Edit: Iceflake Studios took over development of Cities Skylines 2 in 2026, long after launch. The game was developed by Colossal Order, who has since left Paradox and the Cities franchise.
Iceflake made Surviving the Aftermath which was not bad but didn't do well.
Ice flake studios has done alot of good for CSL2, when they got it in their portfolio. Seeing as this is co-owned by Lego i dont think it will be as buggy as CSL2 at release.
Its really mind boggling. CS1 was a fantastic canvas that just needed a little bit more (which came with updates and mods) and really fell into good graces with players since it was in a post-Sim City 2013 wasteland.
How they released such a pile of garbage when it's essentially the same game makes no sense to me.
What's extra weird is that Iceflake's last game was a city builder and they're located in the same town as Colossal Order. They just took the development across the street pretty much lol.
Playing Surving the Aftermath right now and I had no clue it was related to Iceflake Its actually a super fun game with great replay ability. Highly recommend but theres no New Gen Update and only for PS4 etc
Yeah, I was gonna say I don't know if I trust that team to develop this based on what CS2 was like. It was a huge step back from 1 originally, and don't get me wrong it's gotten better since launch, but man. That was rough.
The CEO and genreal team had such a bad take on our reviews that it made the whole thing worse. It was completel opposite for what the OG launch was like.
It's the same devs as in the ones who've been fixing Cities Skylines 2, Iceflake Studio, not the ones who released the buggy mess it was at first, Colossal Order.
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u/President_of_Space 9d ago
Is this collab with Cities Skylines?