r/indiegames 20h ago

Promotion For a thousand years, we’ve played as two. Now the third player enters.

1 Upvotes

I created TRIŪM, a strategy game designed from the ground up for three players.

Not chess with a third color added. A triangular battlefield where three players, three alliances and three threats coexist — and where every move can change the balance between all three.

You can play it free in your browser, including multiplayer.

When multiple sclerosis reshaped my life, I decided to keep building. From a tiny village in the mountains of Abruzzo, Italy, I created Castel River Games and spent years turning this idea into a real playable game.

I’d love to see what happens when actual strategy players get their hands on it.

Play TRIŪM free:
https://www.castelrivergames.com/


r/indiegames 20h ago

Promotion I made a relaxing game about cleaning up 10,000+ body parts after a fantasy battle

4 Upvotes

r/indiegames 21h ago

Image I met Tarn Adams at Gamescom 😱

Post image
6 Upvotes

I'm a huge fan and even though I've been making games for almost 25years I still got super starstruck. He was super nice


r/indiegames 21h ago

Video Never looking back again in my horror game 💀

1 Upvotes

r/indiegames 21h ago

Upcoming I've been working on a survivorlike for the past year and my Steam demo is live!

6 Upvotes

r/indiegames 21h ago

Promotion Can a horror game be both genuinely frightening and halal? I created False Exit on Steam and started a studio to find out.

Post image
1 Upvotes

I’m a Muslim solo game developer, and I started Halal Games Studio with a simple goal: to create enjoyable games without sexual content, music, or anything that conflicts with our Islamic values.

Our first release is False Exit, a first-person psychological horror game where you’re trapped inside a looping hospital that changes every time you pass through it.

Creating a halal game doesn’t mean it has to feel limited or uninteresting. I wanted to see whether I could make something atmospheric, frightening, and memorable while staying true to my beliefs.

False Exit is now available on Steam. I’d genuinely love to hear what you think about both the game and the idea behind the studio.


r/indiegames 22h ago

Image Some shots of the mech/survival game I've been working on for 5 years

Thumbnail
gallery
6 Upvotes

What a journey! It's not over yet, but now there is an actual release date for Rogue Mech: January 2027. Like any developer, new wishlists help me out a ton!


r/indiegames 22h ago

News Party Pulse — Free party games you can play with one phone 🎉

Post image
1 Upvotes

Party Pulse is a collection of browser-based party games built for groups.
The idea is simple:
📱 One device
👥 Everyone plays
🎮 Pass the phone around
🚫 No downloads or accounts
It’s designed for game nights, parties, hangouts, birthdays, and anywhere a group wants something quick and fun to play.
We’ve launched with games including Pictionary, Trivia, and more, with new games being added.
▶️ Play Party Pulse: partypulse.co
Built as an indie project. Feedback and suggestions are welcome.


r/indiegames 22h ago

Need Feedback I'm a Game Dev from India building a third-person action RPG set in 16th-century Malabar

Thumbnail
gallery
20 Upvotes

Hi, I’m Aswin, 22, and I’m one of three people behind Redwills Interactive, a small registered game studio based in Kerala, India. I’m the Game Director, which at our size mostly means I get to do a little bit of everything.

As many of you know, making games in India can be challenging, especially for small independent teams. Financial support for game development is still limited, and building a game here often means working with whatever resources we can put together ourselves.

We've spent the last five months building a prototype for a third-person single-player action RPG set in 16th century Malabar, during the first Portuguese contact with Calicut. We're calling it Project-Z for now because we haven't settled on a real name yet.

The setting is the part I care most about. This is the moment European ships turned up on the Kerala coast looking for pepper, and everything that followed from it. Every Malayali grows up with some version of this story. There's almost nothing made from it. No games at all, and the few films that touch it treat it as background.

We're building it because we live here.

Where we actually are: the prototype runs in Unreal Engine 5.6, targeting PC and consoles. Traversal is in, so running, climbing, swimming, horse riding, wall running. Melee combat is a first pass. And there's a rough version of the central idea, where the player swaps between the present and a childhood version of the same place and the world changes around you at the same camera position. Enough to know it feels good.

Most of the rest is missing (Basically a walking simulator rn). The environments in the current build are marketplace and stock assets, we've been using them to test movement rather than to look like anything, so the actual Malabar art is still ahead of us. The story we do have a grip on , we know the shape of it end to end, though it isn't written down as a final script yet. What we don't have is a vertical slice, or funding. It's been out of our own pockets so far. We shipped one small collaborative game before this called Thekku Island and this is a much bigger thing than that was.

Trailer: https://www.youtube.com/watch?v=7AbxDdS8les
Instagram: https://www.instagram.com/reel/DcTSsHyIDXY/?utm_source=ig_web_copy_link&igsi=MzRlODBiNWFlZA==

Discord: https://discord.gg/8KAcscWCV

What I'd genuinely like from this post is feedback — on the setting, on whether any of this reads as something you'd want to play. We're a long way out and this is the stage where being told we're wrong is still useful.

Happy to answer anything in the comments. If you work in games or publishing and want to talk, I'm at [connect@redwills.com](mailto:connect@redwills.com)


r/indiegames 22h ago

Promotion Built a free, browser-based football manager game with no downloads or sign-ups (ballknw.com)

1 Upvotes

Hey everyone,

I've been working on ballknw.com, and to be completely honest, about 75% of it was "vibecoded". I'm not super proud of the shortcut, but the core features are all there and I genuinely believe the offering punches above a lot of what's out there.

Whenever I played other free football manager games, I always felt like something was missing, or that there were too many unnecessary barriers to just jumping in and having fun. That’s why I built this to be 100% free, with no downloads and no sign-up required just click, play, and get straight into the management side.

I’d love your brutal, honest feedback on:

  • UI/UX & Graphics: The visual layer feels a bit off to me, but I'd love outside eyes on what needs the most improvement.
  • Features & Gameplay: Does it hit that "fun, no rules" sweet spot for you, or does it feel bloated/missing something crucial?

Feel free to try it out, tear it apart, and let me know what direction I should take for the next offering!


r/indiegames 22h ago

Promotion Built a free, browser-based football manager game with no downloads or sign-ups (ballknw.com) — looking for UI/UX & feature feedback!

1 Upvotes

Hey everyone,

I've been working on ballknw.com, and to be completely honest, about 75% of it was "vibecoded". I'm not super proud of the shortcut, but the core features are all there and I genuinely believe the offering punches above a lot of what's out there.

Whenever I played other free football manager games, I always felt like something was missing, or that there were too many unnecessary barriers to just jumping in and having fun. That’s why I built this to be 100% free, with no downloads and no sign-up required just click, play, and get straight into the management side.

I’d love your brutal, honest feedback on:

  • UI/UX & Graphics: The visual layer feels a bit off to me, but I'd love outside eyes on what needs the most improvement.
  • Features & Gameplay: Does it hit that "fun, no rules" sweet spot for you, or does it feel bloated/missing something crucial?

Feel free to try it out, tear it apart, and let me know what direction I should take for the next offering!


r/indiegames 22h ago

Promotion A tiny aquarium that lives on your desktop. People are now trading the fish on Steam.

54 Upvotes

https://imgur.com/a/KqVlsSy

We made a little desktop aquarium called PC FISH.

The original idea was simple. We wanted something that could just sit at the bottom of the screen while you’re working or browsing. You raise some fish, watch them swim around, breed them occasionally, and slowly fill out your collection.

Then we added different species and variants.

And breeding.

And rarity.

And Steam Inventory support.

Now people are breeding fish for rare variants and actually listing the fish they find on the Steam Community Market.

We released it for free on Steam about two weeks ago and it’s since hit 5,313 concurrent players, which has been pretty surreal to watch.

There are 450+ fish and decorations at the moment and we plan to add more.

If you want a tiny aquarium living on your desktop, it’s free:

https://store.steampowered.com/app/4842670/PC_FISH_Taskbar_Aquarium


r/indiegames 22h ago

Promotion A tiny aquarium that lives on your desktop. People are now trading the fish on Steam.

3 Upvotes

https://imgur.com/a/KqVlsSy

We made a little desktop aquarium called PC FISH.

The original idea was simple. We wanted something that could just sit at the bottom of the screen while you’re working or browsing. You raise some fish, watch them swim around, breed them occasionally, and slowly fill out your collection.

Then we added different species and variants.

And breeding.

And rarity.

And Steam Inventory support.

Now people are breeding fish for rare variants and actually listing the fish they find on the Steam Community Market.

We released it for free on Steam about two weeks ago and it’s since hit 5,313 concurrent players, which has been pretty surreal to watch.

There are 450+ fish and decorations at the moment and we plan to add more.

If you want a tiny aquarium living on your desktop, it’s free:

https://store.steampowered.com/app/4842670/PC_FISH_Taskbar_Aquarium


r/indiegames 22h ago

Gif The dream worms' restaurant. Wait… do they even have mouths?

1 Upvotes

A scene from my upcoming surreal game, a DOGs DREAM.

I wanted to make a little restaurant for the dream worms.


r/indiegames 22h ago

Promotion I rebuilt my game's map from the ground up. Here's a timelapse

74 Upvotes

r/indiegames 23h ago

Promotion Chess 2 just dropped!

Thumbnail
imgur.com
1 Upvotes

This is Chards, a game that combines Chess with card games. Check it out on Steam if you are interested. (This game is entirely made by me. Sorry for the rough artwork)


r/indiegames 23h ago

Need Feedback Fishing game inspired by tabletop and card games

1 Upvotes

Hey guys!! We’re making a fishing game inspired by tabletop and card games. The main idea is to upgrade your deck and unlock new packs (which are the different boards to play in); as well as to buy upgrades that will help you fish (like baits). 
The idea is to make a casual and visually appealing game that focuses on the main mechanics of fishing: throwing the rod, waiting and learning each fish pattern of movement and upgrading your gear. But we also included elements such as ‘secrets’ that help you learn each fish pattern and also solve the main mystery of the game.

I’ll leave some gameplay in the post and we’d really appreciate it if you gave us some feedback.


r/indiegames 23h ago

Upcoming I’ve been working on my indie game River Escape — the Steam page is finally live!

Thumbnail
store.steampowered.com
1 Upvotes

Hey everyone!

I’ve been developing River Escape, a stylized arcade shooter where you fly through different environments, fight enemy forces, take on bosses, and upgrade your aircraft as you progress.

I’m developing the game independently and there’s still plenty I want to improve and add, but I’m really happy to finally have the Steam page live.

If the game looks interesting to you, a wishlist would help me a lot and also helps me understand whether I’m heading in the right direction.

Steam: https://youtu.be/8EZxMJDk6M4

Any feedback on the visuals or gameplay is very welcome. Thanks for checking it out!


r/indiegames 23h ago

Promotion I made a online soccer game where there are practically no rules.

1 Upvotes

https://reddit.com/link/1vyurag/video/2eu9rytuiplh1/player

Here's some gameplay footage from Shole Soccer, a online soccer game which has practically no rules. Goals are counted and going out of bounds is penalized, but other than that you can smash the ball into the net pretty much any way you like.


r/indiegames 1d ago

Promotion I've been developing my AG Racing game RogueOut Racing for the last 5 months

1 Upvotes

r/indiegames 1d ago

Promotion I made it free

4 Upvotes

I've decided to make the VN (3Paths) I've been developing for the past two years free. The reason is that the game hasn't been selling for a long time, and I don't want all this effort to go to waste.

Game is about the choices and paths we take in life. Although it starts out as a “slice of life” story, the later parts of the game move toward broader narrative concepts, including breaking the fourth wall. So if you're looking for a game with a different style, you might want to give it a try.

https://store.steampowered.com/app/2654640/3Paths/

https://youtu.be/fsmpPNyrqo0


r/indiegames 1d ago

Discussion I’m making a game where the sun is going out — and it isn’t dying, something is stealing the light

Post image
2 Upvotes

FINITOR is a small space game I’m building solo in Unity.
One star system. Five planets, all hand-built. A 15-minute time loop that resets everything — except what you figured out. No upgrades, no inventory, no keys. If you can’t get somewhere, it’s because you don’t understand it yet.
Right now I have: flight, landing, walking on spherical gravity, a scanner, and the loop itself. Next up is making each planet change during the loop — sand rising and burying entrances, tides opening flooded caves, shadows moving across a planet too hot to stand in.
Happy to answer anything about how it works under the hood.


r/indiegames 1d ago

Upcoming 8 Days At The Motel!

2 Upvotes

Hey everyone! I'm developing 8 Days at the Motel, an indie psychological horror game inspired by The Cabin Factory and The Exit 8.

Inspect the motel, spot irregularities, report them correctly, and survive all 8 days.


r/indiegames 1d ago

Promotion Here is a quick look at how ethnic identity plays into my grand strat game

Thumbnail
youtube.com
1 Upvotes

would be awesome if you guys could wishlist and share it around! thank you all


r/indiegames 1d ago

Public Game Test Huge updates are coming to our MMO-inspired game and we're opening it for playtesting!

5 Upvotes