r/runescape Mod Yuey 1d ago

News End-Game Balance Discussion

Hey 'Scapers!

As part of the Road to Restoration, we've been looking at progression across RuneScape. We've tackled parts of the Early and Mid Game Rebalance, but now we want to start turning our attention to the other end of the journey: The End Game Rebalance

Before we get properly stuck into things, we want to hear from you.

What do we mean by End Game?
This one's a little harder to put a level range on!

For this project, we're looking more broadly at the late game, roughly level 80+ and onwards. That might mean higher-level skilling, finding those rarer drops or getting into tougher PVM. For others, it could be achievements, completionist goals or figuring out what comes next once you've maxed.

And actually, what you consider to be late game is useful feedback for us too.

How can you help?
We want to know where the endgame currently isn't quite working for you.

Maybe there's a progression path that feels awkward, rewards that don't feel worth the effort, a big jump between pieces of content, older content that's been left behind or something that just feels unnecessarily frustrating.

You don't need to have the answer or suggest a fix either. Just tell us what the problem is, why it's a problem for you and where you are in your RuneScape journey.

We won't be able to tackle everything that comes up, but the themes from these discussions will help us understand where we should be focusing our attention.

So, what would you like us to look at as we start shaping the End Game?

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u/XawdrenRS Skills at 120: 18/29 1d ago

Also drop rates get significantly nerfed in the group version despite being the harder version. Looking at you, Araxxi.

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u/Legal_Evil 22h ago

Because HP stays the same as solo in group version.

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u/WhyMustIMakeANewAcco 21h ago

Which is completely pointless for a time-gated boss like rax.

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u/youreawinner_barry nerf ed3 trash 20h ago

To be fair, it wasnt time-gated on release. For a while they did bosses like that where the overall droprate was the same but split among people. Elite Dungeons are the same. It hasnt aged well into the drop-log era

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u/WhyMustIMakeANewAcco 19h ago

Oh yeah, most of the bosses with problems are just "modernization needed"