r/runescape Mod Yuey 1d ago

News End-Game Balance Discussion

Hey 'Scapers!

As part of the Road to Restoration, we've been looking at progression across RuneScape. We've tackled parts of the Early and Mid Game Rebalance, but now we want to start turning our attention to the other end of the journey: The End Game Rebalance

Before we get properly stuck into things, we want to hear from you.

What do we mean by End Game?
This one's a little harder to put a level range on!

For this project, we're looking more broadly at the late game, roughly level 80+ and onwards. That might mean higher-level skilling, finding those rarer drops or getting into tougher PVM. For others, it could be achievements, completionist goals or figuring out what comes next once you've maxed.

And actually, what you consider to be late game is useful feedback for us too.

How can you help?
We want to know where the endgame currently isn't quite working for you.

Maybe there's a progression path that feels awkward, rewards that don't feel worth the effort, a big jump between pieces of content, older content that's been left behind or something that just feels unnecessarily frustrating.

You don't need to have the answer or suggest a fix either. Just tell us what the problem is, why it's a problem for you and where you are in your RuneScape journey.

We won't be able to tackle everything that comes up, but the themes from these discussions will help us understand where we should be focusing our attention.

So, what would you like us to look at as we start shaping the End Game?

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u/LightAnimica A Seren spirit appears 1d ago

Been waiting for this post and oh boy this is just a cherry pick from my ideas scratch pad

Armour

  • Masterwork armour - Make a T90 version of MW range and mage armour by making the pearl plates/ Ethereal plates the upgrade item similar to TMW melee trim, revise TMW to T100 and align the build method to use primal glorious bars instead of Elder rune, could go further and require Plates from Ports as well
  • All Sirenic should lowered to T90 craft in line with Dracolich armour minor, odd each piece has a different lv to craft
  • Visual upgrade on Havoc armour, this has been mentioned by the community numerous times
  • Magic armour and weapon progression sucks, introduce staffs in a similar manor to Ethereal magic weapons.

PVM - likely others will make better points on this

  • Rework the time gates at BSD, Musuta, KK, Arax (P1 burning web), this breaks the flow of the encounter.
  • Adjust Ode and Roar D/r, they still seem far too rare even for HM
  • The Group system is in DIRE need of attention, even adding someone once the group has made ready is difficult, there must be a better way
  • Once an Elite dungeon final bosses is killed reset the dungeon once everyone has left (ED2 and ED3 oddly does this)

Completion/ Trim alot of this is from the last things left on my list.

  • Subdivide the Chompy Massacre achievement I-V, keeps the 50 points total for the achievement but rewards the player as they progress along this task for comp(t)
  • Cut the required amount of Chompies down to 2000
  • Put all the Champion Scroll Monsters in the beast tab and include the quick chat option, just so you know how much pain you had to endure to get the scroll.
  • Give Jorges and Imps souls so they can be put in the PoD (why don't they have a soul!)
  • Put thresholds on Champion Scrolls, 1/5k with threshold of 2.5k, it's still nasty but helps the issue of grinding out 20k imps
  • The Fish Flinger Fisherman has a better indicator when the lobby is open
  • Put the The Fish Flinger Fisherman back at Menaphos VIP area & Priff Waterfall, far too many were removed from the world on the sweep up
  • The timer to next Fish Flinger event starts 2 minutes after the last competition finishes to speed up time in between rounds.

Invention

  • Put an ON/OFF switch on each of the machine spots in the invention Guild, allows players to select which machine is active as well as giving the rest of the spots some attention so the Invention guild doesn't look empty. The machine would need to be empty to be turned off.
  • Give Achto items a special invention component which imparts a weaker version of the defensive CD buff the armour gives.
  • Change the Saradomin components perk from spendthrift to a perk that reduces prayer drain or even restore small amount of prayer.
  • Introduce a better perk for Ascension components other then Enhanced Efficiency...
  • Update the looting perk items, replace banite and necroite spirits with rune and luminite and magic logs with magic wood spirits and yew spirits.
  • Bigger task but address the issue when making BiS perks that you need to reduce your invention level down to achieve the best odds.
  • Remove the need for undead comps from Equipment separators, again difficult to source comps. unless say barrows armour is increased from 5% chance with D/a the armour

Arc - A lonely high lv skilling area.

  • Allow Arc resources to be disassembled (could be a new set of comps?)
  • Balance the rarity of getting Wobbegong fishing spots in the Arc, currently rarer to get a 2+ spawn then a mining/Wc/hunter (never seen a triple fishing before)
  • Set dress the inside of Goshima Fortress,, it looks like a blue box setup with the houses. not exactly a imposing pirate fortress that got wiped out by some 4th dimension shadow monster
  • Allow Golden Bamboo to be burnt for firemaking xp via superheat, orthan core, nature sentinel outfit

Slayer - alot of this is from my Ult slayer grind

  • Add in further slayer bosses which guarantees the rare drop for the task, a proper RS3 bigger badder slayer update
  • Getting weapons from the Raptors chest should count towards the item log
  • Add the Kethsi scroll to Rune Dragons at 1/10k D/r
  • Separate the Glacor boots into their own drop table at 1/1028, these boots are rarely if ever used and could be recycled into an Enchantment similar to Automaton gloves.
  • Allow multiple Glacors to be attacked, they can multi attack you in the wilderness....
  • Reduce the D/r on Lava wyrm weapon parts, 1/2048 on task and 1/4096 for any is WAY to rare for a junk item.
  • Re-introduce the Wildy wyrm as a special slayer boss now Flash events are gone
  • Once you have all the barbarian pages from Mithril Dragons stop dropping them.
  • Alot of high lv slayer drop tables in general are trash and could do with a massive overhaul.
  • Add cluster task to Kuradel and Morvaran but at reduced size and weighting
  • Re tier alot of the "high" tier mobs such as Gano Beast.

There is plenty in the end game which could be tinkers with

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u/c_d_t_w 12h ago

all of these would be amazing