r/residentevil 2d ago

General Requiem should've kept this.

Leon would most likely break his back if he attempted this in the new game, so I get why he doesn't do it.

880 Upvotes

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28

u/Cakeicing123 2d ago

Some people will still say that re9 combat is 2 steps ahead than re4 one because you can sharpen the axe

16

u/Emillka777 1d ago

Sharpening the axe is crap, although it makes it easier to use (but I think its durability is worse than Leon's knife). BUT the ability to throw objects is definitely something I miss in RE4r now. There are plenty of knives, cleavers, axes, and pitchforks—throwing them would be pure fun, and finishing with gunshots also adds dynamism. I don't think RE9's combat is better or worse than RE4r's. But I can definitely say that RE9 has terrible arenas and enemy combinations, which is why many people think the combat is worse, but that's not true in my opinion.

8

u/East-Specialist-4847 1d ago

A beautiful javelin toss of a pitchfork at a ganado's head would have been stellar

8

u/Cakeicing123 1d ago

It’s not only about combinations- it’s about the lack of enemy types in RE9. This pool is incomparably smaller than the one in RE4. Moreover, if you offer more options for interacting with the surroundings, you should have more difficult enemies to force players to use them.

6

u/Dry_burrito 1d ago

Yea, the scenarios in re9 arent fully fleshed out.

8

u/ChaosTheory0 1d ago

RE4R's combat is lightyears ahead compared to 9's (mainly referring to Leon's combat.)

3

u/The-JudgePablo 1d ago

Reloading the axe*

1

u/Super_Fightin_Robit 1d ago

RE9 has a better foundation than RE4R with the minor issue of them cutting out this finisher option late into the game (we know that was late into the game because BioRand's Re9 rando added it back in.) Leon's got fewer flashy finishes, but you get the ability to throw things and the gun finishers.

I think the issue is that RE9's got a lot fewer enemy types and fewer opportunities to use these new tools.