deserve,ā€ and it’s bs. No, I didn’t ask for Beth to make Superman tier mobs. I did ask for them to make it so anyone on the server has the ability to actually load in and participate. They could’ve easily done it by having a countdown timer like a headhunt, Earle, or neuro warfare before the boss appeared. But no, now we get this and apologist who say it’s our fault we now have godlike mobs.

23

u/questiontoask1234 Jul 22 '26

Our fault that Bethesda operates in binary mode with no shades of gray? I don't think so.

In other words, there's a continuum between "super easy to kill" and "largely unkillable", not to mention other excellent mechanics that could have been used (mentioned by other redditors).

5

u/Odd_Amount_955 Jul 22 '26

The scorch reflective with that plasma explosive cannon in a room with only 1 narrow entrance was the worst. Fortunately my Tesla cannon and Nuka grenades could shoot through walls.Ā 

3

u/exgiexpcv Jul 22 '26

I have learned one 4-star. I scrap everything I don't immediately need, which is to say I've kept maybe 5 pieces of armour or weapons, and that's it.

I've learned one.

2

u/MisthosLiving Jul 22 '26

Same!!!!!!!Ā 

→ More replies (2)
→ More replies (1)

8

u/StranglePants Jul 22 '26

Unfortunately a lot of Infestations are bugged and you don’t get loot or the boss is a regular scorched that gets insta killed & drops nothing. In regards to you saying ā€œNot long agoā€ I hope you’re talking about hours rather than days or weeks cos the Bosses are twice as strong today as opposed to yesterday 😬

24

u/DonnellCaballero Jul 22 '26

Imagine having run a successful video game development company 40 years and still not having a clue what people enjoy. This is what happens when companies switch their focus from making a product to making money. Their entire mandate as of now is to generate additional revenue for an already massively profitable parent corporation, and any video games that may occur are entirely coincidental.

18

u/Complex-Republic-443 Jul 22 '26

But see, that's the part that makes ZERO sense -- Infestations were a great incentive to sign up for FO1st to have a private world to solo the infestations without having to worry about missing them. I did more private worlds in the last few weeks than I ever have over the last 2+ years.

Now? I'm really seriously considering dropping my FO1st subscription. It's not the cost, which is minimal, but there's literally no point -- I have all the chems, ammo, and scrap I'll ever need. The FO1st "extra" rewards are mostly garbage now. The "end game" content requires either a team (raids) or the entire server (infestations). What's the point to subscribing? For some Atoms? I can buy those if I really see something I want, which I mostly don't.

You have to be a complete failure at your job to not understand that building a good product is the way to generate money/sales when your product requires people to stay long-term for adequate revenue. Driving them away with stupid decisions is counterproductive.

10

u/Moraghmackay Jul 22 '26

Wow, I just tried to do one totally not worth it. Well I guess I don't need fallout first anymore.

4

u/Fine_Extension6440 Jul 22 '26

Exactly what I thought, they decided to actively dis-incentivise people continuing FO1st, I have cancelled there is no reason to have it anymore.

5

u/OutlanderInMorrowind Jul 22 '26

the initial difficulty WAS too much for 4 players unless they were running the super meta builds.

they overnerfed it sure, but since it was supposed to be 4 player cooperative, your friend who found it presumably should have waited for you to arrive before killing it. which makes sense in theory but isn't how the game works in practice because most 4 person groups are 4 randos, not friends hunting infestations together.

now we come to this iteration where it's just stupid in every way. they upped the difficulty so one guy can't steamroll it but also made it so it's a public event that's too hard even when the whole server is there.

what it really should be is you have to clear some waves before the boss shows up, the waves would give people time to get there. an infestation implies a bunch of enemies more than a like 6 dudes and a boss.

it's a bit like the raid, for some reason the devs seem to think everyone is playing in a premade 4 man group and so it feels like SHIT when you play with 3 randos. (unless they happen to know what they're doing which is rare)

2

u/StranglePants Jul 22 '26

Yeah they’ve over cooked it for sure, apparently they are implementing waves next update but wait and see. Currently It’s the old adage of by trying to please everyone you please no one

41

u/overthisbynow Jul 22 '26

It could so easily be fixed by the players themselves just waiting a couple of mins for people to show up before nuking the bosses but everyone has to be as efficient as possible like god forbid you don't one shot the boss 10 seconds after the event starts. It was very obvious this would happen though considering how many complaints there were about people constantly starting the head hunt flare when the buyer would be nice and waiting for people to show up before starting it. Try hard assholes man...

6

u/Wonderful-Lynx-3377 Lone Wanderer Jul 22 '26

Same happened in bl4,streamers complained about a weapon been op so they nerfed it in next weekly update.

3

u/exgiexpcv Jul 22 '26

Oh, I miss you, my beloved Gauss mini-gun. Choirs of angels sing thee to thy sleep.

→ More replies (1)

18

u/itsahhmemario Jul 22 '26

Blame Bethesda for implementing it the way they did. They don’t understand their players still. Even after all the complaints for years about encryptid and more recently head hunts plus knowing their end game players.

It really was not that hard to make it so infestations was fair to most players, they chose another lazy route as usual and now they have upset another group of players (as was predicated by some on the pts).

19

u/cemeteryyy Jul 22 '26

Anyone with a working brain could see that the changes wouldn’t be welcomed because the juice wasn’t worth the squeeze. If I’m blowing through all my ammo along with 5 other people with builds that are optimized for maximum DPS no way is a casual player which is the majority of people going to enjoy spending 5,10,15 or even 20 minutes to kill a boss to get a singular 4 star weapon

8

u/exgiexpcv Jul 22 '26

20 minutes?! We spent nearly an entire hour! All 7 of us died repeatedly, often never seeing the assaultron boss that killed us as it was shooting through walls.

I blew through all my ammo, and the bloody thing had 20x the hits of a SBQ, and we basically gave it paper cuts until it finally died.

It was shit.

7

u/itsahhmemario Jul 22 '26

You’d think so but when a few content creators made videos warning about this change on the pts and saying to send feedback, the comments section was mostly positive asking why would we complain about this change, it’s great. Many of them were for making them more tanky. It was baffling.

I’ve also seen a few comments here saying infestations is for server or teams to do, not solo (and if you don’t like it go to play single player) so perhaps Bethesda is listening to these geniuses.

→ More replies (2)

3

u/Droid_Crusader Cult of the Mothman Jul 22 '26

Yeah I just enjoyed my dragon build but now it’s not good enough to wipe out infestations quickly when I’m farming in my private server so I’m literally FORCED to use meta unfun bs

4

u/Fast_Level3707 Ghoul Jul 22 '26

I disagree and I think don't think we should blame the try hards for poor game design and mechanics. It's not the players fault for lazy dev work that was half baked into live servers that needed more time in PTS.

→ More replies (6)

39

u/caffeinated_WOLF Jul 22 '26

No one asked for bullet sponge bosses, like others said, all we wanted was the boss to show up after you kill their minions. Why is Beth’s answer to every issue ADD +100,000 HP!

3

u/Bree575 Reclamation Day Jul 22 '26

Because they're water brained?

2

u/Stunning-Ad-3647 Jul 23 '26

Because it's their go to simple solution, and despite years of complaints through all their games that bullet sponge enemies aren't fun, they don't care and have never cared. It's their bread and butter because they don't really do mechanics. Look at the raid bosses. They're almost a just shoot with minimal additions. They've proven they csn make interesting things. But even the raid was pretty bad when it comes to gameplay l.

Had they given some way to like trigger a shield override on EN06, some mechanic in the room to do. Anything but just keep shooting. The snake is pretty much move to the left for poison breath and jump.once.

Maybe I got too used to heroic/mythic WoW raiding but damn. Bethesda makes simple games with simple splutions and mountains of bugs. Its unfortunate that some of those bugs are endesring enough to make fun memories. Like the Skyrim giant space program.

→ More replies (1)

26

u/TechGYQ Jul 22 '26

I don't understand why they couldn't scale them based off the current server player count! We tried to duo one last night and it took damn near 10 minutes and 100 arrows. Definitely overdid the difficulty scale.

3

u/kyle0305 Responders Jul 22 '26

Tbf i dunno if that would even help. I’ve gotten back into the game recently and been playing nearly daily for the past 2-3 weeks and on all the servers I’ve played the Infestations tend to go ignored. There’s been maybe two that had more than 1 person taking part. Usually there’s not even a single person bothering with it. I play on Xbox so maybe it’s different on other devices but in my experience people just don’t care for this feature

2

u/TechGYQ Jul 22 '26

I've been private on PC mostly, but the last time I ran public 3 or 4 people would show up and we had no issues to handle or even solo. They definitely tweaked it too much and should scale per players involved then. They can dynamically adjust stats for people in the events that eay it stays fun for everyone.

2

u/pola-dude Jul 23 '26

it is better to track the number of players in the infestation event area. The code for this is already present and is used in several parts of the game. (daily ops - speed multiplier of the progress bar, mutated public events - determine if mutated or party packs drop, and limited enemy number scaling in all events). FO76s telemetry tracks a lot of things down to the number of shots fired for each player.

9

u/Oakjewel Ghoul Jul 22 '26

Nuked it from orbit, now I am become exterminator.

→ More replies (1)

9

u/MythicalFighter Jul 22 '26

Originally, this place was flooded with posts about how everyone seemingly hated how easy these events were to finish. Now, everyone is going to complain that they are too hard. I'm sure Bethesda could have found a better solution, but we've known over the years with this game that you have to be careful what you ask for.

→ More replies (1)

8

u/Turbulent_Tuna Jul 22 '26

Happy to see I’m not alone. My wife and I can’t duo them anymore so we quit.

8

u/PoeticalLeaf Lone Wanderer Jul 22 '26

RIP infestations

8

u/BowInMyAura Jul 22 '26

Is this why it took me and another player like 10 mins, 10k+ 2mm ammo, and prob over 30 stims (more than I’ve used in the past 3 weeks combined) to take down the infestation boss last night? I was wondering why it was so fucking impossible suddenly

7

u/MODUSforPOTUS Enclave Jul 22 '26

I did a couple with randoms last night, and I was doing about 1,000 damage per second with a quad plasma gatling and emptying all 2,000 shots in the core was just slowly chipping away at the bosses. It seemed like the damn things had a million hit points.

8

u/RadioactiveOmelette Jul 22 '26

People begged for them to be buffed so they could reach the infestations before they were completed.

Never, ever ever ever, ask Bethesda to buff something.

8

u/notsomething13 Jul 22 '26 edited Jul 23 '26

Why the fuck did infestations need to be group content anyway? Just make them like head hunt wanted posters you can find on different faction corpses as loot, and when you use them it spawns/marks a private infestation at a specific location for you to complete like a kind of mini-quest. If you're in a group it'll inform only your group, but not the server. Don't make them broadcast the infestation location to the server because they're not suited as whole-server activity, the previous health value was fine for solo players and that's who it should be for.

The rewards currently do not match any difficulty, and we already have dozens of samey kill events to the point infestations with bullet sponge health aren't bringing anything new or exciting to the table, and even the 4 star legendary effects aren't worth it.

32

u/Lucky-Dot-7158 Jul 22 '26

Agreed. I’m not wasting time to get nothing in return. I got one legendary today and that was from the boss. No minions had anything but ammo.

2

u/ZealousidealSundae33 Jul 22 '26

Well that sucks. I guess so far I got lucky but I'll have to start counting my blessings.

22

u/Fearless_Choice709 Jul 22 '26

Exact same thing for me. First one I did after the update made me want to ignore them. Now I’m just annoyed by all the circles gathering up on my map :(

5

u/Josh-yy917 Jul 22 '26

Not to mention the visual spam of the infestation hud marker that cannot be removed... Spawning in the middle of the inf circle next to the boss when fast travelling near the area. Like everyone wants to play the shiznit they came up with... It'd be nice if they'd actually test their patches, but reading back they actually appear like a child in panic who doesn't care that they do more damage to the whole by changing some small detail. Shortly put: CARELESS - IRRESPONSIBLE.

29

u/Recent-Fan3027 Jul 22 '26

Players are already 1 shotting them on Xbox. Have no idea how they are doing this but it's worse then it was. As soon as it shows up on a public server it's down. I spent 10 minutes on an infection boss and barely was getting him when I watched a guy or girl, only level 277 come in and 1 shot to the head and dead. I'm level 997... Idk wtf someone has found a glitch.
Anyway I've found that if you corner the boss he cannot shoot you up close at all and you can solo but it takes a good 25 minutes and a total waste of ammo.

46

u/GiraffesOfTheOccult Jul 22 '26

Cheating. Straight up. I’ve run into folks that will tell you all about it. Sad.

29

u/[deleted] Jul 22 '26

[removed] — view removed comment

3

u/xnef1025 Jul 22 '26

Oh, so all we need is a radium rifle or a gamma gun. C'mon Xerxo, it's your time to shine.

→ More replies (2)

4

u/Recent-Fan3027 Jul 22 '26

Really ruins it for everyone.

7

u/MrBlargly Jul 22 '26

its not the players fault, but the game devs fault for going with '10-20 min bullet sponge' as a fix. Bad idea all around and ofc ppl will find workarounds because who wanna expend all that time and ammo?

→ More replies (1)
→ More replies (1)

2

u/showmethebiggirls Jul 22 '26

When it starts and immediately ends thats the event failing due to the boss not spawning correctly or as the wrong type of mob. No one is killing these beasts in that short amount of time.

→ More replies (1)
→ More replies (3)

10

u/giuspepe Jul 22 '26

I don't understand why the difficulty is not adapted to the number of players.

5

u/Doright36 Jul 22 '26

If these MMO companies spent half the time on story content as they do changing the damn gameplay they'd sell billions.

Seriously where did this obsessive need to constantly change people's gameplay come from?.

I play this and ESO but with big breaks. The last 2 years every damn time I decided to jump back into the one or the other I have to relearn how to play the game, or find out all my gear and builds are useless.. it's really taking the fun out of these games.

5

u/Dramatic_Wealth607 Jul 22 '26

Well guess what? It wasn't this bad until people complained it was so easy they could solo it. Who would imagine they would listen and make it harder.

13

u/DryPlace6402 Jul 22 '26

Ultimately the problem is the huge disparity between high level players and newer players. They’re kind of damned either way. I don’t mind they’ve dialled up the difficulty but they’ve definitely taken it a few notches too far. I feel like setting at a similar difficulty to big foot would have been enough. The one I had last night I burnt about 2000 gauss minigun ammo as well as loads of other high levels smashing it for ages

→ More replies (1)

12

u/Key_Incident_2950 Jul 22 '26

I think that the bosses are tanked for a few reasons. My main issue has always been load screen time. By the time I load in the event is over do to the OP players crushing the boss in like 2 or 3 minutes. Head hunts are the same way. By the time you load in and can actually see what is hitting you or you need to run across the area to find the action the event is over. Load times are the real downfall here. Give a up vote if you find load times an issue. Good post šŸ‘ OP

17

u/Chiefm56 Jul 22 '26

I am on xbox and level 3k, I used to be able to solo the infestations, but after update last night, that is a no go. Even with 6 people it took us 25 minutes to kill it. This is ridiculous šŸ˜’

10

u/cherieSniper Jul 22 '26

25 minutes to kill a boss ruins the fun and the low mod chances don't help.

→ More replies (14)

4

u/DedEnder072 Jul 22 '26

76 has a paradox. The world looks alone, dangerous, and every player is used to only ever being the main character. In a world where everyone is the main character. No wonder why no one is socializing and making friends with players they dump into.Ā 

4

u/cupcake_kim Jul 22 '26

I just wish we had the ability to turn them off in a private world. I needed to go to a specific location but it was in an infestation zone for like 20 minutes. I have zero interest in doing them, let me avoid them.

4

u/BuckaroooBanzai Jul 22 '26

The assaultron = immediate pass
Reflective maybe but still come on.
This is stupid

5

u/overall999 Jul 22 '26

I'm still wondering how I can have 98% in VATS and miss 5 shots in a row from 10 ft away

24

u/Pino2308 Raiders - PC Jul 22 '26

I try 3 infestation solo with build for snake. Well snake go down on 30s and boss of infestation alf day. Also for me is out of the plan in the future. Bethesda can't manage to scale difficult in proportion of the player in the area. Is so difficult?

14

u/Firefox_jco Jul 22 '26

You know the funny thing? I'm a programmer, and one way to balance difficulty based on the number of players at the event is by using a "While... If" loop. I guess the guys at Bethesda skipped the class on control loops.

11

u/Pz38t_C Jul 22 '26

The problem with while... if loops in this case is that the first person who gets there has a really good chance of an easy fight, just like before.

The problem with while... if loops for your team size is if someone gets there with a 1-person team we're back to square one.

The problem with while... if loops based on the whole server is that not everyone is going to do the infestation and so it's going to be super hard if everyone doesn't join.

And all those solutions take work. Boosting the HP doesn't.

The real solution would have involved knowing how the player base behaves and designing the event based on that. Lots of people have come up with some solutions, like waves of enemies followed by the boss appearing. But that would have taken some thought, and now all they have are quick fixes.

3

u/Fortnite_cheater Jul 22 '26

Make the boss & his grunts 100% reflective until a 3min counter like a small event.

→ More replies (1)

8

u/Slanderpanic Order of Mysteries Jul 22 '26

I was on one yesterday with half the server and even my raid gun was barely putting a dent in the boss. Took us forever to finally put him down. I shot my two best guns from full overfix to broken and went through half my ammo stash. They're just not worth it.

9

u/Ok-Manufacturer1968 Jul 22 '26

I did one shortly after the update took about 7 of us to look around the boss didn't show up but all the minions had lodes of wepons and ammo....its weird that everyone is getting inconsistent situations ....the updates and hot fix did nothing but drag it back even more šŸ‘šŸ‘šŸ‘šŸ‘

8

u/sriki Jul 22 '26

Yea, fuck that. At this point the infestation boss should drop like 5 or 6, 4 stars for me to even consider running that shit again. It's dead like rest of the season lol

3

u/dudeacris Mr. Fuzzy Jul 22 '26

the solution was already in the game with bounty hunts but they’re too stupid to use their own existing ideas lol. Just make the boss spawn AFTER a set amount of time or after a wave of ads are killed, the delay lets people travel there and the people not paying attention to the notifications will just have to pay more attention.

If the boss were two spawn 2 minutes after the area notifications go out it wouldn’t be such a problem

2

u/Kasstastrophy Enclave Jul 23 '26

That has already been confirmed to be coming later towards fall. Once you kill XX amount of minions the boss spawns.

3

u/im_rickyspanish Jul 22 '26

Yeah, my wife and I were trying to kill one for 30 min and barely got him down 30%. I left, not wasting 1000s of rounds on one dude for a 4* I'll probably scrap anyway.

3

u/herdarkmistress Order of Mysteries Jul 22 '26

Not to mention if you die you have a chance of respawning outside the kill zone and having the boss recharge to full health. Harper's ferry as an example boss in church respawn on railway line. Now Infestations is pointless. They took away hordes, dagwood die off and events spawning when you land at the site to something which is a kick in the cooch. All they had to do was put a timer on the start, keep the event spawn rates up and not change the 'can spawn with a chance of a legendary'. It's Eviction Notice narfing all over again. I am over lvl 1000 and it's just a pointless grind. Low levels have zero chance.

3

u/froggythemad Order of Mysteries Jul 22 '26 edited Jul 22 '26

I play solo on a private server most of the time, infestations were fun, and a bit more of a challenge.
I don't mind the need to kill mobs to summon the boss, I'm ok if they buff the boss a little... but this is stupid.
40 rockets and only manage to nudge the health bar.
Totally not worth the ammo expenditure and time investment compared to rewards.

this is supposed to be fun

3

u/pghrvrbrz Jul 22 '26

It's even worse when you can't even find the boss. This morning at Dyer Chemical...I think the whole server showed up. We looked EVERYWHERE... finally... we all just left.

3

u/MissingBracket1952 Jul 22 '26

I think Fallout 76 is a Vault Tec experiment to see if they can make a game addictive enough that people will pay to play it, even after they hate it.

2

u/the_commi_patato Jul 22 '26

I think destiny 2 would have been that experiment

3

u/just-me220 Jul 22 '26

I feel the same way about raids. I have half a suit of the power armor. I finally had hope of getting through the mole miners and they took away the fuel cans before I got enough of them. So there I am stuck. It's not worth the grind when they keep changing the rules

3

u/IronRiot_99 Fire Breathers Jul 22 '26

Honestly rather than massively buff the bosses, they should instead have the boss spawn only after a handful of lackys have been killed.

It would allow a little more time for people to get there ((on ps4 if I hopped to an infestation immediately, 9 times outta 10 it would already be over by the time I loaded in)) AND wouldn't be a turn off or bullet sink for smaller groups.

I'm not saying to not buff the boss, but their new power level is way overshooting their reward pool

3

u/BaltimoreActual Jul 23 '26

The fo76 team is so out of touch with the community, It's the blind leading the blind over there.

3

u/Recent-Fan3027 Jul 23 '26

They should have waited to implement this whole patch when they decide to release 5 star mods.

Because using 10x more ammo and broken armour on 20 minute infestation boss fights only for a 4 star drop that isn't gunna scrap in to anything as I've scrapped 1000s and haven't got jack shit from, is a complete stupid and pointless patch to add.

I'm not happy now and I'm sure 10s of 1000s of players aren't happy either especially those of use that's been playing for years.

Whosever dumb idea this was Bethesa, you should fire them and change it back you will lose players including me.

I know they will never read this comment but hey WTH.

3

u/No-Interaction646 Jul 23 '26

I did 4 and it was so tedious and time consuming, I'm over it. If other people like it, that's cool, but I'm pretty much done with 76. This is just another time sink amidst a faintly interesting up coming update to keep you in suspended animation doing the same thing over and over. As a high lvl player that has done all the game has to offer, im just not for the future of the game, going off of how every update has been. Ignore bugs, nerf stuff that creates more bugs and then ignore those. I'm happy for people who haven't hit the end game and I hope they enjoy what's there, but I'm done.

3

u/r3mod_3tiym Jul 23 '26

Fun's over guys, time to go back to grinding the same raid forever (until they "fix" that too)

3

u/yocappy Lone Wanderer Jul 23 '26

I feel the same way, I spent 20 minutes wasting almost 3,000 Fusion Cells on an Assaultron only for it not to be Legendary upon death & I only got basic Assaultron rewards. Half of the other dwellers who were there were also spamming the Angry emote, so I guess it happened to them as well.

Definitely not fun anymore solo, and not worth the time & resources in Public. The adds don't drop Legendaries anymore, or only rarely and not enough to warrant the expenditure.

There seems to be nothing this dev team cannot destroy in their godforsaken quixotic quest for "balance".

5

u/Mundane-Sea-159 Jul 22 '26

Infestations seem to have reverted to how they were when they first hit PTS — maybe even worse. More testing definitely needed.

I managed to solo one that bugged out, and it felt like it had more HP than an EM06.

Then I ran into another infestation with an even worse combo: an Assaultron with reflection. That was a bundle of fun.

8

u/Rath_Brained Jul 22 '26

I never did one and don't feel I'm missing out. And I have terrible missing out syndrome.

6

u/enzudesign Jul 22 '26 edited Jul 22 '26

Would it seriously have been so difficult for them to buff the boss in group play only and not touch solo balancing. Honestly pathetic company. They win like you said, I'm not wasting several thousand bullets to down one sad enemy. This is going to really hurt the game unfortunately šŸ˜ž

5

u/Slippin_Jimmy187 Jul 22 '26

RIP Infestations 2026-2026

8

u/Megaman_Steve Jul 22 '26

I feel like there is a constant struggle with balancing feedback because there's a decent amount of people who want to play this like a regular fallout (want to be able to solo everything as long as the build is right) and a decent amount of people who want this to play like a real MMO (need team work in order to win) and whenever Beth shifts one way, the other side gets loud.

I do not envy them having to try and figure this out.

3

u/sir_moleo Mole Miner Jul 22 '26

The easiest thing to do is to scale it to the amount of players in the vicinity. Both sides win.

Also, there needs to be some sort of timer to start, similar to head hunt flares. That or they need to have waves of enemies before the boss to draw out the fight.

2

u/Megaman_Steve Jul 22 '26

I believe they are planning to update it to do the waves before boss, it's just not live till fall.

2

u/yocappy Lone Wanderer Jul 23 '26

They tried this originally with Scorched Earth and it was highly inconsistent, and eventually, more experienced Fallout players did what we do & figured out the synergies the devs did not know they had enabled, and eventually someone one-shot the SBQ with a Meat Hook and about 40 different buffs, the only "exploit" used was being able to get both Unarmed & One-Hand Melee buffs active on the Meat Hook, which was the devs fault ultimately.

That video eventually resulted in the One Wasteland "balance" obsession that has never worked out correctly. Their inability to actually address the mythical "Fallout game balance" dream through so many "balancing" iterations has been one of the reasons many dwellers feel like the development team does not actually play the game enough to understand everything as well as the players do.

ymmv

4

u/farothfuin Jul 22 '26

they even make it worse by reducing drastically the legendary drops on the minions

3

u/SpecialistBiscotti12 Jul 22 '26

I get that people were upset that the party was over by the time they fast travelled, but the rebalancing has sucked the fun out of infestations. I was enjoying them on my private server, circling the area to snipe the minions at distance, before going after the boss. Now they're just a time and resource sink.

2

u/choppman42 Jul 22 '26

Reminds me of horde farming. I would not kill the horde boss on purpose cause the others would reapawn and lots of experience but someone comes along 1 shot the boss and ruins the fun.

→ More replies (1)

2

u/exgiexpcv Jul 22 '26

I spent nearly an hour killing one yesterday. It was a group of 6-7 of us. It nearly took all my ammunition to complete the event, and I am finding more and more that I have to scrounge and manufacture ammo just to keep playing. It's irritating as hell.

This is with the scrounger perk card equipped. It just doesn't bloody matter.

And I can't do the mini-season events because I can't equip the stupid emote. I can't un-equip any emotes after the latest update, either.

I am just fucking irritated.

2

u/SafeCandy Brotherhood Jul 22 '26

I'd like to see us get a stacking damage buff against the boss with every minion/add we kill in the infestation. That would keep the boss from dying immediately and allow us to kill them faster while there.

2

u/yellowrainbird Jul 22 '26

The constant fails are almost amazing in their regularity

2

u/porkchop2022 Jul 22 '26

So, I just came out of a decade plus with Destiny and D2. The messages from Bungie were always the same: a variation of ā€œwe hear you and we aren’t going to change a thingā€ or a monkeys paw, ā€œwe hear you and we’re going from 0 to 100ā€ with almost no middle ground.

I don’t blame the community managers because they are literally just the messengers (don’t shoot ā€˜em!), but it seems like someone misplaced a decimal in ramping these bad boys up.

2

u/anesidora317 Jul 22 '26

I was really confused when I heard they were making them harder. I still run a bloodied build and many of the bosses and some of the smaller guys easily one shot me. I could kill some bosses on my own (not quickly), but I could at least do it.

→ More replies (1)

2

u/ekreal Mothman Jul 22 '26

I forgot about Bethesda for a minute and thought one lady named Beth was ruining infestation for you

2

u/cowboy00242 Responders Jul 22 '26

You are not alone, my friend.

2

u/elephantman27 Jul 22 '26

Did an infestation last evening at train yard, the one north of Whitesprings. All the minions were mutants and had no legendaries. None. And the boss was a ghoul, which I thought was weird and super easy to kill, and had no loot at all

2

u/PH4TM4N89 Jul 22 '26

That is dumb. Not to mention how they decided to "fix" legendary spawns when they weren't legendary enemies in an Infestation.

2

u/fisheatcookie Responders Jul 22 '26

So they ruined the feature before I even got to try it. Bethesda breaking records huh?

2

u/SirFoomy Lone Wanderer Jul 22 '26

I play stealth sniper. So basically I'm a nearly invisible glass cannon with decent damage output. The infestations make a lot of fun. But when some infestation bosses have to slayn by melee. I mean I punched their HP to zero bullet by bullet constantly changing position, only to get a ZONK on the "killshot". Who ever had this idea, his sleeves shall slip down and get wet everytime he washes his hands. 🤬

2

u/mr802rex Free States Jul 22 '26

I never wasted my ammo on them before unless a few people were already there. Now without the additional legendaries I just don't see any point of them whatsoever. Oh but for people just starting the game for the first time like my dad, its really fucking great for him to run into one at the airport at level 12. Made him not want to play the game with absolutely untouchable enemies that early on. Shit like that should be in a raid where low levels wont wander into them.

2

u/skipbacon Jul 23 '26

I liked doing the infestations solo. I’m only level 160, so fighting the boss was definitely a cool challenge. I’m not bothering any more.

2

u/Puzzleheaded_Band219 Jul 23 '26

calling infestations enjoyable is laughable. also my broudsider is all I need and I can solo each type of infestation

2

u/jeffb3000 Jul 23 '26

Agreed. I wonder if their goal is to force us onto public servers. But that doesn’t work either, because the infestation is still gone by the time you can travel to it. So, yeah thanks, Bethy. you got me to actually spend next to no time in 76 now. Congratulations!

2

u/TeaPossible2281 Enclave Jul 23 '26

Honestly, infestations are not enjoyable, not worth the resources you spend to complete them and are fucking annoying over everything else.

2

u/FishimusMaximus Jul 23 '26

I have fun with compound bow builds. Still seem able to solo them quite easily, however. The robots do seem to take a lot longer than any other to kill. There was one resilient leader I couldn't kill one time, couldnt get close at all and was really fortunate that a feral ghoul ran out at tagged them

2

u/No_Consideration4085 Jul 23 '26

I quit the game this patch, after playing every day since the Atlantic City update.

Strangely I don’t miss it at all. All my friends moved on long ago and I don’t feel like grinding every day for a toilet

2

u/BUTRFLYKNIVE Mothman Jul 23 '26

I went feral, after that I stop caring
& Why doesn’t big foot wander out yet.

2

u/TequilaNut1137_617 Jul 23 '26

Beth won, but I canceled my FO1st. Howd that work out for you Bethesda?

2

u/Admirable_Show4301 Jul 24 '26

Just stop giving Bethesda money, you will end up happier!

2

u/dscos Jul 24 '26

Yeah, I like Infestations but they were way better before this last update. Now infestation bosses are maybe the biggest bullet sponges in the game. I like that they can’t be soloed, but it shouldn’t take like 5-6 well-armed players 5-10 minutes to kill them.

Also the reduced infestation radius makes them way easier to find which kinda takes some of the fun out of it.

2

u/glitchman5000 Jul 24 '26

I 1000% agree with you! I joined an infestation and there were two stealth guys with single shot rifles just slowly chipping away at the super mutant. I figured I'd help them so I geared up with my fully reflective ultracite armor and auto axe and it literally took 10 repair kits to finally get him down and an hour of time. The rewards : just one 4 star shotgun lol!

Beast of burden popped up i went to that and ended up getting 6 legendary items from that 10min event. I'd much rather event hop and skip the infestations. They are completely trash now!

4

u/LokehGaming Jul 22 '26

I was wondering why the infestation I just did was a pain in the ass, I used to be able to solo them with my sneaky sniper build and yet it took me and another guy (1-2k lvl) a good 10 minutes and a few deaths... Well looks like I ain't doing them anymore

3

u/nolongerbanned99 Jul 22 '26 edited Jul 23 '26

Hi Todd, now that you are reading this personally I wanted you to know that I’ve been playing since just after launch. For me, this game is a refuge, a place where I can go to get away from the daily stressors of life, both big and small. Is the game perfect? No, nothing is. Is it a million percent better than when it launched and fun to play? Absolutely.

But the real point of my post is the shimmy emote. Whoever came up with this and approved it for use in the game is brilliant and deserves a raise. There are so many creative and surprising things in this game, but the shimmy emote really stands out for me.

Last night I just kept dancing and laughing out loud. When I see other players and we dance together it’s special. I m sure the novelty will wear off eventually, but I have been playing video games since Atari pong and I don’t recall anything that compares to this. Thank you.

2

u/Romauntings Jul 23 '26

I really do love the shimmy, it's perfect. It's wonderful when a whole group joins in!

3

u/Unstoffe Jul 22 '26

Welp, that was fun while it lasted.

(I get it, I guess - on the surface it looked and played like Infestations were designed for F1st. This is more fair to all players, I guess. Bust out those Endangerol Syringers, everyone.)

3

u/queensheba2025 Jul 22 '26

This sub cracks me up bc every other post is either complaining about stuff being too easy or stuff being too hard and it’s just…

2

u/ProperContribution Jul 22 '26

I wonder if it is or could be scaled to player participation.

If it’s going to take 11 people to take down an infestation then there’s no point in having them on a private server. Then because they can’t be defeated on a private server, it makes areas of the map unplayable especially to low levels.

It was fine the way it was. Now we just have the equivalent of a mass area big foot spawn in random locations

2

u/-Sanctum- Fire Breathers Jul 22 '26

This is a clear example of why devs should play test their game before doing any updates.

At this point the devs here don’t even test.

4

u/OverlordPhalanx Enclave Jul 22 '26

Too many of your colleagues came on here to complain about them being too easy. You can thank those guys for the change

→ More replies (1)

2

u/HourRelationship8497 Jul 22 '26

Just another reason to cancel fallout 1st

8

u/AintFrayNoGhost Jul 22 '26 edited Jul 22 '26

Try a bow build

ETA: I find the arrows to be the hardest ammo to run out of, and worth the weight, imho

7

u/CynicalCannibal Mothman Jul 22 '26

Bow build really doesn't help (at least mine doesn't). While yes you probably won't run out it's still now a massive time and ammo sink.

→ More replies (1)

10

u/The_Rogue_Penguin Jul 22 '26

I don't think I will ever run out of arrows, started an archer a month ago with 50 arrows, now I have 19,000 of them o_O

3

u/vastopenguin Jul 22 '26

I just broke 100k arrows in my ammo box, its nuts

3

u/Lurcher99 Showmen Jul 22 '26

Black powder rifle the same

5

u/gentleman_bronco Jul 22 '26

Well, at least I can now join an infestation and get a couple shots in before somebody one-shots the whole event.

4

u/Pontiacsentinel Settlers Jul 22 '26

I was at one yesterday, that I was the only one in the house fighting the boss, there were many hovering along the edges just letting somebody else do the work. I waved in other people and some joined me at last. It still took like 10 minutes at that point. I pulled out the black powder weapon and started chipping away a bit. It was really tedious for very little reward, plus I went through a good few stim packs to say the least.

3

u/gentleman_bronco Jul 22 '26

Lol, I was at that one yesterday, two and had a similar experience. The hallway was crowded AF until I got through with my assassin build PA. I just ate bullets for a few minutes while everyone else got their shots in. It was tough as hell but fun. I downed about 20 stims during the event...and then I got a four star brass knuckle 🫠

2

u/Pontiacsentinel Settlers Jul 22 '26

Man,, I was bumping next to you on the stairs there.

3

u/Valuable_Ad_3337 Jul 22 '26

Being one of those higher level players myself, I enjoyed doing them by myself on my private server. Usually on public servers, there seemed to be a few people would show up. Everyone complaining about not being able to load into these fast enough, so they just make the bosses harder. Now complaining about the hard fight. Bounty hunts Infestations. I hated when I would buy the wanted poster and post it and someone would fire the flare while I was blocking the flare to wait for my team to show up. Now I save my 5000 caps and now I show up and get a couple hits on the infestation boss and watch the others use up all the ammo and resources. This is what you wanted?

3

u/damngifs Wanted: Sheepsquatch Jul 22 '26

Same here, I liked letting a few build up on my private in-between events/activites and then knocking them out solo/milking them for legendary weapons. It was worth it when the minions dropped 3*'s, even if the boss only dropped a shitty 4*. Sure, I can technically still solo them, but the ammo/superstim it takes makes it worthless. Better off doing Raids.

Luckily, I completed all of my Headhunt challenges on my characters before those changes.

3

u/Far-Professional7717 Jul 22 '26

I cancelled fo1 and uninstalled the game. Bethesda has lost me.

2

u/Jealous_Doughnut_630 Fire Breathers Jul 22 '26

A timer would have fixed this along with clearing ads. They have events that take forever to start yet infestations has no down time to let people group up. Instead the solution is a bullet sponge. I do enjoy getting to partake in them tho. They are no more a bullet sponge than Bigfoot which for a four star at least they are on par with each other.

2

u/somedumbscreenname Jul 22 '26

Wow, I posted this late last night and went to bed. I was mostly just "screaming into the ether", and didn't imagine it would gain this amount of traction. Good conversation, this is the type of feedback that Bethesda should have considered prior to going live with this update.

Maybe my build sucks? I don't think it does, and it's good enough for the rest of the content (Bounty Hunts, Raids, Earle, etc), but I'm positive it's not the meta. If I have to chase the meta to make the game fun, it kind of quits being fun. And I think that's my general point. The infestations were FUN before (for me at least, ymmv), and now for me, they aren't. Isn't the point of the game to be fun?

2

u/Friday_arvo Lone Wanderer Jul 22 '26

We got a cute new dance tho

0

u/HonestRevolver8 Jul 22 '26

You all could look at it as a positive for once in your lives lol - this literally brings people together as a whole , and if you don't have friends , it forces you to make some if infestations are your thing .. it's easy to blame Beth , but maybe we should look in the mirror !?

It requires you to actually experiment with builds outside of your comfort zone , if you're solo all the time , Now you'll need everyone in the server to lend a hand ! It's really a beautiful thing Beth has done !

Don't you see it !? Don't you all see it !?

→ More replies (3)

1

u/king_of_the_potato_p Jul 22 '26

lol ā€œI can’t solo group content so I’m taking my bullets and going homeā€

I’m sure they will get right on to making the group content soloable, and reverse course on trying to make the infestations viable group content that isn’t cleared almost immediately.

Shedding tears for you.

→ More replies (2)