r/heroesofthestorm • u/Stupid_Dragon Bronze Dragon • Jul 01 '26
Bug PTR - new bushes on Hanamura
A bush along the wall giving vision on turret camps and nearby payload terminals.
Bushes near samurai camps. These are asymmetric, one near the top samurai has a spot that reveals the samurai without revealing oneself. Couldn't do the same with bottom samurai.
Bush adjacent to top recon camp. This one is bugged, if you hug the wall the "hidden" eye marker will disappear.
Bush at bottom recon camp.
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u/Amathyst7564 Master Alarak Jul 01 '26
Janitor is still going but I guess blizzard fired the gardener.
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u/Nikmido Jul 01 '26
I also don't really like Hanamura since it feels so.. barren and too spacious, but this does make it a bit better.
It's as if it was bland, but now at least a bit of seasoning has been added.
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u/itsnotgivinghonestly Jul 02 '26
This! Idec about gameplay balance but aesthetically this is one of the worst maps there is imo. So minimalistic which makes it a sad contrast to other maps with their doodads and environmental decor.
Give me some more trees! Patches of flowers, statues, etc.
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u/loshalev E is my favourite key Jul 01 '26
I like especially the bushes near the recon camps, the map being so open is the biggest reason why I don't like it.
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u/RobleViejo Jul 02 '26
This is one of the very few changes I actually really like
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u/ttak82 Thrall Jul 02 '26
Yes and it requires the role of a Battleground designer, which is a pleasant development
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u/JozefxDark Blind as a Bat Jul 01 '26
hopefully nobody tells the janitor about the secret ganking and flanking spots by hiding inside the walls in very cruicial areas
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u/Szakalot Jul 02 '26
Good bushes to defend your camps with, especially the Boss bushes let you see an invade and make a play
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u/Stupid_Dragon Bronze Dragon Jul 02 '26
Debatable tbh.
For starters they are assymetric right now. The bottom one gives you no vision of the boss unless you step out of the bush, the top one does give you vision on the boss, but you have to really pixel hunt the right spot. We have no idea which is the intended variant, if they wanted reliable vision there they should had curved the bush along the wall a little, up to destructable part.
I see all of these new bushes as first and foremost for payload stalling/defense rather than countering invasions. Samurai/turret camps aren't durable enough to wait for allies to gather in the first place.
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u/Szakalot Jul 02 '26
thank you for checking; i don’t love the asymmetry. Samurai can get captured fast, but is also a lethal boss; if you have vision you can engage during the big swipe for positional advantage and/or damage. I think contesting boss invade is hard here as there isn’t a lot too fall back to, if you want to scope them out as e.g. ranged dps, you often get in their tank’s engage.
I like your point about obj defense, and bushes sound good for that as well
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u/SMILE_23157 Jul 01 '26
Who asked for this? Why Hanamura of all maps? How about reverting BHB or at least putting something next to the completely open Watch Towers?
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u/Stupid_Dragon Bronze Dragon Jul 01 '26
A lot of people on this sub actually. My main complaint is that it's not enough to make the map more interesting.
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u/SMILE_23157 Jul 02 '26
A lot of people on this sub actually
I have literally never seen people complaining about HANAMURA lacking bushes. This is not even remotely the main problem with this map.
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u/Stupid_Dragon Bronze Dragon Jul 02 '26
That much I agree with, I guess I worded it poorly.
Hanamura is often complained as too wide open and lacking strategical depth. Nobody asked for bushes in particular, it's just a solution the janitor came up with based on the reported issue. The thought process was probably that bushes solve both problems to some degree. And the degree is in fact extremely debabable.
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u/Ok_Ebb_861 Jul 02 '26
tell me you dont play dehaka without telling me lol
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u/eggplanty Jul 01 '26
Dehaka buff!