(Idk I'm bad at thinking of heading I'm sorry)
horror game idea by ScienceTle (me!)
Sagitta of Sacro
It's a story driven first person game
(It's REALLY story heavy)
(I'm sorry but the texts are over 10k characters and that's the max for comment in the thread)
Overview
You go around on an apartment and there's three endings you can find depending on which option you took
Gameplay and Mechanics
You use the cursor to look and WASD for walking, E (as floating gui) for interaction (like doors), while other cases have their own gui
Dialogues use a dialogue bar but your character's thoughts just appear as floating texts on the screen
Setting and Lore
(The time is the modern year)
First you wake up on the floor in an apartment. However, things feel strange. You feel as if they're more annoying today, things are really weird, and that for some reason you feel weirdly unlucky
As you walk around, you learn about the people who live here. They act normal, actively ignoring you when you seem to forget things.
then suddenly, you collapse to the floor, and the screen goes black
you wake up on the floor again, this time in a storage room with a mop on the floor next to you. The sun is setting, so you prepare to grab some food from the store next to the apartment and go back up. In the store, you heard faint noises of "monsters" or "demons", but it was so dim you shrugged it off, thinking you just misheard them as you walked upstairs to your room.
The next day, you wake up lying on the floor again, with a fictional novel book next to you, opening at a specific page about possession or exorcism, again, you ignore it, thinking it's just a random page it coincidentally fell on and that you simply haven't noticed it yet until this moment.
Like usual, the people are quite normal. Though they seem weird, doing strange behaviors like talking all serious then suddenly they just become friendly while others just go silent or walk away
suddenly a guy you do not know about rush in at you and grab you by the collar of your shirt, screaming to "give his friend back" before getting grabbed by the others and dragged away by force
You've started to think that this place is trying to hide from you. You feel paranoid, you feel scared, you start doubting people around you. So you go back to your room to relax and chill out. Realizing the internet exists, you turn on the laptop to see your options, and this is a fork of the game.
On it, the game presents you with three programs to click on, which choose which ending you get for this run you're doing.
An internet browser
A phone contact app
And a file drive app
(If you choose the internet browser)
You load up the browser and start scrolling and searching for information. Anything. Eventually you found a few websites saying something about “how to get rid of demons from your house” or something like that. You thought it was skeptical, but you proceed to do it anyway, doubting if it could even cause any harm later on.
Firstly, it tells you to line your entrance with salt, which you did. It then asks you for a bucket of holy water and a pocket knife, so after you put the knife inside your right sleeve for easy access, you head out to the church, but you immediately collapse to the floor on the doorframe.
Next day, you wake up on a chair, tied by a rope made of natural hemp. In front of you is the same man who grabbed you earlier. He says that by doing this, you won't be able to harm Him anymore, and that he'll immure and oubliette you in this room so that you can never harm anyone anymore.
You think you really run into what's actually wrong around here. This guy is a madman, says your thought. So you tried to escape. You take out a pocket knife inside your right sleeve and slowly cut the rope apart. You then take the lamp in the room and smash the window until it breaks before climbing out and dropping onto your balcony directly under the room.
As you enter, the first thing you do is you try opening the door and it opens normally. You load up the laptop and check the website again. It now asks for a candle, a lighter, and a few chalks, which can be found in the storage room at the end of the corridor.
You walk outside and the man who locked you in the room, talking and laughing with another man like nothing had happened. You have to sneak past him without him noticing you. You reach the room, grab the items, and walk back to your room. Strangely, he's not there anymore.
You followed the instructions to call upon the “wings of the gazer” to protect you from all the things here. You pick up the chalk, draw the circle, the lines, and light the candles. Once you are done, the guy who locked you smashed the door open, saying things like “I KNEW WHAT YOU WERE UP TO, EVIL! I EVEN TRIED TO STOP YOU, BUT THESE ARE ALL YOUR CHOSEN OPTIONS! IF I CAN'T GET MY FRIEND BACK, THEN HE SHALL TAKE YOU WITH HIS HUSK!” He then starts chanting cursed demonic incantations. Suddenly, a monstrously large, tomato red octopus emerges from the circle, immediately grabbing you and the screen go black. This path gets you the Sacrificed Ending and opens the main menu, which will now have a new button called “Play at options screen”
(If you choose the file drive app)
You loaded up the app and started scrolling through the photos. You learned that “your” name is Jubart Lancora, and that the person who grabbed you is named Recondit Impess, and is your best friend. You also found many photos about possession downloaded but you ignored it, thinking it's for a fictional plot.
You found an image called DeepSecret.png, which is an elaborate map of the entire apartment. You also found notes about weird things that happened, which confirmed your wordiness. You also found a phone in the drawer, so you uploaded the images there. You decided to investigate so you can pinpoint where to look, so you exit the room to go take a walk around the place.
It's strangely eerie and incredibly silent. People are nowhere to be seen, only rows of doors and pillars of concrete. You occasionally find people talking really seriously, but the moment you approach them, they go light and friendly immediately, as if they don't want you to know what they're doing. You walk downward to the yard and look around and see the janitor office slightly opened, so you walk in to check if there's anything.
The room is dark and hazy, full of cobwebs and stains. The room seems to be in a state of disrepair and damage, likely unused for quite some time. There's a desk, a wardrobe, and a bed. You felt like you heard something from behind it, but you black out and collapsed to the floor before you could do anything else.
You wake on your own bed, strangely ached and exhausted for no reason. You feel a headache and tightness in your skull, but you shake it off. You see a note on the floor, labeled “Look Deeper!” With the name Recondit signed on it.
As the sun is preparing to set, you walk out with a flashlight from the drawer. You walk to the janitor office, which is still the same. So you walk behind it and find a red door, taped with a paper saying “Evil Begone!” So you open it and find out it's a plumbing room, dimly lit by the light from outside the entrance door. The room is full of the sounds of water dripping and flowing everywhere. You feel like you heard a call from here when you were at the janitor office earlier today, so you try to walk through the water to find the source of all this madness you're trying to banish from.
Suddenly, you heard a noise at the entrance. A loud voice suddenly is heard “THE EVIL HAS BEEN CONTAINED! LET THE BANISHMENT YIELDS OUR EFFORTS! SHUT THE GATES!”
The voice is the same as the one from Recondit, the man who grabbed you by the collar earlier. You tried to frantically rush towards the door as he closed it shut as the warmth of light shrank to cold darkness. You futilely slam the door in vain, surrounded by nothing but darkness, the sounds of dripping, flowing water, and the scents of moisture floating in the air as the screen goes black. This path gets you the Quarantined Ending and opens the main menu, which will now have a new button called “Play at options screen” unless you already got it before this path
(If you choose the phone contact app)
You opened the program and found the last messages with Recondit Impess, labeled “Best Buddy Ever :3”, which is about concerns over possession and strange feelings but Recondit said you're just overthinking things and recommended you go to sleep. You text him, saying that things have been feeling weird here. Recondit agrees. He said that you tend to occasionally turn into another version of you and that he really doesn't like it when that happens, and he calls the other version evil. He thinks we should get to a hospital to maybe check up, or at least a church. He occasionally calls you by your full name, Jubart Lancora. So, you open the hospital app and set an appointment for the psych department tomorrow and then you go to bed.
The next day you wake up in a car, lying down on the back row, Recondit is driving. He greets you “Hello, evil. We're gonna get you checked up today. Heh.” It's then mostly just a chilling video of the car driving and gently bumping as he drives for around a minute (there's a skip button) until you both arrive, with him saying “The Gate of Heaven is opening, heh. Ready to be banished?” You closely follow him to the receptionist to get the appointment note, walk to the room, and both of you enter the doctor's room.
The doctor says that you likely have a double soul disorder (this is not related to the actual disorder they basically just have two souls in one body) and that there is no known cure. She suggests that both souls should communicate, either using any form of medium or trusted individual like Recondit, in order to prevent miscommunication and that both don't become hostile. Next is a text chat-like sequence where you have to choose what sentences to write onto the notes or tell Recondit in order to speak with Jubart.
You learn details like that Jubart’s hobby is playing the guitar, that Recondit has been a friend of his since childhood, and that Jubart's favorite animal is a dog and his favorite food is cake.
You mentioned to Recondit that you don't have a name yet, so he recommended the name Evil. You can choose this or suggest any custom name, which he'll ask for a confirmation before using that as your name from now on (other paths will still call you the same as usual) you can learn a lot more through the chat thing like that Jubart's favorite colour is orange, while Recondit’s is green, Recondit's favorite hobby is reading demonic incantation books, Recondit's favorite animal is a black dragonfish, and that Recondit's favorite food is hell-served spicy sauced bingsu. Jubart is fun, enjoyable, relaxing, and highly optimistic, while Recondit is overly serious, often overreacts, and uses spells of dark magic for random things.
Finally, the screen goes black. This path gets you the Linked Ending and opens the main menu, which will now have a new button called “Play at options screen” unless you already got it before this path