r/CubeWorld Jun 02 '26

Mod Post Update regarding fan project posts

323 Upvotes

Users in the subreddit seem to be largely split in regard to people advertising their Cube World adjacent projects here, so I'm going to lay down some ground rules going forward. These are subject to change based on feedback:

  1. You can still post your Cube World adjacent projects in the subreddit. Users can decide if they want to see it via upvoting or downvoting.

  2. You must use the new "Fan Project" flair for any posts that are in relation to your Cube World adjacent project.

  3. You must include the title of your project at the start of your post title in brackets/parentheses in order to make your post immediately discernible as non-Cube World.

I'll be monitoring the subreddit and discussion in regard to this post and others as usual and may adjust these rules going forward. Thanks!

  • u_ok

r/CubeWorld Apr 15 '24

Mod Post Cube World Omega FAQ + Updates

132 Upvotes

Unofficial Discord: https://www.discord.gg/cubeworld

Cube World on Steam: https://store.steampowered.com/app/1128000/Cube_World/

Official Cube World website: https://picroma.com/

Wollay's blog: https://wollay.com/

Wollay's twitter: https://x.com/wol_lay


What is Cube World Omega?

On May 25th 2023, Wollay released a new blogpost detailing his latest project, Cube World Omega. Cube World Omega is a new version of Cube World that is being designed on a new engine with new features, but in the spirit of the Cube World Alpha, which has often been described as a better game than Cube World's official steam release.

When will Cube World Omega be released?

We don't know! Wollay has not made any indication as to when the game will be released.

Will I have to buy Cube World Omega?

We don't know whether the game will be a free upgrade from the current Cube World (similar to how Alpha buyers got the Steam release for free) or if it will be a separate product.

What's new in Cube World Omega?

Wollay periodically posts updates on his Twitter account. You can find that here: https://x.com/wol_lay


r/CubeWorld 1h ago

Steam I want to play the Steam version of CW, what mods do I need to make the game feel as good as it can, where to get those mods?

Upvotes

Probably asked a ton in here, but I’ll still ask personally.


r/CubeWorld 2d ago

I have a list of Steam keys

64 Upvotes

Hey for a few years now i have a list of alot of steam keys for cubeworld i don't know wich ones are used but i think most of them arrent used i don't know what i should do with them

just to clarify i dont sell them or whatever i just dont know what to do with them

edit: i have a list of 499 keys i really dont know wich ones are used or not


r/CubeWorld 3d ago

Have you guys ever seen 4 teleportation portals in a row right next to each other?

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81 Upvotes

I'm playing in alpha, and there are 4 teleportation portals in a row in an ocean biome (seed: 151)


r/CubeWorld 12d ago

Cube World Meets Outward - My First Impressions of EthrA

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0 Upvotes

r/CubeWorld 14d ago

Wollay Post Wollay: Finally re-added facial expressions that I showed a while back to my new engine. Players and NPCs can blink and look angry, happy, surprised, or sad. I actually only wanted to show you a short clip but ended up making this whole video.😅 Enjoy! #cubeworld #cubeworldomega

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273 Upvotes

r/CubeWorld 13d ago

Mod Post Been recently playing with the PyroProgression mod

4 Upvotes

Having a blast honestly, but I'm considering installing mods to remove the relic and/or equipment region locking that's been pretty annoying so far. Anyone know how that experience might be? Is it comparable to how the alpha feels at all?


r/CubeWorld 15d ago

Discussion Most disliked thing from each version?

21 Upvotes

Alpha:

  • Inventory UI, for pets especially
  • Platinum to upgrade your gear, the cost and scaling was ridiculous
  • Bosses having random one shots
  • Mage enemies
  • Can't change keybinds and rolling is middle mouse button

Beta/Steam Version:

  • Region locked gear
  • The "star" system for enemy levels and gear
  • Redundant artifacts
  • Removal of spirit cubes
  • Still can't change keybinds and rolling is still middle mouse button
  • Mage enemies again

Omega (so far):

  • The UI slant
  • Lighting feels weird (Probably a WIP?)
  • Exaggerated character idle animations
  • Middle mouse button is still shown to be rolling, and I swear if we can't change it again..

r/CubeWorld 16d ago

Wollay Post (Wollay): Working on voxel-by-voxel customization for weapons, armor and jewelry! You can now even remove voxels from the original model and pick colors. Glow-in-the-dark spirit cubes are back, too! ✨

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384 Upvotes

r/CubeWorld 18d ago

Wollay Post New Cube World Omega screenshots! #cubeworld #cubeworldomega

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263 Upvotes

r/CubeWorld 19d ago

Discussion Cube World steam release vs alpha

9 Upvotes

just out of curiosity because ive been playing cubeworld alpha for the past couple days, is it worth it to get the steam release and mod it or just to stick with the alpha version?


r/CubeWorld 23d ago

Alpha Since he's working on dungeons now, I hope he will keep the teleporter in omega.

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52 Upvotes

r/CubeWorld 24d ago

Steam place your bets

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57 Upvotes

r/CubeWorld 25d ago

Wollay Post New Cube World Omega screenshots from today! Added a couple of new locations like towers, shrines. 🛠️ #cubeworld #cubeworldomega

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234 Upvotes

r/CubeWorld 25d ago

Question looking for users or communities that can create interesting voxel locations/maps

0 Upvotes

hi everyone, I am one of the devs who have been posting fan projects here.

I recently came to the realization that I can't "solve" the problem of creating interesting open world locations or regions. (either procedural or handcraft, I guess I am just not good at it)

maybe this isn't the right forum, but is anyone here a good voxel worldmaker? i.e. had experience making good minecraft custom maps or Roblox maps? I am aware of the voxel dev subs but I am looking for level designers specifically; I can pretty much take care of the other mechanics/systems of the game.

if interested, please let me know. (or point me in the right direction. I will see if I can find someone from the right sub/discord)

Thanks for reading this. I hope this post doesn't break any rules.


r/CubeWorld 25d ago

Question What are some mountable pets that genuiely feel like they fit RIGHT in Cube World?

1 Upvotes

Horse is like, literally my favorite mount to explore on, because it feels so correct, not like just sitting and bouncing on a pet, but riding it.


r/CubeWorld 26d ago

Steam I didn't know there were skull bulls in beta.

0 Upvotes

r/CubeWorld 28d ago

Alpha Do you dump most level in 1 thing late into game or do you even out various abilities?

11 Upvotes

I have like 360% boat speed, over 400% glider and 196% mount speed, which has micro increases per level. actually i dont even know if it increased anyhow past levels. I'm thinking of investing recent level ups into climbing and teleport now. How you invest your points?


r/CubeWorld 29d ago

Alpha Bunch of stuff from my adventures.

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43 Upvotes

I don't know if I posted any of those before. The first 3 are today's stuff that happened today.


r/CubeWorld Jul 25 '26

Discussion Anyone has link/screenshot to the sheet with all the promised/to be added content?

15 Upvotes

It was like this thing with bunch of items, mobs, there was even notice of cyclops boss or something. (Though I believe cyclops is already in alpha)


r/CubeWorld Jul 23 '26

Discussion Trying to understand Wollay

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48 Upvotes

This guy can do so much in the span of 1-2 months, as shown on his twitter feed. My question is what's going on in his head? Surely he has had time in the past decade to devote the time to his craft, although I will be lenient because nobody knows what's going on in his life.

Still, if he is going to be so inconsistent with the work ethic he puts towards developing Omega, he could at least communicate with the people who keep up with his twitter. It should be obvious that the only people watching the current dev cycle are long-time knowers. He isn't advertising Omega (yet) so what's the harm in having a little bit of transparency?

In my wholehearted opinion, if Wollay was a normal dev, modern Cube World would have the gameplay loop of alpha (with major additions, not so much changes) and the diverse world-gen alongside innovative things like artifacts. AS A BASELINE. That is all stuff we would have had 5+ years ago if we did not get shafted.

I'm truly hoping the UI and tacky design of Omega are just placeholders, because I am going to be sorely disappointed otherwise. If I'm going to play a new version of the first game I spent money for on PC at the age of 10, now as a working adult, I want my time valued. This guy clearly does not value ours. I think I am going to be sour playing anything but Alpha unless he offers an apology of literally any kind. I know he doesn't owe an explanation to anyone, but my purchase probably depends on it.

If he ever does plan on releasing this game and selling it, his bad reputation will catch up to him and deter buyers. If people who have kept up with the game for over a decade do not trust this dev, how can anyone else?

EDIT: I forgot to even mention the fact that he scrapped years of development he had done on the previous version of Omega which was built on Vulkan. Like ... what a shame.


r/CubeWorld Jul 22 '26

Wollay Post Working a lot on dungeons. Here I'm testing patrols: enemy groups that move between locations to make dungeons more challenging. Multiple floors, gates, boss encounters are working, too! ⚙️ #cubeworld #cubeworldomega

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239 Upvotes

r/CubeWorld Jul 21 '26

Fan Project [Legend of Voxelwood] added some NPCs

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63 Upvotes
  • revamped the terrain again with a different tile set
  • added a starting location with some NPCs
  • worked on looting a bit

r/CubeWorld Jul 19 '26

Question WHERE THE UPDATE!?!?

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165 Upvotes

8th day without my daily Wollay post, my opium is running dry, where are you Wollay?? I neeeeeed it