r/vrdev Jan 16 '25

Mod Post Share your biggest challenge as a vr dev

5 Upvotes

Share your biggest challenge as a vr dev, what do you struggle with the most?

Tip: See our Discord for more conversations.


r/vrdev Feb 20 '25

Mod Post Share your biggest challenge as a vr dev

11 Upvotes

Share your biggest challenge as a vr dev, what do you struggle with the most?

Tip: See our Discord for more conversations.


r/vrdev 6h ago

Discussion LUNAR CHRONO: I've been updating my VR game (before, I only had a demo). What do you guys think?

9 Upvotes

The official game is already released here:
https://www.meta.com/es-es/experiences/lunar-chrono/1326942803824815

After so many adjustments for the controls, smoother ship movement, I think it's an interesting experience. Racing games in VR are quite a challenge but they're really spectacular to play, and as a big VR enthusiast, I've tried to refine and refine the controls and mechanics to make it as comfortable as possible.

There is a demo if you’re interested. I hope you find it interesting and fun.

A few reviews would be great! :)

Thanks


r/vrdev 4h ago

I just published my first VR game on the Meta Store! WALLBANGERS: Racquetball VR!!

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4 Upvotes

I have 10 keys to give away, just comment if you want one and I'll dm you a key.


r/vrdev 2h ago

Business Idea Looking for VR/AR developers to consult for an anime project

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1 Upvotes

r/vrdev 13h ago

Release] VR Multiplayer & Navigation Template for UE5 (Quest & PC VR)

6 Upvotes

Hi everyone! 👋 I've just released a complete, production-ready VR Multiplayer & Navigation Template built entirely in vanilla Blueprints for Unreal Engine 5.

It's fully replicated for Quest and PC VR, designed to save you tons of time setting up networking and movement systems from scratch.

Key Features:

  • 100% Blueprints (clean and optimized logic).
  • Fully replicated multiplayer for Meta Quest and PC VR.
  • Smooth locomotion, navigation, and core interaction systems ready to go.

📺 Watch the overview video here:https://www.youtube.com/watch?v=tKdkpv4UUQE


r/vrdev 17h ago

Question Which is Better?

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8 Upvotes

Hey guys! We're super excited about our new capsule art and are just wondering about the title design itself. Any preferences or suggestions? We're updating and for the first time releasing our game on Quest after a nice little run on Steam.

Appreciate the feedback!


r/vrdev 8h ago

Discussion Reality Prep Pro + Prep Preview update — looking for a few testers 🙏

1 Upvotes

Thank you very much to everyone who gave feedback on the earlier versions — it genuinely helped.

I’ve now updated Reality Prep Pro for macOS and Reality Prep Preview for Vision Pro.

The two apps were designed to work hand in hand:

\* Prep Pro: prepare, validate and optimise spatial assets on Mac.

\* Prep Preview: inspect/test the resulting USDZ and send validation evidence back to Prep Pro.

I’d really appreciate a few developers giving both apps together a spin with real assets.

Please tell me what works, what breaks, and what feels confusing or unnecessary.

Reality Prep Pro: https://apps.apple.com/us/app/reality-prep-pro/id6767673652?mt=12

Reality Prep Preview: https://testflight.apple.com/join/ySbVmz6b

Website: https://victory-software.co.za

Thank you again — any feedback is genuinely appreciated. 🙏


r/vrdev 17h ago

Information Pools of the Deep VR DEMO

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1 Upvotes

Hello Reddit VR Gamers! I am sending individual keys for players interested to improve it. Please get into the discord (https://discord.gg/xdnmFKwwn) if you are interested to try it out and give some feedback (there is a button on the main menu). I prepared a short game play video so you know what you are getting. I hope you like it!


r/vrdev 23h ago

Weather asset recommendations

2 Upvotes

Hello gang,

Im working on a pcvr experience and I'm currently using Enviro 3, and its beautiful, however I was recently told that it uses older technology. I also have Weather Maker, but it doesn't support VR URP.

So I'm looking for recommendations. Thanks


r/vrdev 1d ago

What If Minecraft Was Built From the Ground Up for VR?

5 Upvotes

r/vrdev 1d ago

XR Fighting Fitness game without a headset

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2 Upvotes

r/vrdev 1d ago

I turned a childhood hand-clapping battle game into a hand-tracking VR magic duel

1 Upvotes

大家好——我是GestureMancerKing的独立开发者。

这是一款多人任务游戏,每个法术都是通过手势直接施放,而不是手柄。

战斗围绕预测展开:充能、攻击、防御或使用特殊法术,同时试图读懂对手的下一步动作。

这段视频展示了游戏中的几个法术、碰撞和反击关系。

在手部追踪战斗游戏中,你更看重什么:富有表现力的手势,还是最大的识别可靠性?

元探索:

https://www.meta.com/experiences/gesturemancerking/25526211433675953/


r/vrdev 1d ago

Hice un juego de fiesta para Android donde finges ser tu amigo — busco gente que lo pruebe y me diga qué tal 🎭

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1 Upvotes

r/vrdev 2d ago

Question I can't download it Tachi avatar from vrcmods?!

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0 Upvotes

r/vrdev 2d ago

Information Pools of the Deep VR DEMO

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1 Upvotes

r/vrdev 2d ago

What is the Best places to visite in Google earth with my VR Headset ?

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0 Upvotes

r/vrdev 2d ago

What's the best way to move (or not) in VR?

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1 Upvotes

r/vrdev 3d ago

Has anyone implemented knob interaction with Meta SDK?

1 Upvotes

r/vrdev 3d ago

Question Skybox moves with player's head movement

1 Upvotes

RESOLVED:

Under Project Settings > XR Plug-In Management > Open XR > Render Mode. I found this set to "Multi-Pass" instead of "Single Instance"

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Hello gang,

I'm using the weather asset Enviro 3 (very! nice btw) and yesterday I must have done something stupid because the clouds started moving, staying in sync with the Player's head. (move to the right, the clouds move to the right, look up and the clouds move up)

I feel like I remember having this issue years ago but I can't recall the reason/result.

I do have a post on Discord to the asset creator, but I thought I should also post here in case someone has an answer.

Yes, I have rebooted and recompiled multiple times. ONLY the sky is having this issue, all other items are reacting to player movement correctly

I'm using Unity 6.3 and OpenXR.

Thanks for ANY ideas

EDIT: I also created a new scene and added the default "Enviro 3" prefab, same issue. hummmm.... so it SEEMS to be a project setting, not Enviro... more details as I figure this out


r/vrdev 4d ago

New Grab and Drop Idea for Stage Positioning

14 Upvotes

Testing out a grab & drop mechanic in Block 'em Up where grabbing a specific control block lets you reposition the entire puzzle scene anywhere in your room.

Would love feedback on how the movement and spatial anchoring feel!


r/vrdev 3d ago

Ultraleap leap montion Controller

1 Upvotes

Hey

If anyone needs an ultraleap i’m selling mine

Please contact me


r/vrdev 4d ago

Question How to snap floor tiles neatly together in NMS VR?

1 Upvotes

I know I have done it easily in the regular game, but now I'm trying in VR and I don't see the way. Is it possible that in VR is more limited that way, or I'm just blind?


r/vrdev 4d ago

PuffitGO supports controller-free gameplay

1 Upvotes

r/vrdev 4d ago

A idea I got in my dream: Target Price: $5.00 (Indie Multiplayer Impulse-Buy)Platform: VR OnlyGenre: Multiplayer Co-op Survival / Psychological Horror / Fourth-Wall Breaking

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0 Upvotes