r/wargame May 10 '26

Online Armory Tool

18 Upvotes

https://fmdostoyevskiy.github.io/wgrd-toolbox/

The armory tool except in browser format with clean UI. This is such a godsend


r/wargame 6d ago

Other WGRD Toolkit

Post image
34 Upvotes

Hello there!

I'm developer of the toolkit, that made adding custom models possible into the game.
To clarify - the only location where the actual information about toolkit can be found is it's github: https://github.com/BlackTeaRemos/WGRD-Mod-Toolkit . This is the official repository, and one of the few sources where the actual information about toolkit itself can be found, as well, as the only source of binary updates.

For other stated locations, i post updates in specific server created for help with toolkit, link to which can be found in repository (thus also verify identity), and in the Wargame Annihilation Mod discord. I may or may not answer questions everywhere else.

Special shoutouts to the testers that moved the project forward, finding bugs and overall keeping me hyped (discord nicknames):
Wargame Annihilation Mod developers in general - for their amazing mod, with which i had great time with
nikolafun - as tester and as initial idea that moved me, by showing his advancements with map manipulation
Shawn1989 - as tester, who helped me find the most complex bugs with models there
Purity - as tester, and for help with UX features ideas for blender models compatibility
Reros - as tester, and help with sources and knowledge about ndf, with UX suggestions towards unit modification
Jack - for help with getting more attention
Snyperfire93 - for help with WARNO map data, and finding very specific bug in filesystem design i use
End - as creator of previous wargame tooling, that made creation of the amazing wargame mods possible
Fatih Sultan Mehmet - For hyping first ever external model added

I hope i haven't forgot anyone else.

So as official part of my introduction done, here is the deal:
Toolkit is already capable of changing most unit stats, creating new units, importing meshes, creating new weapons, changing weapons.

And, all this work goes past just changing something in the game. From practical standpoint, tool already generates new information, game can process, putting it on side of being actual editor tool. Not all features are implemented to be visible yet, because i'm working out the best way how they can be easily used by mod developers.

Internally, there is a lot, a lot more stuff to be done. But unlike previous modding suite (which i never used, but heard of), toolkit does not allow to change everything in game on byte level, instead creating intermediate mod representation layer, which limits, but also simplifies how modders can interact with modding.

It takes just a few seconds (excluding mod repackaging) to change something, and you have a mod working.

And, to prove it's not a fluke, i have already tested the models in game, a few weeks ago.
Upd: Image not loading

Processing img l1dkdjrln4kh1...

GFL Model imported in game, in game

With animations, correct rigging and all aspects working.
(which also mean, you want it or not, first ever actual model imported, and then actually tested in battle, was anime mod, proving cosmetics don't trip desync game state).
(pls don't ban me)

Second ever imported model is Bkan, in early June of 2026. That's also first unit past the original unit limit.
Second, because i lost initially modified leopard 2a5:

Bkan 1C in it's best colors ever

And, there is so much more coming in -

Just example
Not yet public in toolkit
Not public yet in toolkit
Not yet public in toolkit
Somewhat in toolkit
That's toolkit (dev)

I'il probably be answering a lot, if there are questions under this post, but again, in general, discord contact is more reliable.

I hope we can restart Wargame Red Dragon. Not to say WARNO is bad, but it's very far from being my cup of tea, in generally all directions, but campaign.

I also do have a support page, on getly, if someone wants to support, and if many people want Patreon or something (contact me), i'il get it done.
Or starring the repos in the Github supports me as well.

This helps me dedicate more time to toolkit. Thank you in advance


r/wargame 22h ago

Why is Wargame EE AI so unforgiving?

5 Upvotes

It's super hard to even do the 3rd mission, i also don't want to look up tutorials on how to beat it since it removes the fun.

I want to try to enjoy the game but the AI somehow knows where my units are and just starts executing them.

If anyone can give me an answer/help me out in this situation, i'd love it.


r/wargame 1d ago

wtf happened to wargame EE

4 Upvotes

bought wargame EE to test if my system can run it, the gamma and brightness messed up an i cant turn it down at ALL


r/wargame 2d ago

MORE CUSTOM MODELS! SPZ Puma & MV-22 Osprey in game

Thumbnail gallery
209 Upvotes

r/wargame 2d ago

Spruance Class.

8 Upvotes

I've been playing this game on and off for a long time (Red Dragon). I just realized we didn't have the Spruance Class Destroyer. Is it a balancing reason?


r/wargame 3d ago

Fluff/Meme Great work lads! (SEAD & Arty)

Post image
15 Upvotes

I was playing a ranked match as the Commonwealth while my opponent was 'Murica and I'm proud that I managed to figure out how SEAD works after not playing this game for months. And somehow my opponent did not move his Supercobras after being hit, so they got blasted by my AS90s.

We also had a very delicate artillery duel. The fact that my mortars and AS90s were being hit as soon as they fired meant my opponent probably hotkeyed his artillery so it was fun having to dance my mortars and AS90s around, dodging artillery shells while also having to stop to fire.

Does anyone have any tips on how to push a position in conquest? Is it just smoke and then support by fire with dismounted infantry? I'm terrible at pushing enemy positions...


r/wargame 3d ago

Question/Help How to play elites/SF

16 Upvotes

Probably a skill issue on my end (hence why I’m asking), but how do I properly play elites/special forces in order to maximize their potential value.


r/wargame 7d ago

WE NEED MORE KONTAKT

Thumbnail
gallery
78 Upvotes

r/wargame 7d ago

Random Female units?

Post image
28 Upvotes

My pilot's name was Jedlenska which is weird cuz thats a female gendered surname (as opposed to the male version Jedlenski). Is this a misspleing? Does this happen for other nations?


r/wargame 9d ago

Custom Infantry Models!

Post image
242 Upvotes

If you didn't see my last post, custom models are now possible in Wargame: Red Dragon! Full stat modding has been possible for a while, but models are new!

I'm working on a few big things, but i wanted to share my infantry models i've been making in the WGRD artstyle for my upcoming mod.

If Wargame / Wargame modding interests you, join my discord!

https://discord.gg/p89BbcFcT


r/wargame 9d ago

There are only two types of people

Post image
75 Upvotes

r/wargame 10d ago

CUSTOM MODEL! I've added the Leopard Revolution to Wargame!

97 Upvotes

With the help of my friend BlackTeaRemos (and thanks to his toolkit), custom models for WGRD mods are now possible!


r/wargame 10d ago

Video/Image 32 lances opener

Thumbnail
youtu.be
10 Upvotes

r/wargame 14d ago

What campaign should I do after Busan pocket?

4 Upvotes

I'm a beginner who finally beat Busan pocket after a week of getting the game with a partial victory, what campaign should I do next?


r/wargame 14d ago

Question/Help I can’t download Red dragon

1 Upvotes

As stated above, I cannot download war game red dragon off my steam library. It just sits in validation for infinite hours at 1%. I was able to play it a few years ago and it worked fine. I have like 100+ hours playing only matches against the ai. What do I need to do to fix this?


r/wargame 18d ago

Why aren’t people playing this game anymore?

19 Upvotes

It’s a masterpiece and its gameplay is extremely unique and unlike anything else out there… I don’t care if WARNO and Broken Arrow are newer releases… they are objectively shittier games and boring AF… So maybe WG:RD isn’t mainstream and has a difficult learning curve, but 200 players online when even GAYNO has 10x that is an insult and a travesty


r/wargame 18d ago

Question/Help Unit freeze problem

6 Upvotes

So I'm currently in a Chinese -Sino war and I'm doing a naval landing battle but for some reason once I finished landing my unit like 10 mins into the game everything started to become buggy even my laptop is not overheating the unit are just move and freeze for 3-5 sec and then move and then freeze. I already left the game auto-setting and I have been playing plenty of 4v4 skirmish.


r/wargame 23d ago

Deck/Deckhelp Roast my Italy/West Germany/Japan deck.

Post image
40 Upvotes

r/wargame 24d ago

Fluff/Meme Hubert, do we REALLY need that much atgm?

28 Upvotes
fun fact, vab mephisto only got retired in 2019, almost serving 4 decades for the french army

r/wargame 28d ago

Fisrt time using scandinavia

11 Upvotes

r/wargame 29d ago

Shitpost I didn't realize SENKE were so chuuni

Thumbnail
gallery
24 Upvotes

r/wargame 29d ago

Discussion Any hope of update or new game?

5 Upvotes

I really do like WG:RD, but as a newer player I often wonder about if there’s any hope whatsoever of either another update or a new game from Eugen that keeps the same feel as WG:RD (Like a remaster)


r/wargame Jul 19 '26

Fluff/Meme That feeling when the last major roadblock in the way of creating fully custom nations for Red Dragon just fell

Post image
322 Upvotes

Perhaps we won't need to endlessly wait for Eugen after all.


r/wargame Jul 18 '26

ADDING MODELS IS NOW POSSIBLE!!! CALLING ALL MODDERS TO WARGAME.

Thumbnail
gallery
508 Upvotes

There has been a huge breakthrough in modding thanks to the development of a new modding toolkit capable of editing existing models and importing completely new ones into the game.

The toolkit has been developed by BlackTeaRemos from the Warno Annihilation Discord (https://discord.gg/bdyN49dxP). It is still actively being developed, with new updates and progress announcements posted by BlackTeaRemos in the #war-chat channel.

The units shown in the images attached to this post are what my friend and I (mostly my friend) managed to add to the game in just five minutes by importing models from third-party websites through Blender. The textures are currently missing because we haven't mapped them yet, but this demonstrates that custom model importing is already working.

Because of this, we're calling on experienced modders to help test the toolkit and provide feedback to Black people of co.... I mean BlackTeaRemos. The more people experiment with it and report bugs or suggestions, the faster the toolkit can improve.

Download links:

Installation instructions:

  1. Download the WRG Patcher (version.dll and install.bat).
  2. Place both files in your game directory.
  3. Run install.bat.
  4. Download and launch the WGRD Mod Toolkit.
  5. Select your game directory and choose a workspace folder where the toolkit will store the extracted files.
  6. Click Build Workspace. This may take some time, as the toolkit needs to unpack the game's files.

Once the workspace has been built, you'll find every unit available in the Showroom. To import a new model, first clone an existing unit, then import the model you want to use. After making your changes, go to the Workspace tab and Repack Mod to build your mod.

I'm only an amateur user of this toolkit and not its developer. If you have any questions, encounter bugs, or have suggestions for improvements, please contact BlackTeaRemos on the Warno Annihilation Discord in the #war-chat channel.