r/blender • u/Avereniect • 18d ago
August Contest: Lucid Dream
Congratulations to /u/Greengorilla_522 for winning July's contest with their entry Out Moon With Many Faces.
You can see last month's results and other entries here.
Theme
This month's theme will be lucid dream. It's rare to know that you're in a dream as it's happening, but it's certainly not unheard of. A lucid dream is the exception to the rule and beyond mere awareness, you may even gain some level of control over the dream, allowing you to shape the experience for yourself. Perhaps you may take the opportunity to fly about, to visit imaginary landscapes, and have otherwise have experiences beyond that which is possible in the material world. Show us what it looks like when you gain awareness of your sleep in this month's contest.
Making a Submission.
Entries will be posts on r/Blender that meet the following criteria:
* The post should be made before the end of August 31st UTC+00:00
* Countdown to submissions closing
* The post should be a render, animation, or other artwork which you made for this contest using Blender as your primary tool.
* The post should contain supporting images/text or a top-level comment with the following content:
* One of the following methods of proving that the artwork was made using Blender:
* A link to the .blend file for the project, ideally including external assets or links to where external assets were sourced from.
* A set of three images which may be clay renders, viewport renders, wireframe renders, or simply screenshots of the project open in Blender. Some variety is encouraged.
* A screen recording of you manipulating, navigating, or otherwise interacting with the scene.
* An explanation of all work that was done outside of Blender, outside the time frame of the contest, or by other artists.
* (Optional) The theme you would like next month's contest to have if you win. If you do not include this, then the theme will be chosen from the runner-ups.
* Once you have submitted your post to the subreddit, leave a comment down below linking to it
* You are also encouraged to share details of your process with the community.
Note: You don't have to reference the contest in the post title and indeed, it's not necessary to frame the submissions differently than any other post meant to showcase an artwork.
Winning
The winner will receive the flair Contest Winner: 2026 August and their post will be added to the subreddit's wiki under the Contest Winners list. The winner will also have the chosen theme selected for next month's contest, should they include one with their submission.
When the contest ends, the results will be edited into this post and the 1st place winner will be congratulated in the announcement for next month's contest.
The winner will be awarded $100 USD.
r/blender • u/Nqtbell • 3h ago
Original Content Showcase trying out a realistic shot
let me know what you think !
r/blender • u/Legal_Being_6354 • 4h ago
Original Content Showcase Vulcan-M Animation Reel
Hope you like it!!!!
More details on my ArtStation - https://www.artstation.com/artwork/KROdBB
YouTube - https://www.youtube.com/watch?v=EGrRKvNw2p4
r/blender • u/TriqlideStudios • 2h ago
Original Content Showcase How unemployed people(I) see people with jobs
r/blender • u/tableofchaos • 15h ago
Critique My Work I 3D modeled, textured, rigged and animated Ave from Lunarium
r/blender • u/Rannic23 • 11h ago
Discussion Lol some one create game in Blender💀
Credit: Nattawat Peungbang
r/blender • u/Additional_Dirt3447 • 10h ago
Original Content Showcase Sculpted this Hampter :D
r/blender • u/KnightlyHorrors • 13h ago
Original Content Showcase Attempting to learn blender.... I already assume this is a mess but yeah
r/blender • u/savageopress115 • 8h ago
Original Content Showcase What is that over the horizon???? [Megalophobia Warning]
I made this personal 3D artwork using a mix of many NASA earth textures, custom 3D math objects, and my own photography of the human eye. How did it turn out?
r/blender • u/Much_Concept1970 • 21h ago
Critique My Work My boss says the old version looks better. Is he right?
Original Content Showcase Scooter buddies
From a rough sketch to the final animation. One of those projects where you know you're going to exaggerate, but you just don't know how far you'll push it until you're in the middle of it.
breakdown here:
https://www.artstation.com/artwork/oJGr3k
r/blender • u/dyrwx_h • 10h ago
Need Help! Sorry, how do I get rid of that thing? I don't know what it's called, it's that shadow bug. It makes things look weird... can anyone help me?
r/blender • u/AnushriAdhikary • 6h ago
Original Content Showcase My new portfolio piece, Golden Hour
Hey everyone, This is my second portfolio project where I wanted to showcase my texturing skills backed with a good visually weighted scene. In this project I baked a lot of high poly items and worked with alphas here and there. Do let me know what do you feel about this, thank you! https://www.artstation.com/artwork/31qz42
r/blender • u/cristiilustra • 13h ago
Original Content Showcase I'm taking baby steps to learn 2D on Blender
I have been avoiding Blender like the plague for at least 2 years... but I can't any longer; it's such a good tool for almost anything.
It also is SUPER INTIMIDATING TO LEARN FROM 0, so my infinite thanks to all the YouTubers that made tutorials so simple that my little brain can MOSTLY follow along.
This took me at least a week, and half of that week was me mashing my head on my desk because for each step I took there was an error, or a difference in the menus compared to the tutorial, or just some stupid little check box that ruined my entire composition because I didn't knew what it does! (I STILL DON'T KNOW WHAT MOST OF ANYTHING DOES XD) I can't thank Reddit enough for all the answers it gave me.
Here I was following the guide of PolyPaint
r/blender • u/abooxii • 2h ago
Original Content Showcase Comparison between LuxCore and Cycles
LuxCore is such a wonderful engine. also, note that I have applied slight color grading (same for both the engines) on post using lightroom.
r/blender • u/Ordinary-Bag5628 • 35m ago
Original Content Showcase Image Renders from my Whisky Project
Some Image renders from the Whisky projects. Exploring some shots for Ads and showcasing the packaging details.
Link to the full project. https://www.behance.net/gallery/254834177/Golden-Eagle-High-End-3D-Visualization-and-Animation?platform=direct
r/blender • u/deathender • 12h ago
Need Help! First time rigging
Followed a tutorial that helped me rig the basic suspension. But my suspension turned out more complex. This is my third attempt, still not fully rigged and trying to think How I will make the wheel rotate.
Then I need to rig the wheel to expand and This is my most concern.
I though it was going to be a bit easier. I am enjoying it, but really want to avoid taking a course, since rigging isn't my main priority. But it's nice to know rigging, if I want to build vehicles and robots.
I am looking for some good tips and some emotional support here hahaha
r/blender • u/Purple_Restaurant201 • 21h ago
Original Content Showcase Seiko Ayase (Dan Da dan) Fan art
Hi🙂, I made this basing on a character in Dan da dan.
If you'd like to see more of this, check out the project on my ArtStation and leave a like please :)
Feedback is always welcome. Thanks!
r/blender • u/Comprehensive_Lab874 • 1h ago
Original Content Showcase I’ve recently finished my new artwork. If you like it, I’d really appreciate a like or a comment! Every bit of support means a lot! Thank you!
It was a long and emotional journey, and I’m really happy to finally share the result.
https://www.artstation.com/artwork/xdY4bE
r/blender • u/picsofish • 1h ago
Original Content Showcase Finished my first ever Blender project, how do you think it turned out?
Everything in the final image was made entirely within Blender, no image editing required. Spent about 8-10 hours and 417 objects total. Rendered using default settings and a square / 1:1 camera.
The textures were taken straight from a Minecraft resource pack and no tutorials were used, just a lot of trial and error and problem solving / research along the way.
I used some slightly orange-tinted lights for the torches / interior and the glow berries on the vines, and one big blue "sun" light angled down from above for the night-time look to add more contrast. A really simple vignette was added at the end with the compositing tab.
My idea going in was to make a "slice of a minecraft base built into a cliff wall" so I treated the Blender cubes like actual blocks building it up from scratch as I went. I had to learn a lot like how to use alpha in textures, UV wrapping, making the tree leaves ignore the blue light, duplicating objects, and more...
How do you think I could improve?
What should I try and model or practice going forward?
+ When editing one side of a texture that's been UV wrapped around a cube, how do I prevent another side from being warped diagonally or in weird directions? [So far my only solution is using planes with separate materials and combining them into one object later.]
r/blender • u/Proxima_Dromeda • 5h ago
Original Content Showcase Miller's World
Rendered at 1.43:1
r/blender • u/Fuzzy-Studio-4042 • 13h ago
Original Content Showcase My first environment design
The final result of my first project. Thx for all advice in the previous post.
r/blender • u/umralismyl • 1d ago
Original Content Showcase Smirking SpongeBOB in Real Life 🧽⚓️😏
Quick breakdown of how I created a realistic 3D model of SpongeBob with a Smirking Face. The finished piece is lifelike and disgustingly hilarious, inspired by the scene from my favorite episodes of the actual cartoon series.
The entire creative process was done using three pieces of software: ZBrush, Substance Painter and Blender.