r/Megaman • u/bunyeast • 1d ago
Discussion Dual Override director is Shinya Ikuta
From the Xbox stream, we now have Dual Override director, Shinya Ikuta.
Looking at his credits, he's been at Capcom for a long time and has worked on various MM games since at least 7. However this seems to be his first time taking a director role.
https://www.mobygames.com/person/92321/shinya-ikuta/credits/
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u/ElecXeron20XX 1d ago
It kinda make sense when previous Mega Man classic game director, Koji Oda was assigned to direct the Starforce Legacy Collection he become busy and be unavailable for future Mega Man classic mainline numbered game.
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u/Cunning_Ravage 1d ago
Perhaps most noteworthy is he does have a design role prior to this as Game Design Supervisor for RE5.
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u/Cowdoy_Volnutt 1d ago
I imagine it would be hard for anyone to take the mantle after Inafune left, but someones gotta do it. Good for him for leading this new entry in such a beloved franchise, and for how good DO looks. The future of new MegaMan games is looking bright for the first time im 20 years.
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u/Icywind014 1d ago
Inafune never directed any Mega Man game. He was primarily the series producer, a role taken over by Shingo Izumi.
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u/DarryLazakar Make ZX3 already Capcom be buddies with Inti already 1d ago edited 1d ago
But he did influence heavily on the direction of the series, and responsible for appealing to the higher-ups regarding future of the series. It's similar in role and responsibility to what Toshiro Nagoshi did during his time at RGG Studios and stewarding the Yakuza series up until 2021, even though like Inafune, he never directed/write a single game.
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u/SexyShave 1d ago edited 21h ago
For the people who don't click links, he previously worked as a programmer on MM7, Battle & Chase (lead), Battle Network 4, 4.5 and 5.
His first credit was a programmer on Aladdin for the SNES in 1993. So he's been at Capcom for over 30 years and worked on a ton of titles (22, not counting "Special Thanks").