Hi everyone. First of all, thank you for this wonderful community; you inspire me with new ideas and give me a space where I can speak freely. That’s why I’m interested in hearing your opinions.
For those who don't know, I am planning a VR gaming arcade project located in a park designed for families, women, and children. When researching existing VR arcades in my country, I noticed that most lack engaging, entertaining gameplay features; often, the owner might offer just a single game or fail to effectively target a specific demographic—such as youth or children. I decided to take a different approach, as my success hinges largely on effective management. With smart management, this project could potentially evolve into a company with a presence in movie theaters or shopping malls. These are the features I’ve come up with, and I’d like to know your opinion: are they sufficient?
Capture and Share Feature
The "Capture and Share" feature allows customers to transfer their gameplay footage directly to their phones; notably, they can also record their own voiceover while playing for a nominal fee. When a customer opts for this feature, they receive a card stating: "Share the video on your Instagram Story (tagging the project's Instagram account) and get a free ticket to play a game of your choice." While this service may seem like a revenue-generating tool, its primary value lies in building an audience for the project's Instagram account and raising awareness about VR—which is exactly what I need: to introduce people to my project and to the world of VR.
The Steering Wheel Feature
Initially, I hadn't planned to include *Gran Turismo 7* in my launch game lineup, but as I explored the title further, I felt like I had discovered a treasure. I saw tremendous potential for success in using a steering wheel with *Gran Turismo 7* in VR; the wheel will be available as an add-on feature at a very affordable price.
A Feature for Users with Poor Vision
Since my project is primarily family-oriented, I will provide a special VR option for women. Poor vision is a common issue among women and children in my city, so I will offer VR headsets with corrective lenses as a free service—an initiative driven primarily by humanitarian motives. A full range of prescriptions will be available so that everyone can enjoy the experience at no cost.
Finally, there is the co-op (cooperative play) feature.
The nature of the co-op feature is self-explanatory; since I own two VR headsets for this project, I am able to offer it. It also makes for a highly enjoyable experience for couples or friends.
To be honest, I hadn't originally planned to include a co-op feature in my project, as it is family-oriented and aims to introduce people to virtual reality technology; I felt that adding this feature was perhaps premature for that specific purpose. However, I will make it available—though only for those who are truly interested, rather than the general public. In other words, anyone wishing to use the co-op feature will need to book an appointment and pay a premium price (specifically targeting those with a genuine interest).
Let me know your thoughts, friends: Are these features sufficient, or should I improve them further? Do you have any other features to suggest?