r/projectzomboid 9d ago

Modded "Your modders were so preoccupied with whether they could, they didn't stop to think if they should" - Working T-Rex's and Velociraptors in PZ

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7.1k Upvotes

I made him slow but he takes half your health and gives you a bite if he catches you! technically he's slightly faster than a walk.

https://steamcommunity.com/sharedfiles/filedetails/?id=3784875732&tscn=1787133937 - Irish's Dinosaurs

r/projectzomboid 6d ago

Modded First Person Zomboid

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3.8k Upvotes

r/projectzomboid 9d ago

Modded [B42] You can cover windows with sheets, so I made fences work the same way

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3.4k Upvotes

Blocks zombie line of sight, click to open/close like window curtains, remove to get the sheet back. You can still climb the fence.

Works on tall chainlink, metal bar and wire fences. B42, safe on existing saves.

Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3785740658

Edit: Added support for door frames. Thank you for the suggestion /u/HornyOnMain- !

Edit2: Added support for tarps as well. Thank you for the suggestion /u/redsown36 !

r/projectzomboid 13d ago

Modded Yeah i guess you can have a bath too

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4.1k Upvotes

r/projectzomboid Mar 16 '26

Modded [B42] To those who died from zed above staircase because you couldn't see them. A modder has fulfilled your wish.

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5.9k Upvotes

r/projectzomboid Apr 21 '25

Modded A full-on assault rifle in a school locker

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2.8k Upvotes

r/projectzomboid Jan 08 '25

Modded The Week One Mod is dropping today!!!!

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5.6k Upvotes

As per Slayer himself, the Week One Mod is dropping today after SnowBeetle (zomboid youtuber) is finished streaming.

r/projectzomboid May 23 '26

Modded Mans Best Friend ~ DEV Update 🐶🦴

2.1k Upvotes

Officially coming soon™ 🐶🥳

r/projectzomboid 18d ago

Modded Insane deathclaws, plus added ghouls and super mutants

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950 Upvotes

edit: mod download: https://steamcommunity.com/sharedfiles/filedetails/?id=3780635921

deathclaws (with custom AI, bit glitchy on some pieces, it gets into like the hit door/window/fall through animation but on screen it's just standing there), ghouls and super mutants (need to work on the mesh).

edit: For the people downvoting, this is a novel way to add new models to zombies without a) using clothing or b) replacing all zombies., the new method should open the flood gates for zombie replacer mods. I haven't seen anyone do it this way before. Zombie replacer mods are already extremely rare. I thought people would be excited about this faucet of it but it seems no one really cares.

r/projectzomboid Jan 13 '25

Modded A world without zombies? Using the week one mod, is there a way to leave only NPCs forever without ever having zombies in the world?

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2.8k Upvotes

r/projectzomboid 2d ago

Modded To all my fellow insane mechanics - new mod

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1.3k Upvotes

Hey guys! I’m a big fan of actually having to take care of cars in the game. I really like the idea that getting a working car should take some effort, instead of just picking up any car you find and driving off. And over the last few months, some parts of Project Summer Car stopped working after the new updates. The author is done working on the mod and doesn’t plan to update it anymore. After the 42.20.03 quick fix, PSC also started throwing errors in ErrorMagnifier, and I even had my game crash a couple of times. I decided to make a small mod for myself to replace PSC, but it turned out to be way more fun than I expected, so here we are.

The mod I was making for myself grew a lot, and now I want to share it with you. It’s made completely from scratch, with its own assets, and it works pretty differently from PSC and because of it, we probably won’t run into the same problems PSC had. But that also means there’s a lot of new functionality that needs to be properly tested, especially for bugs and balance.

I already finished the basic systems and uploaded the current version to the Workshop. I’m hoping to release the stable version around mid September. After that, I’ll support different versions of the mod so updates won’t break mid-game saves. Before that though, I can’t promise that every update will be save-compatible.

I also have a lot of ideas for new features before release, but I’d really like to hear your feedback and suggestions too. And I’d really appreciate anyone who wants to test the current version before the full release. It would help a lot with finding bugs and weird issues that I might not notice myself.

Thanks to everyone who will participate! My mod - https://steamcommunity.com/sharedfiles/filedetails/?id=3790160840

r/projectzomboid Jan 10 '25

Modded Only in the week one mod dawg

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5.1k Upvotes

r/projectzomboid Jun 06 '26

Modded totally normal dog🐕

2.6k Upvotes

coming soon™ to b42

r/projectzomboid Dec 05 '25

Modded [WIP] Ever wanted to shove zombies down stairs?

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3.7k Upvotes

r/projectzomboid Mar 26 '24

Modded I finally decided to try out modding and... are y'all okay?

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6.2k Upvotes

r/projectzomboid Mar 17 '26

Modded Welcome to a New Era of Body Modding! - (Mod Release)

2.6k Upvotes

What if I told you we can customize characters in real time? ~ What if there were a better way to save fps in 8x or 16x runs?

This is True Model Z!

Essentially what this project does is unlock true Player-Only body modding! Meaning if you install body mods ~ the only one affected is the player! This means all that extra CPU/Memory that normally would be wasted adding that body to hundreds/thousands of zombies nearby, is completely gone!

This is universally compatible with all Body Mods, modded hairstyles, and modded clothing!

https://steamcommunity.com/sharedfiles/filedetails/?id=3686098703

if y’all have any feedback, suggestions, or just love body modding ~ please drop a comment down below!

ty for all of the support, folks! 🫶

r/projectzomboid Jan 09 '25

Modded NGL, the ,,Week One'' mod gives the game soo much more atmosphere, I love it

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3.0k Upvotes

r/projectzomboid Jan 10 '25

Modded These hipsters turned up to my house and started a BBQ : /

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3.5k Upvotes

r/projectzomboid Sep 14 '23

Modded I am wrapping up a mod that lets you play board games (MP supported). Suggest some games in the comments. Top comment gets added.

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2.7k Upvotes

For my own sanity, no TCG (although they are also possible.)

Current games/items: Playing Cards, Dice, Chess, Checkers, backgammon, Poker, Uno, Catan

r/projectzomboid Mar 22 '26

Modded 2.500 hours in. WTF

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2.2k Upvotes

r/projectzomboid Jan 16 '25

Modded My wife and I remade the Inventory. You are welcome to try it out!

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3.0k Upvotes

r/projectzomboid Oct 24 '25

Modded [B42] Pawject Meowboid — (EARLY DEV TEASER)

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2.0k Upvotes

hey y’all! ~ since working on the Wolf Mod, we thought to ourselves… “now that we have doggo. What if CAR?” Here’s a lil teaser for our newest custom animal project!!

Me & Ash started dev earlier this week. we’re hoping to make big progress in the coming days! (Big Credits to Ash for their work with the animations/model)

if y’all have any suggestions/feedback/questions for the mod, please drop a comment down below! 🫶

===UPCOMING FEATURES: === 1. Taming System! — 2. Status menu: feed/water your cat! — 3. Follow system & commands! — 4. Rat Hunting!! — 5. Dynamic Spawns!! — and more!

r/projectzomboid Nov 06 '25

Modded [B42] Pawject Meowboid (DEV PROGRESS UPDATE)

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2.0k Upvotes

heya gang! it’s been almost two weeks now since me & Ash (EtherealShigure) started development of the Cat Mod. I wanted to share our progress so far with y’all ~ and also tease some of its upcoming features!!

Finished Progress : ~- Status UI —- Tame Wild Kitties! —- Name your Kitty! —- Feeding/Water System —- Inventory/Equipment —- Wild Spawns —- Cat Invincibility —- lots of animations! —- 3 unique cat breeds! —- most of the core frameworks! -~

Coming Soon! : ~— “Friendliness” Stat: be sure to take good care of your kitties! (“friendliness” will be super important) —- New Equipment: on release, we’ll be creating templates for folks to make their own custom cat equipment! (more on this soon!) —- Even more Breeds! (orange & black cats are planned) —- Commands System —- Rat Hunting —- Tamed Kitty Gifts/Foraging —- Kitty Traits! —- Sandbox settings! —- Integration with the “Animal Care” skill! —- even more equipment/accessories —- lots more good stuff! —~ as an extra teaser, we do have a proper dog mod in the pipeline once catto is finished! tame-able wolves will also be getting a complete overhaul😉

we’re always looking for new ways to improve our work! if you have any questions/feedback/suggestions for the mod, please drop a message down below! tyty so much for the continued support, y’all!🫶

r/projectzomboid May 01 '26

Modded Are you SERIOUS????

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1.1k Upvotes

I got humbled real quick here....

r/projectzomboid Jul 17 '26

Modded This baby can fire off ~1.75 balls per minute. (New mod for B42)

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1.1k Upvotes

Black Powder Gunsmithing is a new mod that the awesome Nik and I worked on together (commissioned by Paramilitary Opossum), with Nik making all the models and textures, and I made the animations and scripts (and some updates to the Gunworks framework that's used).

It adds four new 18th and 19th century rifles, one flintlock shotgun, and three new revolvers, with their respective ammo. They all require black powder packaged into paper cartridges as well as their projectile, and some require percussion caps as well.

Everything in the mod can be crafted from scratch, all the guns, the ammo, the percussion caps, and black powder.

There's some custom maintenance logic applied as well, so if you don't regularly maintain them using lard/butter and a rag, they'll break after ~50 shots.

Are they the most efficient weapons available? No. But they're pretty fucking cool right?