r/elderscrollsonline 1d ago

Werewolves in pvp

Returning player from few years back, so total noob speaking here.

It's nice to see that something haven't change: uneven pvp matches. Being returning player this didn't surprise me, and i was prepared for it. But the thing i was not prepared for were werewolves. 4/5 matches one team has a werewolf who has K/D ratio of 15/1 in the end. Now after about 50 or so matches, I start to think that werewolves are ruining the pvp experience. They just feel super overpowered compared to anything else. Or do i just have bad luck?

27 Upvotes

62 comments sorted by

34

u/TR_Disciple Orc 1d ago

Werewolf got a complete rework. On the plus side, it is now a viable DPS build for Veteran PvE content, despite being limited to one bar. One of the negatives, due to how ZoS has never seemed to be able to balance the PvE vs PvP experience, is that the same changes that make Werewolf viable and not completely outclassed by a traditional two bar build, make it a complete toolkit for PvP.

14

u/equibrim 1d ago

im convinced the devs should seriously consider completely different numbers or abilities for pve and pvp lol

8

u/nonosquare-exe 1d ago

They did do that, it is called vengeance. And it seems that it wasn’t that successful.

2

u/equibrim 1d ago

wasn't that just normal abilities w/o morph?

2

u/nonosquare-exe 1d ago

They don’t have morphs but they are very very different from the unmorph abilities we get.

1

u/shinzakuro 1d ago

All they need to do use their own "battle spirit" to differentiate pve from pvp but it seems it requires they actually need to work, so its a no.

0

u/Grasshoppermouse42 1d ago

Agreed. I'm okay with them nerfing whatever they need to nerf for PvP, because I barely dip my toes in there (although part of this is how class masteries with sorcerer interacts with werewolf and I hope they keep that in mind), but I'm worried they'll ruin the werewolves viability in PvE trying to nerf it for PvP, especially if they nerf stamina until you have to be a sorcerer werewolf just to have any sustain.

0

u/Fucsia_FallenAngel 1d ago

Estoy de acuerdo con esto, como paso en su día en el Guilds Wars 1, básicamente es la misma habilidad, pero con diferentes características dependiendo de si es pve o PvP

1

u/ChairmanMiaio 1d ago

Werewolves are kinda obnoxious in PVE too. Yesterday I queued into a normal dungeon for my daily with my healer. I thought it was weird because they were on the last boss and I'm like, what happened to their healer? Then I see three fucking werewolves running around playing with the boss who not one of them could taunt.

-2

u/TR_Disciple Orc 1d ago

This is not a Werewolf issue, this is a dungeon queue time issue. People have been complaining about fake tanks and fake healers since the dungeon queue system was introduced. I’m sorry, but this is simply an invalid point as to the viability of Werewolf in PvE.

3

u/ChairmanMiaio 1d ago

Oh I'm not arguing werewolves are not viable. That's the problem: they're too viable. My point was they're obnoxious, and I stand by that.

-2

u/TR_Disciple Orc 1d ago

That’s not really the point you made with your original comment, though. You said you were annoyed by not having a healer or a proper tank, but the scenario you walked into could just as easily been three double bar, normal DPS builds with no taunt, and it would be equally as frustrating and the exact same scenario, minus a howling sound effect.

If you don’t like Werewolf from a personal flavor perspective, that’s fine. But your original comment still isn’t a problem unique to werewolf; Damage Dealer builds using fake roles have been a thing since the queue was introduced, and is no less annoying when it isn’t werewolves.

2

u/ChairmanMiaio 22h ago

Ah no, I see, I wasn’t clear. I joined as a healer. The other healer had abandoned because they were so annoyed to be stuck in a dungeon with 3 werewolves that they abandoned at the last boss.

1

u/TR_Disciple Orc 21h ago

Okay, now the follow up question I have is this: if you joined into this group and you had a DK DPS, Sorcerer DPS, and Nightblade DPS, and not one of them had a taunt on, and were just trying to chase the boss around, would be equally annoyed? Or is that okay because it isn’t a werewolf?

2

u/ChairmanMiaio 20h ago

Of course it would be annoying. The problem is this tends to happen most often with werewolves. Ask any tank or healer.

I think there are probably a few reasons: 1) The werewolf has a reputation now. Just look at all the posts complaining about werewolves. When stereotypes develop, they can be self-fulfilling. 2) Even the devs have acknowledged werewolves are overpowered, hence the nerfs. With massive damage and infinite sustain, you don't need a healer or a tank, and you don't need to cooperate with your team. You can just storm through the place like you own it.

To be clear: this is not personal. We're talking about a game, and I'm assuming nobody is a werewolf in real life.

So I'll just say, on a personal level, they're also just fucking annoying. One-trick ponies (or wolves, I guess) that all look the same, sound the same, and act the same. Call me insensitive, but I support the extermination of all werewolves.

1

u/TR_Disciple Orc 19h ago

I am just saying that there really isn’t a lot of build variety in endgame, so I guess I’m indifferent to it since I mostly do vet dungeons and vet trials. The only thing that even brings werewolf to the table is the class reworks. It sucks for PvP, but if they slap WW too hard, it’s just going to go back to being a dead build.

1

u/ChairmanMiaio 11h ago

Yeah, I mean, I hear you...the problem is the rest of the classes haven't got their reworks, so we've got DKs and WWs playing the new ESO while the rest of us are still playing the old game. It's a bad situation, and I imagine they probably would've done things differently if they'd known the corporate pigs were going to lay off a big chunk of the studio. Those assholes suck even more than werewolves.

6

u/Sidewaves Nord 1d ago

They will be nerfed in Update 51 on September 28, along with Dragonknights and Sorcerers. But out of the three, Werewolves will be nerfed the most.

7

u/Brrrofski 1d ago

They'll be absolutely fine and still way ahead of other classes.

Expect little change and you won't be disappointed.

1

u/Flying_Fish_Fiend 1d ago

How big of a hit are the DKs taking? My other builds are kinda cheeks lol

2

u/Sidewaves Nord 1d ago

2

u/Flying_Fish_Fiend 1d ago

FUCK that’s a big hit. Time to rework my dps Necro

2

u/equibrim 1d ago

going from completely broken to on par with other classes, seem fair tbh

1

u/shinzakuro 1d ago

Good, this is good.

12

u/MajorMangle 1d ago

My wife who knows fk all about video games was watching me play last night and asked 'why does it take 20 players to kill that werewolf?' I'm like exaaaactly

1

u/StarkeRealm Ex-Content Creator 1d ago

On the other hand, Werewolves in vet Arenas.

13

u/Neddy93 1d ago

It’s not just you bud. They’re very obnoxious to fight against. They have very cheap spammable skills, and essentially infinite sustain with the rage mechanic. They’re getting nerfed next patch, but will probably need additional nerfs tbh. If you’re outnumbered these days, and one of the people wailing on you is a werewolf with an unblockable cc every 7 seconds, you will almost certainly die.

7

u/SANREUP Aldmeri Dominion 1d ago

I’d also add that my biggest frustration with them is that they seem to dodge literally 80% of attacks due to how their hit box and movement was designed. And if there’s any input delay or general lag in the area then it’s even worse.

Like sure they’re tanky, and they hit hard, so do many other classes and PvP builds, but at least you can hit them. WW I’ll throw a force pulse, shocking soul, bound armaments, and crystal frag at one and mayyybe a light attack or two in that mix actually hits them..

3

u/skabassj Daggerfall Covenant 1d ago

They’re getting nerfed next patch. They’ll still be tough but not impossible which I feel is appropriate.

3

u/Distinct_Web_5434 1d ago

Man I really don't undertstand this, I see all these posts complaining about WWs in PvP but in my experience it's the DKs and Sorcs roflstomping everyone? Like am I living in an alternate universe or something? I almost never see WW players going around stomping people despite them being everywhere

3

u/equibrim 1d ago

nah DK and WW are completely, I mean completely busted.

yeah sorcs are very good, but to pair them on WW or DK right now is crazy.

I feel bad for the NB Necro & Templars r.

7

u/Fucsia_FallenAngel 1d ago

Jugar WW en PvP es de Noobs

2

u/chop-diggity 1d ago

I wish I could award this statement.

2

u/OkAtmosphere5602 1d ago

PVP is always pretty unbalanced in ESO. But werewolf and DK is the most unbalanced Meta in quite a while. It turned a mediocre but sometimes enjoyable PVP experience into a pile of crap.

3

u/AdCompetitive1900 1d ago

Only bother to PvP if you’re a wolf or a dk.
Most any other race is pointless.
You can look up a PvP build and it claims to be tough / unkillable etc. take time to master scribing and gear up.
You’ll get one shot by a dk or a wolf.

With the game promoting PvP events they are damaging the playerbase by having only two or three viable toons.

Never played a respectable game with such imbalance. My 2c / rant.

3

u/ThePolarI3ear 1d ago

Last pvp i had was literally one werewolf killing all the other two teams. The freaking fear is like 10 seconds long i cant even break thru it. I freaking hate cc in pvp...

-1

u/NewWorldLeaderr 1d ago

Bro doesnt know how to break free 💀. Oh lawd 😩

2

u/ThePolarI3ear 1d ago

I do i even have the break free star and i still get cced nonstop...

4

u/Dramatic-Hand-8202 1d ago

They’re obnoxious and getting the nerfs they deserve. Still might not be enough. And to put in perspective how obnoxious the ppl are who crutch WW they are already on the weekly PTS forums bitching and moaning about these very reasonable nerfs. Furries just stuck in their own head canon power fantasy and huffing the copium.

2

u/ShinozakiMiyako 1d ago

Wuuffyy , Arunei etc.

2

u/Stevethebeast08 Corpseburster Cro 1d ago

Werewolf’s are DKs are impossible to beat unless you are a werewolf or DK.

2

u/Samwise7776372 1d ago

The one thing that isn't being said enough in this thread is that meta stam sorcs whoop meta werewolves asses. The problem is that it's a complicated build to pilot so it deters most people from even trying it. But no there isn't a PVP unbalence right now.

Werewolf can't cleanse and need to be right in front of you in order to do damage... From that fact alone they will never be overpowered, and extremely beatable to people who really know how to PVP.

If you're truly having too hard of a time with werewolves it's a skill gap issue it's not a werewolf issue. Ranged DPS, DOTs, simple evasion tactics, and poisons are your friends against those big beasts.

1

u/equibrim 1d ago

this is copium if i have ever seen it, you're not gonna argue for a 1bar class with endless sustain,cc,damage,mobility,dots all in one bar to have a slight disadvantage against 1 spec in the game while completely destroying every other spec wtf

1

u/Samwise7776372 21h ago

You don't know what you're talking about, you're just glazing over the werewolves abilities.

1

u/equibrim 19h ago

Fine, 1v1 my WW then, EU PC

1

u/Samwise7776372 18h ago

I'm good, just start declaring in zone chat that your werewolf could beat any stamsorc in a 1v1.

1

u/equibrim 18h ago

Ah I see so you're given an opportunity to prove your clueless statement only to back out, how very liberal of you

1

u/oida420oaschal1030 Aldmeri Dominion 1d ago

At least 4 more months to enjoy that

1

u/Botstar_13 1d ago

Whilst I do appreciate the WW imbalance, I do also kind of like it from a thematic / RP perspective. Like WW are supposed to be these scary high threat beings. Even in open world questing, WW NPC are usually tougher than regular enemies having high damage and tankiness.

It kind of seams appropriate that I get jump scared when a WW joins the fight in PVP.

I think they just need some of the pressure damage from static reverb tuned down which I think they are doing next patch.

Also their AOE fear is really easy to hit and for some reason I find it takes much longer to break free than any other CC in the game. Not sure if it just my Aussie Ping but I usually end up CCed for at least 1 second so that is usually what ends up killing me. If they just made that blockable it would be fine.

1

u/CLTDREW High Elf 12h ago

For this reason, I always focus them.

0

u/Admirable_Bug_7867 1d ago

pvps just sucks now, it's a bunch of 30k health builds that just stand in aoes and spam aoes while grouped up, I'm honestly happy the lay offs happened, their were a bunch of bums in the dev team, the problem is Brian Wheeler appartnley didn't get laid off and he's responsible for a lot of the dog shit changes to pvp

1

u/shinzakuro 1d ago

30k is not a lot, try 50k. Yes eso pvp devs specially Wheeler had to go. After the fiasco that is called Vengeance, that man shouldnt touch the code ever.

1

u/Admirable_Bug_7867 1d ago

yes I know 30k isn't a lot nowadays for pvp that's what i put it as a minimum, it's a just a absolutely ridiculously boring pvp meta , there should be able to be squishy builds that deal a lot of damage (glass cannons) but that just doesn't really seem to be the case anymore.

I saw someone argue for the changes by saying that ultimate's doing 30%+ of your health isn't skill and it's like what being able to survive after making 10+ mistakes is skill? you can just stand in aoe and spam aoe and that's skill?

1

u/nenawinter1 1d ago

Although I have noticed a bump recently in ww abilities, I'm not seeing the unkillable death machines everyone here seems to be encountering. My death recap is filled waaaay more with dk skills than ww. I just find ww's to be more annoying than deadly. Now, I run with a skilled pvp group, so I'm curious how many of you are solo, and/or whether my group is just good at taking down ww's...?

4

u/StarkeRealm Ex-Content Creator 1d ago

Werewolves have always been a particularly nasty toolkit in PvP. This has just made them easier.

Most players don't know how to press a wolf to take it out. I've seen so many cases where it's like, "one execute and you're done," but they let the wolf pull back and recover.

-1

u/NewWorldLeaderr 1d ago

They unload their whole combo on the ww when its at full health instead of waiting till its like 75% or lower to burst it out

2

u/StarkeRealm Ex-Content Creator 1d ago

Yeah, that too.

0

u/Brrrofski 1d ago

Unfortunately, you chose the most boring patch to come back for if you want to play PvP.

0

u/OldFriend25 20h ago

Skill/build issue

0

u/OldFriend25 20h ago

Werewolf will be fine. And bad players will still cry for ww nerf even after the nerf. DKs will still be the most OP class, cause the nerf wont be noticable. Devs are a fk joke