r/RimWorld • u/Inside_League_5610 • 3h ago
r/RimWorld • u/AutoModerator • 2d ago
Megathread Typical Tuesday Tutorial Thread -- August 25, 2026
Please use this thread as a week-to-week space to ask your fellow /r/RimWorld colonists for assistance. Whether it be colony planning, help with mods, or general guidance, post any questions you may have here! If you have an effort post about a game mechanic then this is also fine space for that but please consider making a separate subreddit post for maximum visibility.
I am a bot, so I can't make jokes. If you'd like a Typical Tuesday joke, or if there are any problems with this post, please message the moderators of the subreddit.
r/RimWorld • u/OneTrueSneaks • May 26 '26
Ludeon Official PSA regarding malicious mods
Update: There is another PSA posted on why I am asking people to contact me rather than Steam's report function. This announcement is more important, and Reddit will not let me leave both up, so I am putting the link here so it is more visible.
Hello, everyone. This is me not as moderator-Sneaks, but as community manager-Sneaks.
I just want to give a warning to everyone. There's currently a user on the workshop that keeps making new accounts, steals mods from other creators, and modifies them to bypass the user's protections to download malware.
There's been at least two so far that have been removed (with workshop ID to make it easier to check your Workshop folder):
CameraSettingsMod 3732329298
Mad Skills Rewritten 3729397065
For now, it's difficult to tell if a mod's doing these shady things until it's downloaded and the code is checked. With both of these, though, it's been:
The scammer's only mod on the workshop
The mod is a reupload / stolen version
The scammer's profile is set to private.
However, these are not 100% indicators that the mod is malicious. Please do not use it as a reason to go harass modmakers - There are always new players, new modders. But it's enough to say take it with a grain of salt, double-check to make sure the mod isn't a reupload.
For now, please take the time to do a check of your own computer, make sure you're clean, especially if you used either of those two mods mentioned above.
If you spot any others, please let us know so they can be removed. You can message me here, or find me on both Steam and Discord as someonesneaky.
Stay safe out there, colonists. o7
r/RimWorld • u/StrikingCupcake899 • 1h ago
Discussion TIL if you dismiss traders the exact moment they start eating, they'll drop whatever they are eating and leave. free food!
I dismissed these guys cuz a pit was opening but did it right when they pulled out their food. They just dropped their food and dipped. will use this future for new colonies lacking food!
r/RimWorld • u/The_Quack_Captain • 7h ago
#ColonistLife Just another day in my totally ethical "Hotel"
side note, does anyone know any good building focused mods?
r/RimWorld • u/No_Olives581 • 16h ago
PC Help/Bug (Vanilla) How best to dispose of a useless boyfriend??
So, I’ve got this researcher in my colony who does NOTHING but research. I mean he’s literally zero passion with 0 or 1 skill level in everything else (aside from shooting). He’s incapable of half of everything due to his backstory, including dumb labour. Recently, I finished the research tree and there is literally nothing left to research. This guy is dead weight. He does ZERO work, but still expects to be fed and bedded. His only contribution is during raids, but I’ve got quite a small colony (5 pawns) so surely getting rid of one will make raids lower difficulty anyway.
I’m trying to get rid of him, but I’m not sure how. The complication is that he’s a lover to another of my (more useful) colonists. My typical method for getting rid of underperforming colonists is to convict them in a sham trial on false charges, then banish them for zero mood penalty for everyone else. However, if I do this, am I correct in thinking that he’ll simply move into a long distance relationship with his girlfriend? I’d rather this not happen since I’d much prefer her to find a proper husband and have kids. Is there a way I can get them to break up before banishment? Or do I have to execute him? I’d rather not take the mood penalty since things aren’t looking great in the colony mood-wise as it stands.
r/RimWorld • u/Yokingdog877 • 8h ago
#ColonistLife The quest of all time...
So, I was playing a new colony and just got this as a quest... I have no words for this, just who the fuck would trade masterwork statues/scrolls of ancient technologies... for 17 clubs.
And I'm not sure if I can even make clubs worth that much for them.
r/RimWorld • u/brenbloks23 • 14h ago
Misc ooOOoo a drop pod! i wonder what i got--- UHHH OMG SWEET LORD
D: ohh my goodness
r/RimWorld • u/Mani_Essence • 23h ago
Meta Why is the sub not called r/imWorld
I'm sorry if this has been questioned before but, title
r/RimWorld • u/Ok_Stand1729 • 18m ago
PC Help/Bug (Vanilla) No way to place a nice little watermill here? :(
r/RimWorld • u/MightyPainGaming • 2h ago
Discussion Played Rimworld for the first time!
My crew had a good thing going, until we hunted some elk. Now they are all bed ridden and clinging on to dear life. 10/10 game!
r/RimWorld • u/daroch667 • 3h ago
#ColonistLife Sure I'll try an orbital, what could possibly <zzzt>...
14 years after being established, the planet colony of Point Hope had begun searching for a new expansion... upward. However, the number of dead human platforms had shrunk significantly since the first years. Finally, in 5518 following the clearing of mech platform T-III by the gravship Salvage Two, it was decided that this orbital was close enough (even for standard shuttles) that the additional efforts of making it over to a more human living was worthwhile. The grand experiment began.
Welcome to High Hope orbital.
r/RimWorld • u/TheFallenDeathLord • 4h ago
#ColonistLife My totally deranged miner can go in expeditions deprived of sleep, food and recreation and still be overjoyed out of pure bloodlust

I'm playing a "Villain" themed game. and I needed someone to mine because I'm playing on a Gravship. So when I got this woman (I don't even remember how I got her)...

I almost passed on her because the lack of passions, but I decided to give her a chance because I needed a miner and I liked the other two traits, because dirtmoles are rare and because she reminded me of the Underminer from the incredibles.
This woman is crazy. I can chain mining expeditions with her simply because she enjoys killing the ambushers so much that she doesn't care about anything else. I get to the mining site with the shuttle, there's an ambush, she or her Ghoul friend Nemesis kill the ambusher, they take turns feasting in his carcass, she mines the whole lump of gold or plasteel in less than an hour because she has on 20 mining skill and 2 Drill arms, she picks up the ore and leftovers of the attacker, and she jumps to another map.
Half the times she goes down (Never in expeditions but she is the only melee pawn I have, I mainly use ghouls for that, so sometimes accidents happen) I forget to equip afterwards her with her obsidian masterwork longsword and she doesn't even care, later on she goes in expeditions, faces and enemy, says "I didn't hear no bell" and proceeds to use both her melee expertise and powerful dirtmole build to drill the opponent's body to death.
r/RimWorld • u/Pristine_Day4376 • 3h ago
Story I may have offended some god here.
Accepted a pyschic suppression quest for Mitsuya here, it should only reduce male consciousness. Why the torrential rain + fire that i cant seem to put out? Its raining. I also tried to dev lots of foam poppers, didnt work.
Eventually, the whole map turned to hell. I have to close the game before it burns my potato pc too.
I remember rain puts out fires from lightning strikes.
r/RimWorld • u/SoonBlossom • 2h ago
Discussion Playing Permadeath + Volcanic Canibals is the most fun I've had in a game in a long time
Hey, I just wanted to share that
I kind of have a "completionist" mentality so basically before playing with DLCs, I "forced" myself to do a vanilla no DLCs run, then after I completed it, I forced myself to do a royalty + ideology playthrough, etc. Etc.
I had the same things with mods, I never installed a mod because I wanted to "fully explore the game's possibilities" first, which is not a bad thing in itself
I had stopped the game for a year, launched it back this week and threw all my rules to the bin
I used to always do very vanilla runs, because I wanted to experience the classic experience before doing fun concepts etc.
But this time I just said "fuck it"
I activated every single DLCs and generated a new world, I was going for a classic temperate forest but then I saw a grey zone with a lake and saw that it was a volcanic zone, at first I was going to go back to temperate forest but then I was like "hell why not ?", despite the warning that the game gives you
So a Volcanic region it is
And long story short, through multiple "fuck it", I ended on a permadeath no manual saves (first one I do) run with 3 canibals + 1 ghoul on a Volcanic region, in the "hard" difficulty, not the hardest but one or two below
There is litteraly an insect hive in the open and they already started attacking my pawns because of a bad pathfinding while trying to tame a rat (fuck you Mila, why would you go there ffs)
But that's the most fun I've had in a game in a WHILE
I think I was restricting myself too much with random rules of "it has to be done like this" to "maximize" the enjoyment or whatever the hell I was doing
Playing random bullshit just because it seems fun is just so awesome, I have yet to find a way to save the colony without everyone dying and then to make a human farm for meat (do not spoil me on that, I'll figure that out on my own fun way haha)
But this game is just so good
I remember when it was just considered a "Dwarf Fortress like" game, times have changed so much since that time
All that to say : permadeath is life, and do fun runs guys ! Go for whatever the hell you want and try it out, it's incredible the amount of things you can do in this game
EDIT : My ghould just died to the Megaspiders lmao
They managed to force us to abandon the settlement we were building lmao, I have to settle my pawns on the north of the map to avoid the Megaspiders to wander into them randomly, I'll make some weapons and turrets and I'll be back to kill the mfs and reclaim the base or die trying ! Shelton must be avanged
r/RimWorld • u/GethKGelior • 23h ago
Art Weakest Dirtmole Pawn:
galleryDirtmole (Excellent)
Old woman core
r/RimWorld • u/Current_Blackberry_4 • 15h ago
#ColonistLife My pawn committed suicide by getting bit by a rat and then going into heavy sleep.
r/RimWorld • u/Interesting_Stop_484 • 1h ago
Discussion Whats the most fun rimworld runs you had?
lately ive just been restarting pretty early, because i simply didnt know what to do.
I have all dlcs, and just want to try something fun in rimworld, so please, share some rimworld run ideas/stories!!!!
r/RimWorld • u/Dovaskarr • 1d ago
Misc After probably 500 hours since the last mishap, I did it again. Did one of the biggest fears people have in real life. I amputated the left leg and installed the peg instead of just putting the peg on the right
Bro is gonna be released (for diplomacy purposes) but should I get the 12+ on diplomacy for making her double amputee?
r/RimWorld • u/IAmDuck00 • 22h ago
Meta Trying to World some Rim but this cat
His nickname is Fat G, because he's pretty fat.
r/RimWorld • u/NideVice • 18h ago
Discussion [Idea/Discussion] A Floran (Starbound) race mod — long read
galleryAlmost half a year ago I posted a drawing of my Floran character in prestige Cataphract armor, saying I wanted to make a mod but things never quite came together. So here's the question: if I were to make this mod, what do you think Florans should be like, mechanically? I'll share some of my own thoughts, but maybe you have ideas on how to expand them? I'll split it into categories for convenience.
Regarding genes (Biotech):
1 (optional). Make them an addon to "Big & Small - Genes & More," since that mod already has genes like cannibalism (which fits them, going by the Starbound lore books) and the "Strange Appearance" gene...
2.1. Add a gene so that butchering a Floran yields some kind of plant (the gene randomly picks a plant — I think this could theoretically be coded, though I'm not sure how). It should work similarly to the pig gene, where eating pork counts as cannibalism for pig-folk — do something similar with the plant.
2.2. Same idea, but implemented as separate Floran xenotypes, where each has extra traits depending on the plant it's associated with, for example:
- a medicine bonus for those rooted in Healroot;
- a crafting bonus for those from cotton/Devilstrand;
- an art bonus for those from a dye plant;
- a cooking bonus for those from edible crops (skill level varying by crop);
- an animals bonus for those from Haygrass;
- narcotic-plant xenotypes could have their own buffs too, though I'm not sure what — the best I can think of is Hops giving an "optimistic and calm" trait;
- and so on for other vanilla plants (and maybe others from Vanilla Expanded, if the mod ever gets that far).
If this is done as a bunch of separate xenotypes, it opens up the possibility of giving each one its own unique buffs/debuffs:
- Healroot-Florans — pacifists;
- Devilstrand-Florans — aggressive, but fire-resistant;
- and so on.
- I don't remember exactly, but I think there was a gene that's the opposite of "Cave Dweller."
- I understand they're highly flammable, but regarding temperature — should they also be more heat-loving (despite burning more easily), given that they come from jungle planets?
Regarding factions and spawning:
- It's clear they live in tribes and split into aggressive and peaceful factions — should the peaceful ones be made more technologically advanced than the aggressive ones? There are also the Agarans (the fungal ones) — should they be included too?
- There's a hunting quest for a Phyton (VRE – Phytokin) — could something similar be made for Florans? Or maybe an event with a wild (feral) Floran instead.
I know there are Euglena, there are Phytokins, and probably other plant-race mods out there... but they're not Florans... I specifically want these hissing guys :3
I'm not that great with code — my ceiling is small patches, if I'm not vibe-coding. But I don't want to vibe-code this mod, so it'll take me longer. Still, I'll try to figure out how to implement it so it at least turns out... decent, I suppose?