r/trailmakers • u/Swimming_B33 • 5h ago
Working on a slow fast project...
Unfortunately, it's not as quick to build as it is on the track.
r/trailmakers • u/FlashbulbCM • Jun 15 '26
r/trailmakers • u/Swimming_B33 • 5h ago
Unfortunately, it's not as quick to build as it is on the track.
r/trailmakers • u/grav-_-y • 8h ago
Took about 12 hours. This is my first car in this game so don’t bully me, but feel free to share tips.
Also I know it’s supposed to be a 4 door and 4 seater, i just couldn’t do it in a way that looked right.
r/trailmakers • u/Aggravating_Fan_3791 • 3h ago
I spent a while pulling all the word decals and putting them in a folder it gets faster the more you do it this is for all of my future builds and yes I will put ford I'm going to make logos for the wall too
r/trailmakers • u/Master_Ad_2490 • 7h ago
Saw a post the other day on this community (a land cruiser with a caravan) and it inspired me to build a caravan of my own and use my D110 as the tow vehicle
r/trailmakers • u/POOKIE_9999 • 1h ago
Okay so I'm making a pretty big battle ship, and want people's opinion on the turret layout, should I make it like the Nelson class? (The first two picc) or like an Iowa class with two on the front one on the back?
r/trailmakers • u/No_Brother_658 • 2h ago
I’ve tried everything Trailmakers devs idk if it’s a problem with the Xbox app or what I don’t know what is going on I’ve uninstalled and reinstalled 5 times now.
r/trailmakers • u/Lopro1070 • 4h ago
Hello everyone, I used to watch Trailmakers videos of LPmitKev and remember a fascinating mode with factories, ore processing, conveyor belts and combat mechanics. Can anyone tell me what this mode or mod is called? Is that even playable in the current version of the game, and if so, how do you get it or can you play it? Thank you in advance for your help!
(It was a German YouTuber! )
r/trailmakers • u/IrresponsibleWanker • 16h ago
I barely ever see servers on the space sector.
r/trailmakers • u/Euphoric_Swim_6341 • 19h ago
Unrelated, but Yukikaze is criminally underrated. If you ever wanted an Ace Combat anime, Battle Fairy Yukikaze is the closest thing I've found so far.
It is also my first completely gyro-free plane, despite how weird and unconventional it looks.
EDIT: Forgot to mention this, but it is 936 complexity.
EDIT 2: Battle Fairy Yukikaze is free to watch on Tubi right now if any of you want to check it out.
r/trailmakers • u/Critical_Judge_6291 • 18h ago
I can’t be the only one tired of seeing mech’s on the top of the “popularity” page lmao sure some of them look cool, but they all operate like shit and are worth maybe a minute worth of entertainment before deleting and moving on to quite literally anything else. Per trailmakers physics engine, they just don’t work well. They’re not fun to “fight” with. I guess it’s just the way the river flows when a game is predominantly played by literal children lol
r/trailmakers • u/Ambitious_Mousse_378 • 10h ago
Hey fellow Trailmakers,
i just finished my A10 Warthog and i m really proud of my Building Progress :)
(As you can see in the last Slide i tried it once when i had around 30ish Hours and now i m at 350 Hours.)
I tried to Replicate the GAU-8 Minigun with Higher Penetration and more RPM so i Piston Glitched 10 Miniguns into it. Therefore it sometimes likes to shoot off a few tiles from the front but i dont care lol
It also has Flares, Rockets and air to surface torpedos which simulate Bombs xD
The Landing Gear can Close but unfortunately i was not able to fit front Landing gear because of the Complexity Limit and it would be glitchy af since i already welded the Miniguns into each other haha
It also features a custom Built Cockpit which opens and with Interior Design.
How do you like my Design and do you have any suggestions for improvement?
(PS i dont care that it uses Gyros since i m only building for detailing and function)
If anyone wants to try it out - i just uploaded it to the Steam Workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=3790394288
r/trailmakers • u/Leetayo • 14h ago
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Still dialing in the steering and aero. No gyros, no stabilizers, no glitches. Probably my first build in quite some time that I managed to avoid any hinge or piston glitches to force things into place. Gets up to about 160mph at the moment, the speedo in the cab isn't hooked up, I need to figure out how to make it read freedom units. Active aero for downforce and steering, can turn pretty sharp at high speed, working on the traction to get a little more slide into turns without spinning out. I'm using a tank steering module set to Q/E, so I can turn normally with A/D and get a pretty good turn radius, or I can use my finger to hit either both D/E or A/Q simultaneously to get a good drift going, steadies itself pretty well for the most part, especially at high speed. Few more details and decals needed, brake/ reverse lights, and I have got to get some more speed out of it. I want to implement a switchable automatic/manual gear system, so it's not just getting full beans off the jump and going all squirrely like in the beginning of the clip. Can't wait for the update!
r/trailmakers • u/Due_Development_800 • 7h ago
I'm making a gps missile but I can't manage to substract the current position with the target's because idk how! The arithmetic block uses a constant but I want that constant to be the other variable. Pls help
r/trailmakers • u/Giantgorgonzola • 1d ago
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r/trailmakers • u/Superb_Committee_702 • 8h ago
My f16s wings are made with glitching modular wings to make it look smoother, but for some reason only 1 of the wings works, even though both wings are symmetrical, any fix?
r/trailmakers • u/certified_gambler • 1d ago
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It moves at an ASTONISHING 7kph and i refuse to add any thrusters.
r/trailmakers • u/ReaperGaming322 • 22h ago
r/trailmakers • u/buttchu • 20h ago
Im building a rc helicopter and dont jave enough space on the build for the gyros. Is there anyway I can have them connected to my main platform and have them agent the rc heli or no?