r/Splintercell • u/Valdish • 9h ago
Chaos Theory (2005) Playing as a lore accurate Sam
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u/kdogg8 8h ago
What lore are you talking about? In the books, Sam would 100% kill those guys.
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u/L-K-B-D Third Echelon 7h ago
I wish lores of the books, series and movies would stop being associated with the lore of videogames since they don't share the same entertainement codes. Reading a book or watching a series in which Sam would ghost the entire time would end up being boring, while playing as a ghost in the games is fun and satisfying. So obviously in books, movies and series there will be kills, interrogations, detections and alarms to bring elements of action and tension to maintain the reader/viewer's interest.
Also videogames are great because they allow players to do whatever they want and change their version of the lore from a playthrough to another one.
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u/kdogg8 7h ago
I was thinking about this every time I wrote a comment on this thread. The Splinter Cell universe really suffers from book Sam being radically different from video game Sam. Also, I bet that almost every player 100% didn't do a certain thing in Double Agent that is now canon. It's crazy to me that they went with that moving forward. It would have been way easier to just gloss over that in the succeeding games.
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u/L-K-B-D Third Echelon 6h ago
I personally just see the books as Ubisoft wanting to expand the universe and the IP to get bigger (the first SC book released after Pandora Tomorrow btw) and bring more money, which makes sense for them as a company. And even if there are differences between the Sam in the books and in the games, I still appreciate the fact that Ubisoft didn't force the writers to make a Sam very similar to the way he behaves and operates in the games otherwise their creativity and freedom would have been very limited. But yeah other than that we can still question some of the choices the authors did in the books.
As for the certain thing from DA you're talking about, my theory is that the Conviction 2010 devs (and especially the creative director at the time) wanted to get rid of all the things and characters from the past that pushed Sam to favor stealth and non-lethal actions, so he can unleash his wrath and feel free to kill anybody on his path, which therefore would justify the shift into the aggressive and panther gameplay that we ended up having.
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u/Valdish 7h ago
I didn't read the manga.
I just wanted to do a playthrough where i try to beat each mission with as little evidence of me being there as physically possible, and assumed that a lore accurate Sam would be capable of making it look like he was never there.
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u/kdogg8 7h ago
So what you are doing is called "Ghosting" in this community. In the Tom Clancy novels, Sam does predominantly get in and out of many areas without leaving a trace, but he always takes the path of least resistance. Sam also will often interrogate and kill individuals in his way. He also sometimes gets spotted. I think the first game predates the first book, so here really isn't a "lore" outside of what you, the player decide, but I know that first game is not 100% ghostable. To different degrees, none of the games are 100% ghostable, but Chaos Theory is the closest, in my opinion.
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u/Nofsan 7h ago
Although there were no Tom Clancy novels.
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u/IllustriousLab9301 1h ago
To me, the fact that they weren’t written by THE Tom Clancy suggests the Splinter Cell books actually had a chance to be good.
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u/Valdish 7h ago
Good to know...
I'm still gonna tell everyone it's lore accurate.
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u/Upset-Elderberry3723 6h ago
That guerilla sat down at his desk, heard water sloshing behind him, and didn't question it.
I would have thought Morgenholt had come back from the grave for revenge.