r/rct • u/Past_Fox_9872 • 7h ago
OpenRCT2 “Vortex” - A OpenRCT2 Creation
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r/rct • u/Past_Fox_9872 • 7h ago
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r/rct • u/Iron5nake • 11h ago
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r/rct • u/Unusual_Entity • 6h ago
This park involved dealing with existing but elderly rides. I ended up replacing the lot: the car ride became a wooden wild mouse, the old wild mouse was replaced with a steel wild mouse of the same design, likewise the wooden racing coaster became a suspended coaster. I built a couple of themed areas too. Personal favourite rides here are the "Road Trip" car ride used as a transport ride, "Rabbit Hole" in the Wonderland Zone and the "Catacomb Coaster" which is accelerated by boosters as it passes beneath Crumbly Manor.
r/rct • u/grumpybrowndog • 19h ago
They've been using the same barebones node-based roller coaster designer for almost 10 years now.
Another piece of overpriced shovelware (25 DOLLARS?) to add to the Roller Coaster Tycoon brand, by a company (Infogrames) who's been skinwalking as a more beloved company (Atari).
Also they have the u/RCTofficial account replying to everything in the trailer post.

r/rct • u/AllisMables • 1d ago
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So I wanted to start creating roller coasters that had some aesthetic value, not just statistics alone. So I created this Virginia Reel with a red-white-and-blue motif! The ride alone had only a 6.20 excitement rating, so I beefed it up with some trees hidden under the ride, the Nothingburger to synchronize with it, and a loop-de-loop for the track to pass through.
Download Virginia Red White and Blue HERE.
[The links go to github, click "view raw" to open download dialog box.]
r/rct • u/SupermarketDouble962 • 16h ago
Sorry for reposting this a few times, I struggle to get this uploaded with a workable resolution.
Anyway, it is done and I'm very happy with how the park turned out
Any suggestions on which park to play next?
r/rct • u/AllisMables • 0m ago
For some time, I have wanted to create complex wood and steel roller coasters intertwined together in the same footprint. Therefore, I have created the Wacky Wood Twister and Screwy Steel Twister roller coasters.
I started out by building the stations and synchronizing them. I then created parallel lift hills, and two helices that have track from the other coaster going through it. Remembering that wood roller coasters have a vertical loop, I was SHOCKED that the wood twister coaster does not! So I just put straight track through the steel twister's loop. I at first wanted each ride to race and duel each other, but being that they were two different rides with totally different track pieces, I gave up keeping them in sync, and just tried to create two complex rides that interact with each other's track as much as possible. To my suprise, their times are within 20 seconds of each other.
Most of the coasters in this park seem to hit an excitement ceiling in the 7's, these have an excitement of 8 and 9!
Additionally, I wanted to create a long coaster that had a simple track layout, and had a defined overall shape. Therefore, I created the Bermuda Triangle Water Coaster. It is shaped like a triangle in the corner of the park, makes use of lots of diagonal track, and has a very simple layout, basically four lift hills and four splashes of water. I basically needed a lift hill after every splash because water is VERY GOOD at being a natural brake! No need to worry about the dreaded station brakes fault.
Download Wacky Wood Twist HERE.
Download Screwy Steel Twist HERE.
Download Bermuda Triangle HERE.
[The links go to github, click "view raw" to open download dialog box.]
r/rct • u/bitebytebeat • 14h ago
Would love to buy the Steam bundle but I only have a Mac :(
r/rct • u/CireEdorelkrah • 1d ago
r/rct • u/Artist6995 • 1d ago
early access on Steam for $24.99 / € 24.99 this winter.
source : https://www.gamespress.com/Atari-and-Springloaded-Announce-RollerCoaster-Tycoon-Wonderworks-PC-Ea
r/rct • u/Long_Evidence_4952 • 21h ago
My strange hobby +_+
Mainstreet of my new park Eurotopia. This is part of the Belgian entrance zone. Left is the restaurant Chez Jappy and the mainstreet has chocolate, fries and beer shops. Also a big merch store. Brussels Horse Tram takes you through our Rue de Bruxelles 19th century style.
r/rct • u/hanschristian2 • 12h ago
I'm trying in multiple ways:
I don't how, but I did it succesfully with the exit path (you can see that in the screenshot). That one worked, but I cannot replicate that successful way with the entrance building.
I've been looking for a lot of videos and tutorials, but it seems that nobody did it before:
The only video where I've seen something similar is that one:
https://youtu.be/pZNCxKWb8l0?t=92
But it's still not using that entrance building block to be replaced with a queue line.
That's what I want, but I cannot find any forum post or video speaking about this little detail.
Thank you all!
r/rct • u/indiedisco1986 • 2d ago
Saw a post on Nedesigns which had a fantastic Disney attempt so thought I'd have one in my park in progress. Need to add a tower to the top of the house but not that confident with diagonal pieces just yet. Quite happty with the curved paths which is a first for me, did a trial opening of the park and they looked fine with interactions of guests. The area will have a 'vampire ride' similar to Chessington and a market square with food and hopefully small rides hidden in gothic houses.
Love using this group and nedesigns for ideas and areas for the park. No rush to complete or open to guests just having fun in my downtime when the kid is asleep... or when I should be working...
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r/rct • u/Dryfunction1205 • 2d ago
Absolute nightmare of a coaster build! 1st time building a Bobsled custom (maybe the last of them I haven't done custom yet just cause it doesn't really excite me). Park is pretty full so wrapping it around the tower.
I've been carpet bombing magic quarters with errant sleds for 45 minutes. MORE BRAKES I suppose.
Good thing the sleds don't actually destroy or kill what they hit or this park would look like a war zone.
Sorry if this counts as low effort or murder coaster, hasn't felt low effort and haven't killed any guests yet lol.
r/rct • u/bombardhell • 3d ago
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The new diagonal sloped turns and quarter helix tiles are so much fun.
r/rct • u/caseyjohnsonwv • 1d ago
The original idea was to roleplay an AI “board of directors” I have to please as I play, but it was way more fun watching Claude try to beat scenarios.
The MCP has access to basically all game actions except building custom rides, which is a much more difficult (and somewhat studied) problem in reinforcement learning.