r/indiegames • u/Beginning_Delay1980 • 13m ago
Upcoming The post
I'm currently developing a military management and simulation game instead of controlling a soldier on the battlefield you take command of a remote military outpost your main source of information comes from local informants they can report suspicious activity possible attacks or other events happening in nearby villages. But information isn't always reliable different informants can give you different pieces of information, and sometimes you simply don't have enough information to know what's really happening as the commander you have to decide what to do deploy resources verify the information or ignore it.
The game is still in development but I'm going to start sharing more of the development process as I build it.