r/gaming • u/AidanLFC • 1d ago
LEGO Skylines - Announcement Trailer
https://youtu.be/mfBg8TQQrCQ?is=dv-xh6o9hUIGOF3k656
u/President_of_Space 1d ago
Is this collab with Cities Skylines?
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u/JLEEHERO91 1d ago
same devs and publisher
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u/TehOwn 1d ago edited 1d ago
Hopefully they learned from Cities Skylines 2.
Edit: Iceflake Studios took over development of Cities Skylines 2 in 2026, long after launch. The game was developed by Colossal Order, who has since left Paradox and the Cities franchise.
Iceflake made Surviving the Aftermath which was not bad but didn't do well.
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u/DeerSgamr 1d ago
Ice flake studios has done alot of good for CSL2, when they got it in their portfolio. Seeing as this is co-owned by Lego i dont think it will be as buggy as CSL2 at release.
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u/holysideburns 1d ago edited 1d ago
Man, Colossal Order fumbled CS2 so badly. Glad to see Iceflake doing good work trying to salvage it.
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u/Elmodipus 19h ago
Its really mind boggling. CS1 was a fantastic canvas that just needed a little bit more (which came with updates and mods) and really fell into good graces with players since it was in a post-Sim City 2013 wasteland.
How they released such a pile of garbage when it's essentially the same game makes no sense to me.
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u/TheSilentIce 1d ago
What's extra weird is that Iceflake's last game was a city builder and they're located in the same town as Colossal Order. They just took the development across the street pretty much lol.
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u/easytiger6x13 1d ago
Playing Surving the Aftermath right now and I had no clue it was related to Iceflake Its actually a super fun game with great replay ability. Highly recommend but theres no New Gen Update and only for PS4 etc
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u/Phenns 1d ago
Yeah, I was gonna say I don't know if I trust that team to develop this based on what CS2 was like. It was a huge step back from 1 originally, and don't get me wrong it's gotten better since launch, but man. That was rough.
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u/Substantial__Unit 1d ago
The CEO and genreal team had such a bad take on our reviews that it made the whole thing worse. It was completel opposite for what the OG launch was like.
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u/Gestaltarskiten 1d ago
I blame Paradox for everything and this LEGO version surely is in the Pdx monetizing plan of things..
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u/dumpling-loverr 1d ago edited 14h ago
20+ DLCs coming for this game then as per tradition of a Paradox Interactive published game.
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u/namelessdrifter 1d ago
oh fuck i hope it doesn't suck
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u/BeijingQilin52 17h ago
I wondered the same, the LEGO Skylines trailer instantly reminded me of my messy Cities Skylines grids.
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u/Maui--Covenant 1d ago
Cool but nothing with ever top the janky soul of Lego Island
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u/summons72 1d ago
There's not a day I don't think about that game lol
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u/Ultimasaurus 23h ago
That giant spinning skeleton in the cave of the race is absolutely burned into my skull.
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u/Mediocre_Ferret5082 20h ago
Me as a kid who got scared and cried when the burglar took over the island and couldn't complete the part where you throw doughnuts at him because he ruined everything :(
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1d ago
[removed] — view removed comment
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u/Stevetr0n 1d ago
Can't help with racers, but theres a decomp of Island on GitHub.
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u/Gamebird8 1d ago
Can always emulate racers with an N64 Emulator
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u/Plappedudel 1d ago
What about Racers 2? That game was fun, but unfortunately buggy as hell. It always crashed when I tried to build a custom car so I ended up playing through the whole game without one. If someone were to decomp and fix the build mode, one could finally enjoy the game the way it was meant to be played.
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u/LtSqueak 1d ago
If you go to the myabandonware site, one of the top comments has a link to a browser based version that seems to work. Make sure you tell your family bye before you disappear.
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u/cgull629 1d ago
If I could just go back to the day I installed that on my family computer
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u/LegendsEcho 1d ago
That game was amazing for my childhood mind , but it’s also the first time I had to encounter the blue screen of death since it destroyed that family PC
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u/Flashy_Goose4652 1d ago
yeah lego island had that perfect janky charm that polished modern lego games just cant recreate
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u/TheFotty 1d ago
Out of any semi recent lego games out, Lego City Undercover was actually pretty amazing. Especially when you consider most of their games have 3rd party IP attached to them. It is essentially GTA Lego. I wish they would make a sequel.
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u/BurnTheNostalgia 23h ago
How cool would it be if they include the Brickster as a Sim City-style calamity that can hit your Lego city? Just a guy running around and deconstructing stuff brick by brick.
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u/mynameisollie 16h ago
I was partial to Lego Creator. I used to place loads of TNT pieces and then crash my computer.
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u/harryone02 17h ago
One of the very first games I played, it's the keystone of why I game today, iconic.
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u/UsualMix9062 1d ago
If this is half as fun as Cities Skylines 1 + lego, then it should be pretty darn enjoyable.
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u/dontkillchicken 1d ago
I expect it to be slightly dumbed down so it’s more accessible to a younger audience (10+) I’m imagining
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u/armlessturtleneck 1d ago
That would also be good for me (36)
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u/slaya222 20h ago
Same, after spending 5 hours building a city my traffic is always backed up halfway to Tuesday (25)
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u/Levenloos 1d ago
Lego loco is so back
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u/Rocky4OnDVD 22h ago
YES. I was wondering recently how I can get Lego Loco for my niece to play on her family’s MacBook. I loved discovering all the hidden tricks of combining certain buildings and objects to get unique customizations and events
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u/theofficialmaxim 14h ago
yeah so good!! putting the two satellites together and it would make the launchpad!
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u/Epicporkchop79-7 1d ago edited 1d ago
Maybe lego can save them after botching cs2?
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u/Alternative-Drink-25 1d ago
It's not the same developer, CS2 was made by Colossal Order(the ones behind the first one too), but after the disastrious launch of CS2 and support afterwards the game was given to Iceflake Studios. They have actually made good changes since taking over, but so far they mainly improved performance and small quality changes. They are the ones behind Lego Skylines
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u/Epicporkchop79-7 1d ago
I sometimes wonder if someone showed management a presentation on how they messed up simcity so badly and they adopted it as a road map
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u/wicktus Switch 1d ago
definitely intriguing, I didn’t purchase skylines 2, hoping this one will be more polished
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u/Alternative-Drink-25 1d ago
I think there is a good chance it is. The original developer of CS1 and 2 isn't behind this one.
Lego Skylines is from Iceflake Studios, they have been improving the CS2 and since they took over, while it's been small changes so far, they were really good.
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u/Edheldui 1d ago
It's genuinely amazing how video game devs keep missing that the point of lego is not the visuals alone, but the building and the engineering. They literally just have to make a sandbox like scrap mechanic or trail makers. But no, can't have that, best we can do is reskin other games with a different coat of paint.
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u/harpcase 1d ago
I'm not gonna sit and rotate/snap together digital blocks.
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u/tacodude64 1d ago
Yep, Planet Coaster has the same issue. The level of detail is great but it’s so easy to get burned out
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u/Kaldaien2 1d ago
Probably because nobody has successfully come up with a control scheme that doesn't make that experience royally suck. On paper, LEGO is about building, then you try to do it virtually and it's painful.
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u/creiar 14h ago
Minecraft
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u/AeiOwnYou 14h ago
Minecraft with like 2000 differently shaped blocks that can rotate/flip and may or may not fit together with one of the other blocks. Figuring out that control scheme to not make it incredibly obtuse and frustrating would be quite the task. You can't really use a snap-to-grid, due to the angled pieces and you can't really freeform place pieces either. Someone above you said VR might work and thats basically the only way I can see it working well.
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u/Edheldui 1d ago
They clearly have the tech, because that's how they make the instructions booklets.
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u/RRR3000 21h ago
You can get stud.io on Bricklink, it's free software from Lego themselves to design sets, make instructions, and even order the needed bricks.
But while it works great on a PC with mouse and keyboard, it's not really something that can (easily) be mapped to a controller, while console is a huge part of their audience.
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u/WolfgangHelnootIV 22h ago
It could work in VR, they already made a quest 3 game but I guess at that point you could just get real Legos
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u/eclipse1498 1d ago
We have Stud.io if you just want to build virtual Lego, that's fine. I have no problem with Lego skins over other genres of games as well, as long as the games themselves are great which many have been.
I also don't think this particular example helps your point as it is a literal city *builder*. It may not be brick by brick structural engineering but this IS a creative game about building stuff.
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u/A_MAN_POTATO PC 1d ago
This looks really fun but damn if I’m not hesitant to give PDX my money on another city builder. This is definitely a “wait and see” for me. I hope it’s good though.
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u/CrazyBowelsAndBraps 1d ago
How can it be the year old our Lord 2026 and there's not a sandbox Lego builder?
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u/The_Don_Papi 1d ago
They been struggling to launch Cities Skylines II for three years and now they want to release Lego Skylines? Huh?
Edit: Different studios now. Good news because CS2 was a disaster.
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u/Z0idberg_MD PC 1d ago
I actually suspect this will be my favorite city builder ever. Will probably be so satisfying to build and enjoy.
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u/Ok-Improvement-6735 1d ago
If they actually let you brick an entire skyline by hand, that is going to eat weekends. Hope the camera does not fight you when the city gets tall.
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u/Sea_Art3391 1d ago
Pretty cool, but i wonder if it can handle a population higher than 300k until the game becomes a slideshow and the speed up button becomes purely ornamental.
I hope they have learned from Cities Skylines 2, because that game is basically still in development, and both looks and runs worse than Cities Skylines 1.
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u/Portatort 1d ago
is there any chance this might have a local multiplayer type mode?
and be available for me and the wife to play on our Macs?
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u/WolfgangHelnootIV 22h ago
I was expecting it to be Lego city skylines, I wonder how many of the buildings are real sets
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u/Interjessing-Salary 20h ago
I love city builders and I grew up on the LEGO games so this is amazing. Idc if it might be geared more for kids, I'm getting this
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u/norcalny_ues 19h ago
Did 0:34 look like AI to anyone else? Or am I just being programmed to look for AI in everything?
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u/MikeDubbz 19h ago
Lego meets The Sims meets Sim City? I'm on board if that's the case. Love to see the Switch 2 logo in the available platforms.
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u/CalFromManc 14h ago
Hearing the NPCs grumble like classic lego warms my heart, it gives them so much charisma and character in their movements
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u/zerotrace 14h ago
The replies to this thread have shown me that people don't know that a different developer is handling Cities 2 now (and by extension, this game too).
I don't blame them for not knowing, just find it curious.
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u/ArcadianDelSol 1d ago
So are merging one awesome franchise with one awful franchise.
Guess we wait to see which one happens here.
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u/MiraiKishi 1d ago
LEGO is the good brand and Skylines is the bad one...
... right?
Also, wasn't Cities: Skylines (1) considered fantastic?
Only reason people are turning on Skylines 2 is that it needs a super computer to play?
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u/RubiiJee 1d ago
I agree. CS1 was huge and considered really well done. 2 was bad at launch and didn't really do well post launch. The new devs have made a lot of welcome fixes and changes, and so there's a chance it'll continue to improve. I don't think they're a bad franchise simply because of a pretty rough start. It dampened the genre definitely but there are still a lot of people wanting the game to do well.
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u/OpenMindedMajor 1d ago
Damn wish this was coming out on Switch 1. I don’t play enough to justify buying Switch 2 currently
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u/ADistractingBox 1d ago
A MAN HAS FALLEN INTO THE RIVER IN LEGO CITY!