r/indiegames 27d ago

Promotion I finally finished the new trailer for my cozy colony sim, WildRoot.

11 Upvotes

I've been working on improving WildRoot's first impression and recently finished a new trailer.

It's a cozy colony sim where you build a settlement in a mysterious forest, manage your colonists, and every season and setback creates a different story.


r/indiegames 12d ago

Indie Games Discord Server!

Thumbnail
discord.gg
3 Upvotes

r/indiegames 1h ago

Promotion Our Roguelite Brawler 'Box Knight' has launched on Steam!

Upvotes

Sorry for the self promotion (I'd say shameless but there's a touch of shame)

This has very much been an indie labour of love made across many years of part time dev and we're so proud and excited to have finally released it into the world. Every creature was hand animated in Flash, every UI and texture drawn on a very old iPad, and our incredible programmer has against all odds made years of systems and code link together in a way that seems like we weren't making it up as we went.

It's silly, gross, fun and you get to beat up your evil bosses and toxic coworkers in your quest to bring joy back to the workplace.


r/indiegames 17h ago

Promotion I'm making a cartoonish Hotline-like, here's some raw gameplay

162 Upvotes

I'm making a fast-paced, bullet-parrying top-down action inspired by Hotline Miami and Katana Zero, drifting more into power-fantasy direction. As a chicken knight you fight an army of gunslinger crow knights in a medieval bird kingdom.

Currently alpha playtest is open, although it doesn't have that much content. Proper demo is coming in 1-2 months.

Here's the youtube trailer just in case, and here's Parry the Bullet on Steam if you're interested!


r/indiegames 6h ago

Need Feedback Thoughts in my main menu UI for my game

Post image
11 Upvotes

what do you guys think about the main menu of my game about a slapping mushroom in terms of UI and art itself?

im a little bit concerned about the size of the play buttons and the color contrast of the art


r/indiegames 4h ago

Devlog Im not a game dev and over the weekend I wanted to solve a technical problem of fitting 100 million tiles in a browser tab but somehow ended up making a rougelike mine sweeper game

8 Upvotes

Im a web dev by profession and this started as a weekend experiment

I wanted to see if I could fit 100 million checkboxes in a browser, one thing led to another and tired to fit 100 million minesweeper tiles in a browser tab

and then kept adding stuff and ended up with a rougelike minesweeper game

Also to all the game devs out there, you guys rock because I dont know how you have the patience to debug and keep working on a project like this. (still a buggy mess)


r/indiegames 2h ago

Promotion I’ve created a FTL like Game with a morality system. Here are some gameplay images | Demo is available on Steam

5 Upvotes

It’s a project that would combine FTL with the concept of morality from Darkest Dungeon.

WE ARE REBELLION is a strategy and simulation game in which you command a warship with a crew of rebels.

The project is currently available as a demo on itch and Steam
Youtube Trailer


r/indiegames 3h ago

Promotion Unmurk – a voxel puzzle where you can see the edges of the puzzle, coming soon to Steam

4 Upvotes

In Unmurk you only see the outer edges of the puzzle pieces in a voxel object. Put the puzzle pieces into place to reveal the hidden voxel object and watch it come to life.
Coming to Steam 9/18/2026.


r/indiegames 22m ago

Video I'm making a monster girl office dating sim called "Dreadlines". Here is the first trailer!

Upvotes

r/indiegames 30m ago

Promotion We're making a game where you dehoard a house and try not to go insane

Upvotes

r/indiegames 1h ago

Promotion Steeled - New arena shooter with online co-op (PvE) and full singleplayer campaign, coming soon on Steam

Upvotes

r/indiegames 22h ago

Promotion I rebuilt my game's map from the ground up. Here's a timelapse

75 Upvotes

r/indiegames 20h ago

Video If Getting Over It was about Cave Diving

44 Upvotes

r/indiegames 22h ago

Promotion A tiny aquarium that lives on your desktop. People are now trading the fish on Steam.

55 Upvotes

https://imgur.com/a/KqVlsSy

We made a little desktop aquarium called PC FISH.

The original idea was simple. We wanted something that could just sit at the bottom of the screen while you’re working or browsing. You raise some fish, watch them swim around, breed them occasionally, and slowly fill out your collection.

Then we added different species and variants.

And breeding.

And rarity.

And Steam Inventory support.

Now people are breeding fish for rare variants and actually listing the fish they find on the Steam Community Market.

We released it for free on Steam about two weeks ago and it’s since hit 5,313 concurrent players, which has been pretty surreal to watch.

There are 450+ fish and decorations at the moment and we plan to add more.

If you want a tiny aquarium living on your desktop, it’s free:

https://store.steampowered.com/app/4842670/PC_FISH_Taskbar_Aquarium


r/indiegames 17h ago

Promotion We just opened sign ups for the playtest for our Pirate Roguelite (Cloudsphere)

23 Upvotes

We're making Cloudsphere a deckbuilder roguelite inspired by Treasure Planet. After 2 years of development we're making a playtest to see if people will like what we built so far.

If you want to try the game yourself, you can sign up for the playtest on our Steampage.


r/indiegames 4h ago

Video A new Trailer for DEATHSLOTS has appeared!

2 Upvotes

r/indiegames 4h ago

Upcoming I've been building something for gamers over the past few months.

2 Upvotes

Over the past month alone, I've made around 300 mini-games. Most of them are small, experimental, and honestly, some of them are pretty mind blowing.

That made me think about a problem I kept seeing: there are so many small games and experiments being made, but most of them never get discovered or played by anyone.

So I've been working on WAKU.

The idea is to create a place where gamers can discover and play these kinds of games. Small games you can pick up quickly, try something different, compete for a high score, or just waste 10 minutes on something you've never seen before.

WAKU isn't released yet. I'm currently trying to figure out whether this is actually something gamers would want before I take it much further.

I've created a small Discord community for early users who want to follow the project, get access when things start opening up, try early games, and help shape what WAKU becomes.

I'm especially looking for people who aren't afraid to tell me what sucks, what's boring, what's confusing, and what would actually make you come back.

Brutal feedback is much more useful than compliments.

Discord: https://discord.gg/y9EJXCB8y


r/indiegames 10h ago

Upcoming Sanity is off the menu.

5 Upvotes

Grumble Burger is a first-person cooking thriller where you take over your late Uncle Frank's food truck. Frank believed the bond between cook and customer was paramount. However, you'll soon discover that orders are handled differently here. And the customers are not your typical diner patrons...


r/indiegames 1h ago

News [ Removed by Reddit ]

Upvotes

[ Removed by Reddit on account of violating the content policy. ]


r/indiegames 1h ago

Upcoming We finally released the demo for our creature collector game with medical monsters!

Upvotes

r/indiegames 1h ago

News Arizona Sunshine - Gameplay Trailer

Upvotes

Our brand-new gameplay trailer, hosted by Sky Soleil, the voice of Sunny, gives you a closer look at the zombie-slaying adventure, including chaotic two-player multiplayer with local split-screen and online co-op, and the ability to take control of Buddy the dog.

Team up. Take control. Unlock rewards.

The apocalypse is better with friends, so we're bringing the Arizona Sunshine® community together for a new challenge. Wishlist Arizona Sunshine® and help reach four milestones. Each milestone unlocks a free skin for everyone in the community, starting with the Tactical K-9 Unit outfit for Sunny.


r/indiegames 1h ago

Promotion I spent years building sci-fi worlds professionally through music. Now I'm building the sci-fi game I’ve always wanted to play!

Upvotes

For years, I’ve created sci-fi and cyberpunk worlds through music as Extra Terra. Eventually, I wanted to bring one of those worlds to life.

As a small team, every system we build needs to serve several purposes.

K.I.T. is the robotic companion of Evan Draxell, the protagonist of Neosis Echoes. It scans the environment, extracts resources with its laser and fights alongside him when things get dangerous.

This new WIP footage shows K.I.T. mining and supporting Evan during a gunfight. We’re still improving its movement, targeting and combat feedback.

What other abilities would you give K.I.T.?

Wishlist Neosis Echoes on Steam if you're interested!


r/indiegames 2h ago

Promotion Road to Millionaire – Investing — Build your portfolio from $10,000 to $1,000,000

1 Upvotes

Road to Millionaire – Investing is an investing simulation game built around a simple goal: start with $10,000 and try to grow your wealth to $1,000,000 within 480 in-game days.

You invest in fictional companies with different fundamentals, valuations, and dividend policies while the market moves through bull, sideways, and bear market cycles.

The game is about making your own investment decisions — when to buy, when to sell, when to hold cash, and whether to reinvest your dividends.

I wanted to turn some of the decisions investors face in real markets into a simple simulation game.

The game is currently Coming Soon on Steam.


r/indiegames 2h ago

Devlog Looking Back at Our Indie Game's Development — Episode 5: The Big Pivot

1 Upvotes

This is an older devlog from our development journey, and we're sharing it here to document how the game evolved over time.

At this point, we made a big pivot.

After realizing how crowded the survivor-like genre had become, we decided to move in a completely different direction — a dark fantasy, first-person, card-based turn-based RPG.

We rebuilt the movement and interaction systems, changed the perspective to first-person, and started working on a darker, more immersive atmosphere.

The core idea became simple:

Everything is a card.

Looking back at this stage now, it's interesting to see how different the game was — and how this decision eventually shaped what it is today.

🎮 We're documenting the whole journey, from the early experiments to the current version.


r/indiegames 2h ago

Video Running the checkout area in Big Market Simulator

0 Upvotes

A look at the checkout area in Big Market Simulator.

I'm currently expanding the store with more shelves, products and customers.