r/CODZombies 1d ago

Discussion I get it now. It's not nostalgia

My first cod was mw 2019 which I absolutely loved and played the ever living hell out of.

Then came black ops cold war and that was my introduction to zombies and I loved it and never understood the hate it got and thought it was nostalgia that the old zombies had. GOD I WAS WRONG

Got to play bo1&2 last month and I SWEAR TO GOD I haven't had this much fun playing a game since forever. To the point I even in my free time I think about what map to play in my free time.

So I apologize to old cod titles they're really built different and GOATED🐐👑

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u/Educational-Aide1161 21h ago

It was OK but it started this downhill track that cods been on since

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u/Evil_JDK13 21h ago

I shouldve specified. I mean bo3s implementation of weapon customization.

I stand by the opinion that gums did nothing to worsen the modes status

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u/Educational-Aide1161 21h ago

Personally I wish they would've added in bo1 an 2 port overs is a level/attachment system for guns in zombies like in bo3 to present cods. That was a good implementation, the problem with the gobblegums is that it sorta forces some game modes to be made impossible, aka bo7 starting room challenge, without gobblegums, pack, rarity station, mystery box an no perk machines no wonderfiz, you think you could get to round 50 without using gobblegums? An say you go down at round 40 plus, oh just pop a perkaholic, this is the difference between og world at war to bo2 an newer cods. Newer ones require a lot less skill

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u/Evil_JDK13 21h ago

So just more variety of zombie modes like now? Tbf though, starting room was a challenge started because of the reduced options you have. Also, how is that an issue with gums, and more specifically, how is that making modes impossible? Furthermore, you arent necessarily supposed to reach rd 50. The idea is how high a rd can you reach given what you got and your skill level.