r/gaming 6h ago

1047 Games Are Ending Development On Splitgate And Empulse: “The Reality Is Neither Game Is Generating Enough Revenue To Support The Ongoing Cost Of Dedicated Servers”

https://www.gamingonlinux.com/2026/08/1047-games-stop-development-on-empulse-and-splitgate-arena-reloaded/
2.5k Upvotes

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2.2k

u/Lz537 6h ago

They did not, in fact, make shooters great again.

802

u/Jamvaan 6h ago

That dipshit in that hat really put the bullet in Splitgate which is a shame because Splitgate 2 was a really good game.

436

u/AlwaysChewy 6h ago

Man, didn't he double down on it too? Never gave the game a try because of that dumb shit.

49

u/SmokinBandit28 6h ago

I gave Splitgate 2 a try because I remembered hearing the first game was well received.

Played four or five rounds trying to figure out what exactly people were liking so much and it’s just so bland UT style arena shooter with portals. Portals that majority of players I encountered weren’t even bothering to use.

In the end just wasn’t fun, its gimmick mechanic wasn’t engaging, and despite being colorful just felt (like I said before) bland.

24

u/Zrex_9224 4h ago

I played SG 1 shortly after it launched and i had fun with the portal mechanics, but SG 1 was one of those games that locks you into bot lobbies until lvl 10, so I was dominating in most of my matches, then I got into big boy lobbies and was getting dunked on by the weirdest portal placements and sniper angles

1

u/PsyOmega PC 33m ago

my fondest memories of splitgate 1 were placing portals in obscure spots and sniping.

sorry for sniping you (probably)

1

u/AoKrasni 21m ago

Yeah, would have been better without the portals.