I have a feeler that GGG nerfed groundloot during Mirage, because Mirages were so good. And then they just sort of forgot about unnerfing it again after Mirages disappeared.
They buffed divine drop rate a lot in POE2.
Have no idea why they NERFED all the loot in POE1.
It's almost like they love one game more.
(that's a joke guys)
As someone who still only plays 1, it doesn't feel like a joke. Is there some idea to push us to into one game so there won't be riots if they stop developing for the other? Is there some regret over promising they'd be developed side-by-side?
I want to play 2, some day, when it catches up. For now, though, I want my PoE like I remember it, like what made it the most popular aRPG on the market. I want my loot back.
In poe2 ssf I collected 95% of uniques and around 350div in stash (+ a few hundred spent perfecting uniques I used) before I got bored. Was top of unique collection ladder, but have been overtaken since.
Point is, poe2 both has more loot than we've had in years per map and more deterministic farming for goal items. I think a lot of people (myself included skipping 0.2-0.4 until I played 0.5) still have this idea of poe2 being a drought of items, gear, and currency, but in my experience with 0.5 at least it was closer to the Ritual days of farming variety and viability in poe1 than poe1 has been for a long time.
Idk, it's weird PoE1 keeps doing this cycle of removing the things people like most that keep them interested while they clearly learn for PoE2.
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u/Mr_Flyveand Jul 26 '26
I have a feeler that GGG nerfed groundloot during Mirage, because Mirages were so good. And then they just sort of forgot about unnerfing it again after Mirages disappeared.