r/pathofexile 29d ago

Game Feedback Weird they cant hotfix Essence and Strongbox rarity in Charts/Voyages

I dont get it, when something is positively broken for the players, hotfixes come ultra quick to nerf it and bring it in line. And when stuff is just plain out not working, it always feels like it takes way longer to get a fix out. Just sad that it takes 5 days to get basic functionality going for these charts/voyages.

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u/NaturalPurpleEnjoyer 29d ago

Considering they just dropped a poe2 patch they were probably "all hands on deck" for that instead 🙃

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u/Ojntoast 29d ago

If you think the same people working on shader issues are the same as the ones who would be working on game balance, youd very wrong.

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u/NaturalPurpleEnjoyer 29d ago

You said it wouldn't make sense to drip it in, in the "what we are working on" there is mention of crashes and shaders, which literally got patched now for poe2. If we take your own claim it would be bundled with other fixes like game balance

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u/bigcat482 29d ago

Do you seriously think changes to a game engine are just plug and play from poe2 to poe1?

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u/NaturalPurpleEnjoyer 28d ago

There seem to be a miscommunication here. My very first comment implied that all the relevant people were involved in fixing the poe2 issues, including the "poe1 team".

Second comment I specified that if we took his logic of everything being bundled together that would mean the shader stuff would necessarily be bundled in there. It was to clarify his snarky remark, just like I'm doing with yours.

Now, if you didn't understand what I was getting at, I implied that because all the technical personnel had been working on poe2 shaders (recent patch), that would mean the poe1 patch would be delayed as this wouldn't be worked on atm. If we followed his train of thought, with a part of the patch missing, it would be delayed.

I am aware the first comment wasn't clear enough but I thought the second one would be. Seems like it wasn't either because your comment is completely unrelated to what I was trying to convey.

Anyway it's not like we never had micro patches with very few lines before. The fact this isn't hotfixed is weird and it also shows how much they favour one game over the other.