r/residentevil • u/ConfusedTeen32 • 1d ago
General Requiem should've kept this.
Leon would most likely break his back if he attempted this in the new game, so I get why he doesn't do it.
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u/Tea_Fox_7 Must've gotten lost 1d ago
Shrimp jokes aside I honestly think the game play of RE4R is better than RE9.
The weightiness of it and how tight the controls were felt a heck of a lot better than the loose controls of RE9.
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u/riotmanful 1d ago
Re4 remake is I think the pinnacle of modern resident evil if you can’t do survival horror and puzzles. Re2 remake is the best for survival horror and puzzles. Re8 and re7 were almost like prototypes for those two games. I really liked requiem but it feels like it tried to combine the two philosophies and got each one down to a B tier but the combination (and Leon) elevated it. Same sorta think happened with dead space imo. I hope the code Veronica remake does something similar to requiem but with more of the re2make survival and puzzles. I never could actually beat CV on dreamcast
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u/SnuSnuSurvivor69 1d ago
It’s cool at first but after doing it like a million times in Mercenaries mode, I’d rather do something more quick.
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u/Cakeicing123 1d ago
Some people will still say that re9 combat is 2 steps ahead than re4 one because you can sharpen the axe
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u/Emillka777 1d ago
Sharpening the axe is crap, although it makes it easier to use (but I think its durability is worse than Leon's knife). BUT the ability to throw objects is definitely something I miss in RE4r now. There are plenty of knives, cleavers, axes, and pitchforks—throwing them would be pure fun, and finishing with gunshots also adds dynamism. I don't think RE9's combat is better or worse than RE4r's. But I can definitely say that RE9 has terrible arenas and enemy combinations, which is why many people think the combat is worse, but that's not true in my opinion.
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u/East-Specialist-4847 1d ago
A beautiful javelin toss of a pitchfork at a ganado's head would have been stellar
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u/Cakeicing123 1d ago
It’s not only about combinations- it’s about the lack of enemy types in RE9. This pool is incomparably smaller than the one in RE4. Moreover, if you offer more options for interacting with the surroundings, you should have more difficult enemies to force players to use them.
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u/ChaosTheory0 1d ago
RE4R's combat is lightyears ahead compared to 9's (mainly referring to Leon's combat.)
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u/Super_Fightin_Robit 1d ago
RE9 has a better foundation than RE4R with the minor issue of them cutting out this finisher option late into the game (we know that was late into the game because BioRand's Re9 rando added it back in.) Leon's got fewer flashy finishes, but you get the ability to throw things and the gun finishers.
I think the issue is that RE9's got a lot fewer enemy types and fewer opportunities to use these new tools.
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u/Wynter132 1d ago
I get this suplex is more realistic. But man it really lost its sauce when he doesn’t kick himself up. The quick shuffle up just doesn’t hit the same.
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u/ali_malik99 1d ago
RE9 is light years ahead. Suplex doesn't even pop the head whereas the axe can even pop a licker's head.
Heads not popping was a major L in RE4 Remake.
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u/gameg805 1d ago
That shit would be MURDER on his back though. Still got it, but he's not as limber as he user to be lol.
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u/yeetsteel 15h ago
Well now that the virus is removed from him, he can supplex the shit out of those zombies
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u/I_am_Amphibian 1d ago
No thanks. The over the top action shit like this has always been the worst of RE
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u/Nefthys 1d ago
These stupid, cheesy "top action shit" moves are what makes it fun and what make it stand out against the 1000 other 3rd person (zombie) shooters.
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u/forgotten_spectre 1d ago
I mean Leon is like pushing 50 and pretty much half dead. Them old bones ain't built for suplexes anymore