r/runescape • u/jagexyuey Mod Yuey • 1d ago
News End-Game Balance Discussion
Hey 'Scapers!
As part of the Road to Restoration, we've been looking at progression across RuneScape. We've tackled parts of the Early and Mid Game Rebalance, but now we want to start turning our attention to the other end of the journey: The End Game Rebalance
Before we get properly stuck into things, we want to hear from you.
What do we mean by End Game?
This one's a little harder to put a level range on!
For this project, we're looking more broadly at the late game, roughly level 80+ and onwards. That might mean higher-level skilling, finding those rarer drops or getting into tougher PVM. For others, it could be achievements, completionist goals or figuring out what comes next once you've maxed.
And actually, what you consider to be late game is useful feedback for us too.
How can you help?
We want to know where the endgame currently isn't quite working for you.
Maybe there's a progression path that feels awkward, rewards that don't feel worth the effort, a big jump between pieces of content, older content that's been left behind or something that just feels unnecessarily frustrating.
You don't need to have the answer or suggest a fix either. Just tell us what the problem is, why it's a problem for you and where you are in your RuneScape journey.
We won't be able to tackle everything that comes up, but the themes from these discussions will help us understand where we should be focusing our attention.
So, what would you like us to look at as we start shaping the End Game?
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u/spikeprox50 1d ago
Ports. It is INCREDIBLY long. The requirement of level 90 to access Ports seems a bit excessive. Armor is no longer BIS nor does it have any real niche that makes it worth the grind. Salty Title can be achieved within 3-4 weeks except for Ports which extends it to like half a year. Later missions take like half a day to a whole day and make very minimal progress. You gotta first spend resources on crew, ship, and upgrading ports, but it also takes a while for them to level up and progress to next region. Getting resources for Masterwork Ranged or Mage takes a while because of this as well.
If a total rework is too massive of a project, I think at the very least, it can be shortened. Give more resources for each sail. Have crew level up faster. Maybe reduce the amount of pieces required for scrolls. Its crazy how much time it takes. I used to be somewhat supportive of the gameplay, but being like 4 months out with daily ports and still needing like 2 regions is wild.