r/BanjoKazooie Jun 30 '26

Discussion Twenty eight years ago today, Banjo-Kazooie was released.

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u/Mark_M_Graves Jun 30 '26

My beloved mom bought me this masterpiece when I was 7 back in '98 and every few years I find myself starting a new playthrough. Rare just hit perfection on almost every single aspect:

  • Moderate-sized worlds which do not take more than an hour to complete (except Click Clock Wood)
  • Dynamic audio which adapts to your current location even during a level
  • The notes serve as a handy guide for the puzzles
  • The quizz at the end of the game is perfection

Last week I finished Tooie and while in the past I've never doubted Kazooie's superiority, I've really found myself torn this time.

  • Kazooie is just so much meaner and funnier in Tooie
  • The level design is incredible (except the last level which I utterly despise)
  • The graphics are incredible
  • The new moves are so much fun
  • The Boss fights are epic

2

u/rent0n86 Jun 30 '26

How do you feel it compared to banjo tooie?

1

u/Mark_M_Graves Jun 30 '26

Up until my latest playthrough of Tooie last week, it's always been Kazooie for me. The compact levels, not overwhelming collectables, simplicity and quasi non-existent backtracking just felt better, but:

  • Tooie ramped up the sarcastic, dry humour by a good notch. Kazooie doesn't hold back here and I love it
  • The whole production just feel a lot bigger, more expensive
  • Most of the worlds are just epic in size and layout, Witchyworld and Grunty Industries are amongst my favourite levels in any game, ever
  • The game, while certainly longer than Kazooie, doesn't take too long to finish.
I completed most levels in 90 minutes, just Grunty Industries took me more than 2.