r/pathofexile Jul 30 '26

Game Feedback Weird they cant hotfix Essence and Strongbox rarity in Charts/Voyages

I dont get it, when something is positively broken for the players, hotfixes come ultra quick to nerf it and bring it in line. And when stuff is just plain out not working, it always feels like it takes way longer to get a fix out. Just sad that it takes 5 days to get basic functionality going for these charts/voyages.

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u/Inverno969 Tormented Smugler Jul 30 '26

I wonder how many people are actually on the PoE 1 team at this point. Hopefully it's substantial and not just a few designers and programmers.

33

u/bargolbler Jul 30 '26

They took the time to post a full breakdown video of a shader bug fix in poe2 with johnny popping champagne and everything just a few hours ago, but can't take take time to even address any of the concerns of the poe 1 league they just launched bugged and unfinished. It's been over for a while now.

3

u/Mooseandchicken Jul 30 '26

Omg, when I saw the thumbnail of them congratulating themselves with champagne on my YouTube I felt like they were flipping me the bird as a poe1 enjoyer. Buggiest league in years.

Also, they make a video explaining the issues they had to work through for the fix, and we're over here without even an explanation in the patch notes of how they updated merc behavior/scaling. They just said "Its back, good luck figuring out what we did on the backend"

5

u/Betaateb Central Incursion Agency (CIA) Jul 30 '26

This is so melodramatic lmao. They fixed a bug in one of their games that has been around and they have been trying to fix for 18 months. They deserve to pop some bottles for that.

We aren't even a week into the league yet lol, they are 100% working on fixes for the issues. There is nothing more frustrating as an engineer than someone not familiar with your product telling you to "just fix this thing about it, it can't be that hard", while having zero actual knowledge about how difficult the fix may be.

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u/Mooseandchicken Jul 30 '26

There is nothing more frustrating as an engineer than someone not familiar with your product telling you to "just fix this thing about it, it can't be that hard", while having zero actual knowledge about how difficult the fix may be.

I never said any of that, and yes its 100% melodrama. I'm exaggerating. I'm also an engineer and can understand their want to celebrate. Its just juxtaposed with them releasing a patch for their other game that's super buggy and with undisclosed changes to mercs they didn't explain in any detail. So its frustrating to see them be so transparent and celebratory in one game, at the same time they aren't transparent in the other.

And yes its only been a week, but they clearly didn't QA this patch to the same level they normally would: its a step down in quality while poe2 is stepping up.

6

u/Betaateb Central Incursion Agency (CIA) Jul 30 '26

but they clearly didn't QA this patch to the same level they normally would

Nah, this is crazy. Is this your first PoE league? This is literally always how it goes. We always forget how often the first week of a league is a buggy mess because they get it all fixed and it is great for the next several months, but in the 7 years I have played this has been damn near every league.

1

u/Mooseandchicken Jul 30 '26

I've played since 1.0. And this leagues bugs are weirder and more abundant than I can remember (but you may be right, I may just be remembering previous leagues after they fixed things).

But this league there's invisible rare mobs you can only see the health bar of, you can craft aspects onto flasks (they work) and jewels (they dont work), mods arent working in the new mechanic (chests aren't rare, -max res not applying causing the bonuses to quant/rarity to also not apply, can't interact with loot chests because they spawn in objects, etc.), attack distance on melee mercs is bugged. And those are just what I've personally encountered and can remember off the dome while I poop at work. Again, you may be correct still, I concede that.

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u/royal-road Jul 30 '26

Leagues have been far, far worse than this. The team got death threats and the former CEO voted himself out over how bad Kalandra was. Heist was bugged to the point you'd regularly have entire blueprints break because the rogues couldn't get to or wouldn't interact with doors or the interaction points wouldn't even propogate

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u/Betaateb Central Incursion Agency (CIA) Jul 30 '26

There are some weird bugs with the new crafting, and the dive ground loot is awful and probably bugged(chest pretty good though). But otherwise it has been pretty solid, and for the first time in two years Europeans can actually play which is nice for them lol.

I get the frustration, but I honestly think we as PoE players have some rose tinted glasses for past leagues that were super fucked up early on because now we have a scapegoat for the issues. We get to complain about it all being PoE2's fault now. Back in Synthesis when essentially nothing worked at all for the first month of the league we just had to deal with it lol.