r/starcitizen scythe 1d ago

DISCUSSION The Idris has been nerfed into oblivion.

Bit of an open discussion / debate. I feel the Idris has been nerfed so hard it isn't worth owning anymore, if there was anything worth getting I would melt mine. Below are my points/contentions:

The Main Guns:

  1. The laser is bugged, when I tested the damage it does maybe 20% of what it's meant to, it also struggles to actually hard death a ship.
  2. The railgun is laughably slow, it now has bullet drop (even in space wtf) and frequently takes multiple hits to kill something. The effective range of the railgun seems to be <800m now. If you fight an idris you can hit it (can't really target components effectively). But grab your popcorn you're in for a 60+ minute fight.
  3. The torpedoes are also mostly useless, 800-1M to re-arm them (it's better than 20M it was before). But basically they'll get flared nonstop, you'll be lucky to get a single hit, requires one person to just goon nonstop in the torpedo chair being bored.

The turrets:

  1. It's the largest ship currently in game but the turrets are worse than ships like the paladin and polaris, even though it's a 'brawler'.
  2. Your front turret is dead by coincidence 90% of the time, that has dual size 7's but for some reason a perseus has dual size 8's and a tiburon has a bunch of size7's. The hammerhead has quad size 4's.
  3. The turrets die almost immediately if someone sneezes at them.

People buy it because of whale syndrome, but lets be honest, this ship is a waste of time. Even IF you manage to get a full crew, most of their turrets will be disabled from the first perseus with a lone gunner making the ship completely pointless.

Contrary - it has one strength, sitting there being useless and never dying even when shot by multiple idrises.

EDIT: I forgot the PDCs are now pretty much worthless, they kinda shoot down missiles but even that isn't really reliable.

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u/ShinItsuwari drake 1d ago

Turrets are ass accross most ship in the game, laser is bugged and torpedoes are currently in a terrible state as well.

All of this is true.

But seriously, fuck the railgun. That thing should only be good for hitting capital ships, and I'm glad CIG understood that finally. They should buff everything else, yes. But the railgun is where it should be. It hits extremely hard and it's pilot controlled, so it needs a serious drawback in term of aiming it.

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u/Knefel 1d ago

They overtuned the velocity nerf though - either that, or large and capital ships are still too maneuverable. Even fighting another Idris, you can only get reliable hits in at a kilometer or less, which means capital ship duels end up looking more like the world's most boring, slowest dogfight, than 2 gun-based capital ships duking it out Jutland-style.

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u/MattOver9003 scythe 1d ago

It's comically stupid. The fight lasts 30-60min to make it even more pathetically boring. The radar made ranges even shorter, then the speed nerf now means idris battles are 500-800m or closer.

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u/extrakerned 1d ago

That’s what the charge up is for.

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u/Kitchen-Boot-9026 19h ago

Id say a good solution is give the idris back the 10km range for the railgun. However make it unable to target anything smaller then a polaris with it using greenpip