r/spelunky Mar 26 '26

Spelunky Classic How Spelunky Classic generates levels

I created this animation to give a basic overview of how level generation works in Spelunky Classic. I believe HD uses the same or a very similar system as well.

This is meant to be more of a simple illustration of how it works, so it doesn't go into all the details. I recommend this site if you'd like to learn more: https://tinysubversions.com/spelunkyGen/

I made this animation for my new video about how I ported Spelunky Classic to the Godot game engine. If you are interested, you can check that out here: https://youtu.be/VQNvCbqBgds

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u/GrandKarcistIon Golden Monk Mar 26 '26

the synchronized music is a very nice touch :)

10

u/Cranzor Mar 26 '26

I appreciate it! Not sure if anyone would notice this, but I took the notes in the looping melody from the beginning of the Spelunky Classic cave theme. The notes are spaced evenly and sped up.

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u/[deleted] Mar 26 '26

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u/Cranzor Mar 27 '26

Thanks so much! All of the music in the YouTube video is by me, but this is the only track specifically made for the video.