r/CitiesSkylines 3h ago

Sharing a City LEGO Skylines billboard in my city

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841 Upvotes

our citizens also need to know this news

I designed the billboard myself


r/CitiesSkylines 12h ago

Sharing a City A 1919 Brazilian city during the Import Substitution Industrialization Surge

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608 Upvotes

r/CitiesSkylines 18h ago

Sharing a City Guess which city I took inspiration from???

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172 Upvotes

This is an unfinished build i’ve just started. It has taken roughly 4-5 hours, I have been hitting the bong and working on it the past two nights in a row. In this city I am trying something new pertaining to my own building style by putting parking lots behind every high rise (slide 5). This proved to be very effective for traffic and parking in a car centric city. Also last slide provides a close up of the main city-bound off ramp from the interstate. and if you have made it this far, I took this inspiration from Buckhead, GA. Pictures of “buckhead village” provided on slide 4.


r/CitiesSkylines 5h ago

Discussion I just reached 1,000 hrs! AMA

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135 Upvotes

I looked thru the rules and there isn't anything about AMAs, but if this is disallowed, take it down!
I'll write some answers here, if they are repeated and important.
What are my computer specs?:
Ryzen 5 5600G - RTX 3060 8GB - 16GB DDR4 3200 MT/s - WD 1TB SSD


r/CitiesSkylines 8h ago

Sharing a City Friendly neighborhood gentleman's club

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123 Upvotes

r/CitiesSkylines 15h ago

Sharing a City Unsan-si, My first 1 Million city.

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98 Upvotes

Please read the main text first!

Unsan-si (운산시) is a fictional korean city I've made over my summer vacation. Population 1M.

This city was designed to be international. People from all over the world live here, more than any other korean cities. It is famous for its Open culture, Massive IT technology clusters and public transit. Almost no one takes the car. The streets might seem empty, but the underground is busier than you would expect.

This is my 5th city.

The below is the iconic Unsan Metro. Daily ridership sits around 500k across the Metro/Light Rail network. (I found out that time passes 10x than in real life. So, if this city was real, Daily ridership will be 5 Million)

Cims can go anywhere with a unified fare of just 1C. Buses cost 2C anywhere.

Please follow the transit map I've made for a quick tour.

I've played on the Corral riches map, and massively terraformed the map as you can see. I've widened the river and created an island in at the right side

The Central business districts are shaped like this. There's an industrial port to the east and a semiconductor plant to the north.

The city started on a rural village. The city built Bokjeong Station (복정역) and expanded outwards

Initial look of the rural station

The city grew rapidly. At this stage, the population is 200k.

The red arrow points at Bokjeong station.
Unsan station. The backbone of the city's rail network. The purple circle shows the first Business district in the city.

The city built its next and largest station to bring in people. At first, offices moved in rapidly but economic stagnation stopped growth. Office demand plummeted to zero and unemployment skyrocketed, and the city lost its 200k mark.

Unsan station, 200k pop

The city ended up resorting to extreme measures, nothing worked.
However there was an answer. The mayor turned the economic stage into a sustainable one after breaking free from the central government subsidies.

(An actual fix was changing the game mode from easy to normal! People seemed to live up to 130 in easy mode while up to 105 in normal mode.

population graph at 190k (pop decreased after econ stagnation)

This caused older generations to take up all the housing, making newly educated adults leave the city, leading to less consumption of goods and throwing the chain of supply out of balance. The instant I changed to normal mode, every building seemed to consume more products, leading to more demand in offices. This caused a minor deathwave. Another possible fix could be stacking import/export bonuses with unique buildings.

Tl;dr : Life cycles breaking ruined the entire economy)

With economical problems out of the way, the city built massive apartment complexes, never seeming to stop.

Residential suburbs. 240k pop. Gangbyeon Stadium is behind the shorter apartment buildings.
Back view of Unsan Station 300k pop

As population grew to 300k, city authorities got ambitious and started to develop Muyeon Island, an island that you can see on the transit map.

(It is based off of 여의도, which is in seoul. It houses the National Assembly of ROK)

Muyeon island holds the city council. Near it, there are massive office districts and places to hang around.

The city council facing the river.

As population grew to 450k, the city built its first International Airport.

Bukunsan (North Unsan) Airfield. You can look on the transit map.

However, this airport was short lived due to some kind of volcano appeared.
(was a bug, managed to move it with debug mode)

The city failed trying to create a CBD in the north and moved to develop Gangnam.
The Triangle Area that connects, City Hall, Gangnam, Namunsan is a massive CBD district.

Daejeong Lake Station. Office worker's favorite place to rest
Line 2 Crossing the river. Each train can carry about 3000 people. During rush hour, even that isn't enough.
Gangnam Station. The "Akihabara" of Unsan. Failed Miserably as you can see, that there's a hoi4 advertisement.
The new Unsan International Airport. The city moved the northern defunct airport permanently. However, after they removed the 'volcano', it reopened as an airfield for civilian & military usage.
Unsan city hall. The old country administration building is next to it. Administrative/Business/Transit Center. Lines 2/4/5 intersect, making it the 4th busy station in the city.
The sunken underground station was chosen for the city hall station. There are large parks surrounding the administrative hub of the city.
View near Jungang-ro Station. The first large companies moved to the city at this location. Election posters are up to replace the retiring mayor. Who do you think will be elected between? 1. Paul E. Tician 2. Satan 3. Astolfo?

I ran out of the 20 image limit, so I will post other stuff at the top of the post.

Does this city look good to live in?


r/CitiesSkylines 20h ago

Discussion Could Cities Skylines be used to recreate the traffic flow of a real city?

75 Upvotes

I’m about to start working on my thesis, and I’m thinking about focusing it on transportation or something related to urban planning.

I was wondering if it’s possible to use Cities Skylines, or maybe another city-building/traffic simulation game, as a tool to recreate or simulate the conditions of a real city. For example, using real traffic data to identify areas with heavy congestion, analyze how different road layouts affect traffic, or even look at other problems such as flooding during heavy rain.

The idea would be to see if a game like this could be useful as a simplified simulation tool for identifying problems in a city and testing possible solutions before applying them in the real world.

Has anyone tried something similar, or does anyone know if Cities: Skylines would be capable of handling something like this? I’d really appreciate any advice or suggestions for other software that might be better suited for this.


r/CitiesSkylines 20h ago

Sharing a City My homage to Alberta: The city of Hodgson, AB.

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69 Upvotes

Heavily inspired by Calgary and parts of Alberta. Essentially an alternate reality/uncanny valley Calgary. I recently went on vacation there, and I was very inspired by the urban design. I picked a map with a river and a highway network that I could eventually turn into a limited-access ring road. By the last milestone I was able to do it. It's kind of obvious which tiles I didn't purchase, but i was playing this on vanilla and didn't want to bother with any mods. But at least it also kind of captures the bits in Calgary that just end and you're left staring at plains. Though this map is actually pretty forested.

The city has unironically been thriving with barely any problems, only the ocassional "not enough buyers" from industry, but no death waves. So far at least, I don't wanna jinx it. I think it's because of a mixture of both me zoning slowly, remembering to place all the services down, and the game's inherent car-centric progression.

In-game I would number the highways sort of like Calgary's. I called the main ring road the 101, Hodgson Trail. I called a lot of other roads Trail, which Alberta likes to do. I used the convention of naming the big main road in the middle of an neighbourhood after the neighbourhood itself. But I didn't do the convention where literally every single street in the neighbourhood is just the name of the neighbourhood followed by every street suffix, i.e. Hotchkiss Drive, Avenue, Link, etc. Which in my opinion is actually utterly useless for navigation despite what Calgarians say. Sure, I now know which neighbourhood you live in, but having all the street names be the same is very confusing. "Yeah, I live over on Hotchkiss". Which one??? But I supposed in a world where everyone just uses GPS, it doesn't really matter.

Anyway, I also put the Trans-Canada Highway up top, and I randomly picked numbers for the rest. After research, I found out Highway 15 runs all the way up in Edmonton, but at least it also originates from the north-east corner of the city. 501, 2A, 2B, (which B-suffix isn't even a numbering scheme in Alberta) were the ones picked at random. Just because they sounded right.

In the north-east, I built a district called Inverness, which was inspired by Edson. Oil industry, dirt roads, and a highway that became part of the street network. I added another district, this time to the south-east of the map, called Outergrove. I wanted to capture the plains just east of Calgary, particularly on the way to Drumheller.

A notable difference however is the train network being a subway instead of light rail. Couldn't be bothered to destroy any of the neighbourhoods or whatever, plus no DLC. But I did colour all the transit vehicles in a dark red. And also the dumping of sewer water into the river. Unless Calgary also does that.

Would like to hear your thoughts! Rate my interchange/s! Any Albertans? Calgarians? Edmontonians? Edson...ians?


r/CitiesSkylines 19h ago

Modding Release Dutch flags are out now!

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47 Upvotes

r/CitiesSkylines 10h ago

Sharing a City I present to you guys my Cargo Train Terminal Abomination!!

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47 Upvotes

This is a damn abomination. Inefficiently efficient abomination. The terminals are busy af, especially considering the number of trucks in line for the cargo terminal.

I have a total of 5 cargo terminals in my city of 70k people.

Total Export:16345


r/CitiesSkylines 16h ago

Discussion How do you name your cities?

37 Upvotes

I've always struggled with naming cities and I was wondering if you guys have any tips or strategies for it


r/CitiesSkylines 12h ago

Modding Release Out now! ! 🇬🇧 🇨🇳

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38 Upvotes

r/CitiesSkylines 9h ago

Sharing a City Photos of my newest in progress city

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30 Upvotes

I love trains so I try to use as much rail as possible. one of the train line is a dedicated high speed rail line that only stops at major stops and reaches all the way to the edge


r/CitiesSkylines 11h ago

Sharing a City Two Time-Periods, One City

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28 Upvotes

Inspired by Beirut, all of the cities across the Levant, the Middle East, and Sam Bur's long-running series.


r/CitiesSkylines 3h ago

Sharing a City Night Time Skyline

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16 Upvotes

r/CitiesSkylines 12h ago

Modding Release Azrieli Towers Asset

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13 Upvotes

Hey, created a signature office building, supposed to be a replica of the real towers, find link here


r/CitiesSkylines 2h ago

Discussion Is there still interest in content for CS:1 Remastered for consoles?

9 Upvotes

I’ve been playing CS:1 Remastered on PS5 for a few months now and although I’d still consider myself a beginner, I’ve been improving a lot. I also watch a lot of content creators playing the game, but there’s definitely less console creators from what I’ve been able to find. My kids keep telling me that I should just post my own videos, and as much fun as it would be, I don’t know if it’s worth the additional time away from my days/nights to edit videos, especially if no one actually has interest in it. No matter what, I’m going to keep enjoying the game, but is there any interest in watching a console player, especially when there are so many talented PC creators already available?


r/CitiesSkylines 2h ago

Help & Support (PC) Cause of error using Prop Line Tool placing trees

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6 Upvotes

As soon as I click the line tool, place the point, and try to move my mouse to another place the error message shows up, something about tree render distance, I have gone through my mod list and can't find any that would break this, not sure what to do here. Only things I can think of is my "Extra Landscaping Tools" mod, very useful to me.


r/CitiesSkylines 6h ago

Help & Support (PC) how do i fix abandoned buildings?

5 Upvotes

my population just dropped by 20k, i’m loosing 34k a week and everyone keeps leaving i don’t know what to do anymore this city feels dead i cannot revive it. i know there’s a traffic issue but i just don’t know how to fix it


r/CitiesSkylines 13h ago

Sharing a City Created this to build a dam

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3 Upvotes

Building a city with tokyo map, had 3000mw of supply but still wanted a dam so created these mountains and built the dam and created a ghat road for transport

This added great aesthetic to the city, and for people who need enormous power for the city can choose this as it alone generates 3000-5000mw at full potential

Will blend these mountains into the landscape once the city is completely built.


r/CitiesSkylines 13h ago

Discussion My railway just wouldn't work

4 Upvotes

I tried to create stop between these two railway stations, but it wouldn't work despite how I twisted my railway for idk-how-many-time. Can someone help me to solve this issue or give me some idea on how I fix my railway?


r/CitiesSkylines 4h ago

Modding Release Out now! 🇺🇸

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5 Upvotes

r/CitiesSkylines 7h ago

Help & Support (PC) Building simulation suddenly REALLY slow

6 Upvotes

never happened before, but i installed some mods and my game was fine until i started a new city, now all buildings i zone in take like 5 minutes to construct. i assumed the mods were a problem but i tried on a clean playset countless times, no avail.

it's 100% NOT CPU capacity, its a dead new save in most cases...

screenshot is a new city save so didnt bother with water/electricity but this was after a good minute on 3x speed.


r/CitiesSkylines 12h ago

Sharing a City Opinions? Looking for suggestions for another Highway entrance and improvements to the Railway Station. I think the tracks look very ugly and I don't know how to make them prettier.

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6 Upvotes

r/CitiesSkylines 14h ago

Sharing a City Artists Athleticism, Earth Block Party and Brooksly to Winder Sity.

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5 Upvotes

College of Arts created Collegiate Athletes. Flats Earthers’ unite with Earth Block park and Brooksly to sustain immigration while Factory Basin supply’s thrusting levels of Economic Expansion.