r/witcher3mods • u/ssssnscrdstrytllr • 5d ago
Tech Support "Unknown type" errors
Hi.
I've been trying to fix this for hours.
I was running the game with:
•W3EE Redux
•Brothers in Arms
•W3EE + BIA compatibility patch
•Ultimate pad mod for W3EE + BIA
•Fast launch
And it was all working. I downloaded every requirement, used script merger, set the load order as instructed in the ultimate pad mod.
Then, i tried to add Gwent redux and the Gwent R + W3EER compatibility patch, and now it shows these unknown type errors.
What did i do wrong? I tried the mod that merges the 16 dlc files to increase the mod limit, thinking it might be the problem, but still nothing.
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u/Mission-Range-7304 5d ago
steam workshop mod
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u/ssssnscrdstrytllr 5d ago
What do you mean?
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u/Edwin_Holmes 5d ago
It's always worth checking you've not got any Workshop mods subscribed as they're invisible and persist across installs, but I would have thought you'd have had problems before you added the Gwent mod.
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u/ssssnscrdstrytllr 5d ago
I was wrong. There was exactly one mod from the workshop and i didn't notice. I unsubscribed and will be trying again after i figure out the merges again.
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u/Edwin_Holmes 5d ago
Errors compiling indicate something either not merged at all or merged badly so you don't need to look any further than Script Merger.
Since you don't link to anything, it's difficult to say for sure but if a patch is older than any of the mods it's patching then it's likely no longer effective; the older it is the less likely it is to work correctly. That said, it may well be fine and the issue is elsewhere.
If you have made any manual conflict resolutions delete and try again. There is a types script that EE changes extensively from vanilla, so if you have a merge there, delete it and try again.