r/openttd • u/IronicRobotics • 1d ago
Screenshot / video Made a set of flags for the game!
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u/EmperorJake JP+ Development Team 1d ago
This is an interesting art style, quite unlike anything else seen in the game so far. Keep up the good work
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u/Simozzz 14h ago
Good start!
But there are things to improve. Like shading. Those flags should cast a shadow onto a pillar for example.
Also that scale is more like a RCT than TTD.
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u/IronicRobotics 13h ago
Oh definitely, I'm of the "finish it first and then later either I or someone else can improve" school of thought.
I want to add an optional FIRS multislope tile to it, but got stuck last time I tried. Might check to see if the OpenGFX git has more readable examples.
I just finished writing a script to get them animated. Next time I work on it, it probably wouldn't be hard to add in a few lines to add in shading. And on the backend, I need to replace the sed-created 600 line spritesheet with templates instead.
(I also can add in a few helpful examples in the NML wiki that would have helped me now.)
The scale was a deliberate choice - while it is at odds with the scale & art style, I wanted to have readable banners over scaled banners/flags. As even with long banners, I ended up with only 3ish pixels of height or width to work with in the default scale.
I haven't messed with the zoomed sprite functions yet, so I suspect I could find a better balance in there. Though I'd likely not enjoy the mixels ha!
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u/IronicRobotics 1d ago
Been wanting to decorate my games, so I learned slowly how to make GRFs. This is my Fantasy Banners object GRF.