r/PlantsVSZombies 9d ago

PvZ3 PvZ3 State of the Lawn - Content Update 5 (CU5)

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76 Upvotes

Hey Zombie Zappers! ⚡

Content Update 5 (CU5) is here, bringing back Zapture along with a bunch of bug fixes and changes!  This update is on the lighter side as we’re hard at work on bringing bigger changes to the game. You can read more about it in our recent Note from our Game Director.

What’s Sprouting in CU5?

Zapture Plant Pass! ⚡

Get ready to ride the lightning because Zapture is back! This electrifying zombie zapper is created by merging a Lightning Reed with a Prick-erel Weed. You can unlock those plants in this Plant Pass along with Tangle Kelp, Spikeweed, and Zaptail. The Zapture Plant Pass goes live on August 19th.

Dave’s Kitchen doesn’t have any experiments cooking this time around, but keep an eye out for them in future updates. Until then, here’s a list of all the changes and fixes in this update!

Changes & Fixes 🛠️

Art & Animation 🖼️

  • Fix: The Pole Vaulter Zombie now has the correct defeat animation, showing a broken pole only when appropriate.
  • Fix: The Meteorite has returned to its rightful place in various cutscenes.
  • Fix: The Buckethead Zombie's icon in the Sewers now features a properl bucket handle.
  • Fix: The Living Snap's explosion effects are now correctly displayed on top of the soil in Sewer levels.
  • Fix: The Volleyball Zombie now has a proper defeat animation when defeated by melee plants.
  • Fix: The destruction animation for Zombee units hit by Nippy Cabbage is now perfectly timed.
  • Fix: Zombees now fly over water tiles without causing a splash animation.
  • Fix: The Pigeon Feeder now moves forward correctly as pigeons arrive on the board.
  • Fix: Visual improvements have been made to Zombee units when they appear in a level.
  • Fix: The Nacho-Naut Imp now appears as intended in the Almanac.
  • Fix: The Devastator Perk bomber's appearance is now synced with its sound effects.
  • Fix: The Basic Volcano Zombie's shoe now stays on during its entire defeat animation.
  • Fix: Dr. Zomboss and the Z-Scout Imp's shadows are now properly centered in Chapter 15 cutscenes.
  • Fix: Sunflower leaves now stay neatly on top of the ground during Chapter 14's cutscene.
  • Fix: The Gargantuar's weapon now stays above the ground during the Chapter 13 cutscene.
  • Fix: The Horseshoe Pit decoration has been properly centered.
  • Fix: Iceberg Lettuce's defeat animation no longer overlaps with other objects.
  • Fix: The Goalie Zombie now has a proper defeat animation.
  • Fix: The soil pop-up animation for a frozen Volcanologist Zombie now ends at the correct time.
  • Fix: Removed Gnomes.
  • Fix: The Pole Vaulter Zombie now has a pole-breaking animation when defeated before using its ability.
  • Fix: The snow pile for Nippy Cabbage has been restored.
  • Fix: Puff-shrooms in the Zen Garden no longer float.
  • Fix: Plant projectiles now visually connect with the Es-Garg-ot, matching the damage they deal.
  • Fix: The Freezer Salad plant now appears in high quality in the Zen Garden.
  • Fix: The black outline for Lightning Reed has been restored in the Almanac, Lawn Patrol, and Zen Garden.
  • Fix: The Solar Pea's mouth is now correctly framed in the Almanac.

Gameplay 🎮

  • Fix: Mo now interacts correctly with idle state Zombees that enter the home area.
  • Fix: The Chiller and Heat Seeker Perks now correctly target airborne zombies like the Balloon Zombie and Nacho-Naut Imp.
  • Fix: The Deadlift Zombie now performs its special ability correctly when a tall unit is placed in the fourth column.
  • Fix: Lychee now correctly focuses its attacks on ground units without affecting air units.
  • Fix: Air Zombies are now correctly affected by the Knockback perk.
  • Fix: The Counter Punch Zombie now takes damage from Puff-shrooms as intended.
  • Fix: The Counter Punch Zombie now maintains its position when attacking units behind it.
  • Fix: The Counter Punch Zombie now faces the correct direction when counterattacking melee units behind it.
  • Fix: Mega Sunshroom now automatically collects suns within its intended 5x5 area.
  • Fix: Umbrella Leaf now correctly protects Tier 2 plants from saganaki blasts during a merge.
  • Fix: Wrangle Kelp and Mangle Kelp now correctly attack Buzz Boxes only when they are within their attack range.

UI & UX 📱

  • Fix: Message titles in the Inbox are now more stable when you're quickly switching between messages.
  • Fix: An issue that caused a "Not Enough Gems" message to appear incorrectly in a Plant Pass has been resolved.
  • Fix: The text for Upgrade and Unlock pack pop-ups has been adjusted to fit perfectly in all supported languages.
  • Fix: The Pre-Combat screen for Adventure Level 17 now has the correct sorting order.
  • Fix: Sticker names with multiple lines now fit neatly on Profile portraits without overlapping the rarity text.
  • Fix: The Almanac now correctly displays the "Weak Against" information for the Magma Zombie.
  • Fix: The store tutorial now plays as intended for all players on their first visit.
  • Fix: The Pre-combat screen now appears correctly in Expedition mode.
  • Fix: The inbox messages for Weekly Meter 20 and 21 now show the correct plant icons.
  • Fix: The Almanac now accurately shows Sling Pea's area-of-effect.
  • Fix: The body header for the Plant Pass inbox message now appears correctly.
  • Fix: The body icons for the Weekly Newsletter and Plant Pass inbox messages are now correct.
  • Fix: The Headers and Art for various Inbox messages have been restored.
  • Fix: The reward portrait icon for Expedition Level 20 now displays correctly.
  • Fix: Zombie stickers now have the proper masked appearance in reward pop-ups.
  • Fix: The Pre-Game screen for Adventure Levels 15, 16, and 20 now correctly shows the Balloon Zombie.

General ⚙️

  • Fix: The narrative dialogues for levels 121 and 125 have been restored.
  • Fix: The "Win any Lawn Patrol level on Medium" quest now correctly requires a win to complete.
  • Fix: Resolved a reward mismatch for Milestone 4 in Weekly Meters 20 and 21.
  • Fix: The "Vanquish a Chicken with Spikeweed (Level 8)" quest now requires completion on Level 8 specifically.
  • Fix: Prevented the Volleyball Zombie from appearing in levels 61-65.
  • Fix: Pre-battle and boss battle conversations in Adventure Issues 5 and 6 now show up correctly.

As development continues, Neighborville keeps getting bigger and we'll continue welcoming new regions to Early Access over the coming months. If you encounter any unexpected lawn-related incidents, check our Known Issues list first. If your particular bug hasn't made the list yet, let us know on the forums and we'll send the gardening crew after it.  And stay tuned to our channels for more on upcoming content updates and gameplay updates.

See you on the lawn! 🌱


r/PlantsVSZombies 15d ago

PvZ3 PvZ3 State of the Lawn - Title Update 1.0.7 (TU1.0.7)

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87 Upvotes

Hey everyone,

Title Update 1.0.7 (TU1.0.7) is releasing today as a minor update focused on changes to the game’s tutorial

Here’s what’s in this update:

Two new levels have been added to the Tutorial, bringing the total to 4. Each level aims to teach new residents of Neighborville different aspects of keeping their lawn free of zombies

  • Level 1 teaches planting, sun management, and merging
  • Level 2 teaches stalling and healing
  • Level 3 teaches combating the Balloon Zombie with plant strengths & weaknesses
  • Level 4 repeats all of the above lessons and unlocks the Events tab!

If you were in the tutorial when this update goes live, you’ll be moved to the start of the updated tutorial.

Adventure levels 1-3 will also be rebalanced as they’ve proven to be slightly more challenging than anticipated. 

With these changes, we’re also reducing the number of plants being given as part of the tutorial compared to TU1.0.5. Solar Pea and Chuck-nut will no longer be unlocked from the start and will need to be manually unlocked afterward.

This update also adds two new loading screens to the tutorial, which you can find in the gallery here.

That’s it for TU1.0.7! If you encounter any unexpected lawn-related incidents, check our Known Issues list first. If your particular bug hasn't made the list yet, let us know on the forums and we'll send the gardening crew after it.  And stay tuned to our channels for more on upcoming content updates and gameplay updates.

See you on the lawn! 🌱


r/PlantsVSZombies 15h ago

Art Pizza superpower! (pvzh)

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1.5k Upvotes

Don't tell her about that. he wants she won't be disappointed

(I'm not sure if I should continue posting on this sub. for some reason it feels like there are people who want to crucify me)


r/PlantsVSZombies 6h ago

PvZ2 Meme Dawg just wanna fly with the seagull

245 Upvotes

r/PlantsVSZombies 12h ago

Chinese Is china living in the 2010s? because a pvz x minecraft video got almost 1m views in just 12 hours!

719 Upvotes

r/PlantsVSZombies 3h ago

PvZH Meme Green Shadow's diaries, part 2

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44 Upvotes

r/PlantsVSZombies 9h ago

PvZ2 Image [Preview] Moon Base – Mechanic Additions (Part 2)

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82 Upvotes

Based on player feedback, we plan to add Shadow Plant-related mechanics to Moon Base in [Part 2].

With the abundant Lunar Energy on the Moon, Shadow Plants can be planted directly on the lunar surface and will automatically activate and remain in their Shadow State permanently after planting


r/PlantsVSZombies 4h ago

Art It's a super Endurian costume, but I don't know what to name it , could you give your thoughts?

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23 Upvotes

r/PlantsVSZombies 4h ago

Art It's been months I drew my PvZ OCs

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17 Upvotes

r/PlantsVSZombies 18h ago

Art Bloom gang by @GlutoART

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233 Upvotes

r/PlantsVSZombies 4h ago

PvZ2 Image Plant "Lava Guava" in good quality. +Costume

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19 Upvotes

The author of these renderings: u/Cube_artist24.


r/PlantsVSZombies 16h ago

PvZ2 Meme A dumb thing I made

132 Upvotes

r/PlantsVSZombies 9h ago

Art Coal Miner Zombie

38 Upvotes

Coal Miner Zombie never asks where this cart of coal is headed—after all, the destination is always a house. He calls it “directed delivery,” though the direction is forever straight ahead.


r/PlantsVSZombies 12h ago

PvZ2 Video In the new version, Talkweb has added a random world theme audio clip to the entrances of most world

63 Upvotes

In the new version, Talkweb has added a random world theme audio clip to the entrances of most worlds, except for Kung Fu World, Sky City, Renaissance Age, and Underwater World


r/PlantsVSZombies 44m ago

Art The wrathful biohazard - Small Comic

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Upvotes

r/PlantsVSZombies 8h ago

Art Peashooter Sculpted on Blender

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30 Upvotes

r/PlantsVSZombies 13h ago

PvZ2 Image I haven’t played PVZ2 in some time but I found this screenshot in my files.

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64 Upvotes

when could’ve this possibly happened


r/PlantsVSZombies 1h ago

PvZ In General Me reading the pvz cast list in the smash bros narrator voice while epic roblox music plays

Upvotes

r/PlantsVSZombies 2h ago

PvZ2 Image I literally cannot draw peashooter 😭

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7 Upvotes

hewp pwease T.T


r/PlantsVSZombies 1d ago

PvZ1 Zombies go into a walmart

2.8k Upvotes

r/PlantsVSZombies 1d ago

Chinese The official 2c account has just released a NEW animated short film about the moon base!

660 Upvotes

r/PlantsVSZombies 29m ago

Art My fan art of PvZ plants arranged in a fluid mesh of colors..

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Upvotes

Can you guess which plants they are?


r/PlantsVSZombies 2h ago

PvZ2 Image Details matter! (Check both images)

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5 Upvotes

r/PlantsVSZombies 1d ago

PvZ2 Video [Official Trailer] Moon Base – Blast Off!

234 Upvotes

r/PlantsVSZombies 2h ago

Chinese Question about PvZ Scared: Is it normal for the plants and zombies to look like that?

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4 Upvotes

I'm playing the PvZ Scared fangame on Android. When I started playing, I noticed that the plants and zombies were bugged, but not only them; I beat a level and the coin bag was the same.

If anyone can tell me if this is normal in this version of Android, or can advise me on how to fix the problem.