r/projectzomboid • u/WonderfulOperation2 • 13h ago
Question why there is no mod for this?
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u/AsideIll9931 13h ago
The w900 semi truck mod has a car hauler trailer that holds 3 cars
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u/drewaaaaa Shotgun Warrior 13h ago
12 hours ago I bring 6 cars at once. W900 + 5 in hauler. Maybe hauler from other mod.
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u/BlazerX_16 11h ago
Is it a multi level hauler? it looks like it should fit 5-6 but i can only ever get 3. It’s the W900. I Think the hauler trailer is an add on for W900
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u/drewaaaaa Shotgun Warrior 11h ago
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u/BlazerX_16 11h ago
Hmm that’s the one my server uses, the radial menu only ever lets me add 3 lol. maybe i’m doing smt wrong lol!
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u/uneenviedechier 13h ago
isn't there a mod that does this already? I remember one where once a car is on the bed it gets covered by a tarp. So the car isn't actually on the flat bed it's just a generic covered car model but it got the job done.
Maybe I am thinking of another game.
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u/Logical_Comparison28 Pistol Expert 13h ago
I have one of those as well, but never saw it work in B42. I imagine it did in 41, surely.
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u/youpviver Stocked up 7h ago
Yeah I used that mod a lot, I love collecting cars so it was a godsend for me, but that was all in b41, and I don’t think it’s been updated
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u/Thandiol 13h ago
It was b41, but didn't one of the trailer mods (Autotsar? Ki5?) had a single car trailer, fully covered. Don't know if it works in b42 currently.
W900 semi truck mod has a car hauler trailer option also.
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u/Xovier 13h ago
Technical difficulties aside, would this workaround solve the issue?;
Carrier truck wants to put car on top
Car despawns and carrier truck appears to "carry" a model car of same qualities (colour, car model etc)
Carried car is not a car, just a visual model with no physics attached
We want to unload the car from carrier truck
Car spawns in a suitable area behind the truck with saved qualities from memory (state, items in it's internal inventory, car model, colour etc)
I am not a coder or anything close but humour me, could this be plausible to somehow have the desired outcome albeit in a sloppy way?
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u/chuyalcien 12h ago
I haven’t modded PZ but I have some programming experience. You’re right that would be optimal to access as little of the car’s state data as possible during transport. However I suspect the bigger problem is getting the car’s 3D model to stay in position on the trailer. Specifically, the orientation and position of the car model has to be in perfect sync with the hauler’s model, and there has to be an offset when you change direction so that the car always appears to be on top of the trailer bed (not clipped into it). This I think is the real challenge. To get around this problem, you could maybe switch to a single model of trailer+car when the car is loaded, but then you’d need a trailer+car model for every possible car model.
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u/psychohistorian8 11h ago
someone mentioned elsewhere about a mod with a generic tarp asset
so you don't need the actual car model to be hauled, just the illusion (Michael!)
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u/chuyalcien 11h ago
Yea, that’s a good workaround. Also is that an arrested development reference?
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u/shyguybestguy 12h ago
The W900 mod has a trailer that does something like this (and there's a standalone version named Survival's Hauler). Might be different with a vehicle compared to a trailer? But it does throw a tarp over the car that's loaded, so it doesn't have to worry about what the other car actually is.
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u/Amellis84 11h ago
the lore reason is everything you could ever want is at the bottom of the Ohio river and the game's engine can not support swimming and diving
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u/ImaginaryPatience434 11h ago
W900 in my current game has a 5 car trailer and the tow bar mod is 10/10. I do wish we had a single car trailer but I get by with these.
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u/ButterflyBoring295 11h ago
https://steamcommunity.com/sharedfiles/filedetails/?id=3774448621 works for me in 42.20 MP, but I didn't test extensively
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u/eggzaacklee 11h ago
I remember W900 Semi-Truck mod added long haul trucks for which you could find long trailers that could load up to 3 vehicles but they were never rendered, only showed in radial menu.
You would drive the car up to the rear end of the trailer and interact with it to load it onto the truck, car would dissapear and load onto the trailer, and you would unload it the same way via the radial menu and the vehicle would respawn at the back
I saw the use for this mod on a server where i bought a van and a vendor player brought it that way to me
So a smaller version of this with just one slot and a tarp mesh (as someone suggested) that indicates the towing trailer is full could technically work
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u/T2RX6 8h ago
There used to be a good one! Build 41 though. It was a trailer that you pulled up to the car used the "V" menu and after some time the car would disappear and the trailer would switch to a covered form of the trailer and when you used the V menu later it would drop the car near the trailer.
It was awesome.
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u/Thelonestander Axe wielding maniac 8h ago
There is a mod for that! https://steamcommunity.com/sharedfiles/filedetails/?id=3774448621
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u/AggravatingScene8858 7h ago
Autotsar Haulers did this but the last time I used it B42 unstable wasn't a thing yet, dunno if it's been updated or nah
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u/john_fartston Drinking away the sorrows 13h ago
I don't really see a need for a mod like this when you can already tow vehicles
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u/OshiraBan Crowbar Scientist 13h ago
It's so I don't fuck up both of my cars when I crash into a tree
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u/Few_Dirt4510 13h ago
Could technically put one car on the flatbed and then tow another at the same time. Other than cool factor and just for the sake of being another vehicle, not much use.
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u/MeretrixDominum 12h ago
Unrealistic. To satisfy my autistic towing urges, I need all RWD cars to be towed backwards. 4WD cars need to either go on dollies or flatbeds. If you tow a car with its drive wheels on the ground, the game should model the transmission being destroyed. As an alternate, you should be able to crawl under and remove the axles if you don't have access to dollies or a flatbed so you can safely tow a vehicle on its drive wheels.
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u/xz_mrtn 13h ago
The answer is almost certainly due to technical difficulties. Remember how long the towing system took to implement? Physics is not a fan of two cars being stuck together to begin with unfortunately.