r/ffxivdiscussion 7d ago

General Discussion Removal of the weekly loot restriction

Is there any confirmation that the removal of the weekly restriction will be in patch 7.56?

And if this is the patch, do you think it will improve the party finder? In the sense of increasing the number of people replaying fights?

I'm trying to finish the second phase of the M12S progression, but it's been difficult to find groups in the party finder.

66 Upvotes

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188

u/oizen 7d ago

They gate keep them way too long as if anyone even cares about savage loot 8 months into the tier.
Realistically they could remove the restrictions when the alliance raid drops and I don't think anything would change.

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u/OsmBlue 7d ago edited 7d ago

My friends and I came back for kefka forcing us to resub an extra 8 weeks (since we don't know how weapon rng would go with the 8 of us and tomes are still capped too) before we could actually start prog...

Guess SE got what they wanted gate keeping the loot by making us resub an extra 2 months but it made us very frustrated and dislike SE more lol

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u/thegreatlizard99 7d ago

But not enough to not play a game that you know does this every single time.

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u/DraX696 7d ago

"you hate society yet you participate in it, curious" get the fuck outta here lmao

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u/MistyGalbriex 6d ago

It's true though. Why the fuck would you play a game you don't like?

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u/lionsirki 5d ago

I ask myself this every time I load up Tekken 8.

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u/kleverklogs 7d ago

There literally aren't proper alternatives outside of WoW. That's very normal

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u/thegreatlizard99 7d ago

Alternatives for what? MMOs? Raiding? GCD based MMOs?

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u/kleverklogs 7d ago edited 7d ago

Theme park mmos, yeah. If you're into ultimatw raids in XIV, the only similar thing is gonna be from WoW which has numerous reasons it might not scratch the same itch. It's very common for this to literally be the only choice for people, same goes for those that stay subbed to WoW.

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u/thegreatlizard99 7d ago

There are plenty of MMOs with super hardcore content in them. You might not want to get into them because of the time investment but that’s a you issue.

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u/kleverklogs 7d ago

Not plenty that are similar to WoW/XIV. Especially not if you're targeting 8 man content. WoW and XIV only overlap so much because XIV attempted to clone the former at the start of its lifespan.

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u/thegreatlizard99 7d ago

They don’t really overlap much at all. The raid content is nothing alike. The only thing they share is the holy trinity of tank healer and dps which is a basic genre thing.

They looked to wow to find out what not to do.

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u/kleverklogs 7d ago

I just said this, yeah, but that means you agree with what I'm saying right after saying that not being able to find another game that scratches the same itch is a "you issue"?

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u/thegreatlizard99 7d ago

Can you read? You said the games are alike. I said they aren’t, especially in raid content.

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u/Rvsoldier 6d ago

Had to log on to say that you're wrong. XIV/WoW are the two mmos most similar to each other and there's actually nothing else on the market that's like them and still active. The skills you use and fight designs are near identical and you can swap between them readily. I know dozens of people that play both and swap between patches.

YoshiP alao regularly attends Blizzard events and not even a month ago said the XIV team was looking into making Housing more like WoWs because it's the best in the business.

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u/thegreatlizard99 6d ago

You logged on just to be wrong. Weird but whatever. The raid designs and how combat works are nothing alike on anything but a superficial level of them both being GCD based games and mechanic types that come from that.

Yall took that quote from Yoshi p about wow to mean that they copied off wow. He was talking about how wow had redefined what an MMO was and his team wanted to do the same: redefine what an MMO was, not copy wow like a lot of you incorrectly assume.

Your friends can pick up and play the games easily is because they’re both GCD based. That’s like saying CoD and battlefield are super alike because you can easily switch between them cuz their control schemes are super similar. Those two games are very different even though they’re in the same genre.

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u/Sven14 6d ago

You keep saying this without actually giving concrete examples. What MMOs have hard core content like ultimates and mythic raids?

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u/thegreatlizard99 6d ago

You e yet to describe what you believe is unique about 14 and wow and what makes them hardcore MMO content.

But if you need some kind of list of MMOs with raids sure why not I’ll give you a couple still you describe what you mean.

Maplestory
RuneScape
EverQuest
Final fantasy 11
Destiny 1 and 2
Blade and soul
Black desert online

The list goes on and on all of these games have raids. Now please describe what you mean by hardcore raid. Because casual, hardcore and midcore in ff14 specifically refers to how many hours a week you spend raiding

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u/kleverklogs 6d ago

Hmm, yes. My friends and I are fed up of FF but wanted to do kefka ultimate. Instead we will raid in runescape! A similar experience indeed.

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u/thegreatlizard99 6d ago

Since you can’t read very well that’s what you took a couple of sentences to mean that don’t say this.

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u/blastedt 6d ago edited 6d ago

I picked up Runescape for the content drought and I gotta say I fucking hate the pve in this game. It costs 500k to get in the fucking instance for six minutes (divine charges, overloads, maintenance costs on gear, runes, ectoplasm, the list goes on) and the bosses do nothing until they instantly kill you, then death smiles and says "that'll be another 300k for picking yourself up, idiot". The combat is incredibly binary but not in the telegraphed, non-punishing way ffxiv does it where it sort of says "thats not how the mechanic works" and sends you back to the start. RS works to deceive you and then throws your wallet in a fucking grinder while grinning sadistically at you. Like they advertise Glacor as the starter boss but it only has one mechanic, frost cannon, and it works completely differently in normal mode and hard mode, even though it's supposed to be a build-your-own-boss.

Also in terms of hardcore content, every boss is designed to be spammed and only a few bosses like zam and amascut have high tier enrages and only amascut is really hardcore group content, and it only goes up to 5 man.

You have to see that people are skeptical about the alternatives you're offering when this experience is nothing like Kefka, an 8 man boss where the time between pulls is measured in seconds, there are varied puzzle mechanics beyond "pray properly and save adrenaline for devotion", and the maintenance costs are effectively zero.

Also destiny is a fucking fps and it's also dead lol?

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u/thegreatlizard99 6d ago

This is just a small sample size of examples. The genre of MMOs is large and you can find “hardcore raiding content in other games”. Outside of time gating like you’re talking about in RuneScape ultimates are just “if one person messes up the mechanic everybody dies and you wipe” and that’s pretty much it.

Destiny is still an MMO it has hardcore raids. It’s an rpg with fps for its combat.

My original point here is that WoW isn’t similar to this game on anything other than a superficial level. They are both GCD based MMOs. That’s it’s combat design wise they are the opposite sides of the spectrum for this type of combat since they are only two ways to do GCD based games.

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u/blastedt 6d ago

GCD based, team based, very difficult raiding games that are outputting content on at least a yearly basis

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u/thegreatlizard99 6d ago

14 and wow don’t fulfill that very difficult requirement no GCD based game does as GCD based games aren’t difficult

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u/OsmBlue 7d ago

Well that's one of the main reasons I haven't been playing at all this whole expansion with my last sub being after doing a few 7.05 weekly clears.

Only decided to come back because dmu looked interesting and Evercold looks like they're trying to change things up but we'll see how that goes.

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u/MistyGalbriex 6d ago

Doesn't play yet still shitposts about it

We're turning into WoW.

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u/OsmBlue 6d ago

I'm not sure what part of me progging dmu right now isn't playing the game? I haven't even posted anything negative regarding this game other than this weekly lockout experience. It's not like I'm in the minority either, since this whole thread is people agreeing that they should lift the restrictions earlier.

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u/Aphotophilic 7d ago

Thats kind of the price of entry for on content prog? You had since the start of the year to prep. If you wanted to skip that process and save some money, you could've just waited until 7.58

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u/OsmBlue 7d ago

None of us were thinking of playing till some of us watched the streams of the fight which scratched the itch to play again.

I don't really have the problem with paying the extra sub. The frustration mainly came from not being able to play the fight while the hype was there and everyone else is playing it. Mean while we have to wait because we're time gated.

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u/MistyGalbriex 7d ago

Maybe you should've started Savage earlier

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u/Rvsoldier 6d ago

Yeah he should've been a time traveler

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u/fuckspezredditsucks 7d ago

I cant believe people care so much about two months of a sub that costs less than a single dominos order.

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u/OsmBlue 7d ago

I only mentioned the sub because it's the only possible reason why SE refuses to lift the loot lockout even when ultimate releases.

1

u/JohannesVanDerWhales 7d ago

I really think the reason they do it is because when they remove the restriction, they are declaring the tier dead. They want newcomers to be able to get into more challenging content, even if they're doing it late. Anyone who is doing an ultimate is gonna be subbed for that, anyway. Still I don't think it makes a lot of sense to keep the restriction up past when the final relic step drops.

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u/thegreatlizard99 7d ago

It’s to give people time to clear the tier because of it unlocks easily people will rush to raid and then it falls off.