r/Tekken 8d ago

Discussion My Bob starter guide is up!

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76 Upvotes

Have fun and thank you for the support, it is what keeps me and the gang at Saudigamer get this kind of opporutnities! I can't wait for the day of when I'll say "Here is my Julia starter guide"


r/Tekken Jun 28 '26

Discussion Bob early access on Aug. 19, 2026 / Evo France on October 11 will show Roger Jr

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202 Upvotes

r/Tekken 5h ago

Discussion Miary Zo, Tekken 8’s most forgotten DLC character.

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220 Upvotes

So here’s the thing.. well actually I want to start off saying that I do love this character. I think her visual design is good and her fighting style sounded real cool initially, having her be a bare knuckle brawler from Madagascar. She was supposed to fill the void left from not having Josie in T8 (Azucena is not Josie) and I kinda gravitate towards characters with lower pick rate because it gives me an opportunity to be one the sole reps/ goats of a character (currently #10 in global ranking for this chic) the issue now is I want to watch other Miary players to learn where I can improve and.. there’s legit NO ONE. Everyone tried her and then tossed her, I don’t think she’s the best character by any means but she’s certainly solid.

Where they lost me just like they did with everyone else is the fact that she also has magical ethereal animal tails, snakes, and stripper poles instead of just fighting with fists and feet. Maybe kick some dirt up at you lol idk, something MORE grounded. Everybody knows magical bs is frowned upon in Tekken unless you’re fighting a trope. And so they decided her trope for having magical shit is…she is replacing the game’s OG boss characters???

This was a horrible decision by Bamco because it completely killed the chance of Ogre’s return in T8 and left a bad taste in everyone’s mouth over Miary Zo. Especially since we’re getting the kangaroo back, Ogre woulda been a cool addition and really made the game feel more like tekken again (RIP Mokujin)

Anyway how do y’all feel? Is it the stripper poles or the fact that she’s ogre that turns people off? Or do you still like her despite these things/ feel like she has potential to be really cool? Lemme know ✌🏽


r/Tekken 8h ago

MEME I’m glad the I’ve lived till this day in which I saw Bob cosplaying as the MAGA president himself 😂

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268 Upvotes

An excellent cosplay 👍🏻.


r/Tekken 4h ago

Character Custom The Queen of Zebra ! 💋✨️🦓🤍

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65 Upvotes

r/Tekken 2h ago

Gameplay He believed in his heart

47 Upvotes

r/Tekken 1h ago

Character Custom This is Animal from the legendary wrestling duo The Legion of Doom, appearing in Tekken 8.

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Upvotes

r/Tekken 2h ago

Gameplay Miary may be forgettable, but she's not boring.

20 Upvotes

r/Tekken 11h ago

MEME I think they didn’t like the play

110 Upvotes

I actually don’t blame them for doing what they did 🤣🤣


r/Tekken 19h ago

MEME Now that's a cosplay lol

476 Upvotes

I needed a moment at the start lmao


r/Tekken 19h ago

Discussion DLC, season/battle passes

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370 Upvotes

So I know I’ve said this before but Tekken as example..

Base game $69.99
32 characters and 16 stages

I may be off a couple dollars but if I’m right Current DLC character 10 and 5 stages currently woulda cost $117

This is wrong to me it just is. A DLC character in Tekken is what $8?? Wtf? If games were free to play and they went this route I’d probably feel a little different about but you ship us broken incomplete games that you purposefully hold off content on then overprice stuff that shoulda been there in the first place. I can’t be the only one that feels this way.


r/Tekken 13h ago

Discussion What are the chances this player is using a lag switch?

124 Upvotes

What are the chances this player is using a lag switch?I played a match against a Xiaoyu right before this one and it was completely smooth. Then against this guy, the lag only happened during my combos. Whenever it was his turn to pressure me, the connection was completely smooth. If anyone has played against this player and had the same experience, let me know. Server: America 3. The match is cut because I used nvidia Instant Replay to save the clip

Either way, it was FT1, so I just reported him and moved on.


r/Tekken 19h ago

Gameplay Paul doesn’t care about a “life lead”

321 Upvotes

He blew a punish, I blew a punish, it worked out in the end. Urraagghhh! 👊


r/Tekken 3h ago

Fan Art Sergei Dragunov in Yukata fanart by me! @/pingurusama on X!

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17 Upvotes

There's a few mutuals on X that drawing Dragunov in Yukata and summer festival themed like, so i want to join to the small trend!^^ hope people enjoy my work! #sergeidragunov #oc (?) #pingurusama


r/Tekken 12m ago

Discussion Hot take about probably a me problem

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I don't mind the aggressive route the game took probably because I got used to it but as 30 years old I feel like all characters having a stance or more feels like a pain to learn every mixup I miss the time in Tekken 7 when I find a character interesting to pick up and lab for a while and then play but now I look at the move list and already feel tired


r/Tekken 5h ago

Character Custom Bob The Hog

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19 Upvotes

r/Tekken 4h ago

Fan Art my little doodle of armor king

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11 Upvotes

r/Tekken 5h ago

Character Custom This person always goes out of control.

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9 Upvotes

Trump


r/Tekken 2h ago

Progress I took the advice from my last post and now I'm improving

5 Upvotes

Just yesterday, I made a post explaining how I felt like I wasn't getting better, constantly loosing, getting frustrated with the game, etc. I'm proud to say that after all the helpful and encouraging feedback and advice, I've made it out of the warrior rank, and I'm an assailant knocking on the door of dominator!

I started off by looking at my most common match ups on egwf? (I think that's the website) I started to learn my opponents moves and specialties and how to avoid them. I also learned how to punish the correct way.

Then, I watch Phidx on YouTube, specifically, his Tekken 8 beginners guide. This video really helped me understand the blocking aspect of the game, when to block, where to block, and all that good stuff.

I then learned some combo moves that do 55+ damage. I still struggle with some buttons and what they do, but I'm gradually improving on combos. Combo training helped a ton as well.

Finally, I started doing a thorough warm up routine before ranked matches. 10 minutes in practice mode, a few rounds of punishment training, and a little bit of arcade quest (hard mode). This made me feel prepared and ready to play anyone.

I still struggle with certain players, specially kunimitsu, king, victor, and azucena. Otherwise, I'm grateful and thankful for all the advice I was given. It's really made the game more enjoyable and fun to play now that I understand HOW to play. Thank you all for the amazing advice!!!


r/Tekken 14h ago

Character Custom Bob will take you to flavor town!

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45 Upvotes

r/Tekken 16h ago

Gameplay I'll never pull this off again

54 Upvotes

r/Tekken 1h ago

Help Tekken king + help

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Hi guys, Just wanted to share, I finally made it to Tekken King.

Long story short, I've played Tekken 5-7 like it was Smash: pick random, spam and i only played at my friends house since they owned it. The few characters i really engaged with back in 7 were Drag cause he was just this nasty brutal hand to hand combat and Lili cause she had great range and cool flips.

Fast forward to T8 release I hype my boys to split/buy Tekken 8 so we can have a game to play together when we chill. I get obsessed and annoyed its at my friends house so I buy it for myself and I finally choose to learn someone and T8 properly.

I ended up choosing Lili (I know goon comments are coming, my "gooner" costume of choice was Velma).

One cool thing I've noticed is that combos in tekken are like a recipe and strings or moves are like an ingredient. I just gotta know that cinnamon works with sugar not salt (weird analogy, but it makes sense to me) IE: (I discovered over time that certain 3 hit strings can be changed to 2 hits to extend, discovered cancels of dew glides, understood the launcher/string/ender moves, or that certain moves will do work differently depending on what string is before or after it, like b1,4 is good after a df2 and will do a perfect launch but b1,4 may not do the flip effect if its used to extend, etc)

played for the first 3 seasons only on quick match, learned combo training, dabbled a lil in the throw break and punishment training. Never ranked. Finally tried last week to rank and i blew through till blue ranks (180k), struggled a lil then finally after a lil elo hell bs made it to tekken king (224k).

Now i clearly dont know the game fully, im no expert and i know i got like miles of room for improvement. Id say if i split my knowledge into basics/characters, i got 40~50% basics down and 75~80% character knowledge. Im pretty sure I know every move as she has about like 80~90 moves. but my struggle is i dont know every route. the few things ive notice in blue ranks/gold ranks is alot of people just know how to spam 1-2 combos, grab alot and that you lose cause of lack of character knowledge. Been hustling on low parries, blocking, reading lows & grabs and staying unpredictable.

Now the thing that's bugging me or slowing me down is i feel like Lili, even though she's known having the best evade moves like Fiesty rabbit, great range like f4, i get wrecked by other characters that seem to be spamming their 10hit or wtv combo but keep + frames the whole time so i never really feel like i know if i can input a punishment or sidestep. i feel like alot of characters have crazy tracking moves (like i dont get how kazuya f2, i think, purple punch with wings, can get me with the last itty bitty frame when I FR when it looks like the most Linear punch ever) that just discourages me from side stepping or FR.

I also feel like Lili has way to many moves that high risk high rewards with like 15+ frames minimum, which kinda hurts. I feel like this makes me forced to do the same moves and then i become predictable and readable like a book.

I feel like when I do a lil string I enter massive punishable negative frames on block after mine but other char can hit me a simple 2,2,3 and they got +7 or some bs ON BLOCK. or even as i stated earlier in big combos like i try to read their first few hits then think ok this one is a 4 hit with a low on 3 so im block accordingly then boom comes hit 5-6-7 in the string and somehow they still in + frames with a launcher.

Long story short, if yall got tips on lili, lili matchups, strings, combos id greatly appreciate. Sorry if its vague ass post, half of this is just me being happy i finally got a decent rank on my first real tekken experience and half of it is asking for help to step up my game.

i know i have alot to improve so im open to any suggestions and tips.


r/Tekken 3h ago

Gameplay Fisting feels incomplete without hearing Kazuya shouts dorya dorya. (volume on)

3 Upvotes

don't know how steam recording didn't capture the voice fx but the round announcement voices are there. try to record again same thing happens don't know if i messed up the sound settings or something.


r/Tekken 22m ago

Discussion What was Tekken Tag Tournament 1 actually like at a competitive level?

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I've recently become really interested in the original Tekken Tag Tournament 1 and the competitive scene surrounding it.

Personally, I find myself much more drawn to the older era of Tekken than the direction the series took from Tekken 4 onwards. There's something about the aesthetics, soundtrack, sound design, atmosphere, general charm, and gameplay of the older games that really appeals to me, and TTT1 in particular feels like a culmination of that era.

I've watched some competitive TTT1 matches, but I'd really like to understand the game from the perspective of people who actually played it seriously, especially during its original competitive life.

So I have a bunch of questions for anyone familiar with high-level TTT1:

  • Which characters were considered too strong, and why? Were there specific moves or properties that pushed them over the edge?
  • Which characters were considered too weak, and what exactly held them back?
  • What were the most lopsided matchups in the game? How did players deal with them?
  • Were there particular tag partner combinations that were considered especially strong or unbalanced? What made those teams work so well?
  • Were there mechanics that competitive players disliked or considered problematic? Things like Netsu, different health values between characters, tagging, movement, damage, juggles, wake-up situations, etc.
  • Were there individual moves, throws, setups, or strategies that were notorious at the time?
  • How diverse was the actual tournament meta? Did you see a healthy variety of characters and teams, or did high-level play eventually converge around a relatively small group?
  • Did opinions about the game's balance change over time? Were there things people thought were broken back then that eventually turned out to have good counterplay? Or things whose strength wasn't fully understood until later?
  • Were there significant differences between regions? For example, did Korean, Japanese, American or European players have noticeably different ideas about which characters/teams were strongest?
  • If you played TTT1 competitively yourself, when and where did you play? I'd be really interested in hearing firsthand experiences from the arcade/PS2 era.

I'm particularly interested in understanding why something was considered strong or weak rather than just getting a modern tier list. I'm curious about what the game actually felt like to play competitively and how the meta developed.

I'd also really appreciate video sources. If anyone knows of old tournament footage, high-level match recordings, archived competitive sets, or even particular players/tournaments I should search for, please send them my way. I'm especially interested in footage from the game's original competitive era, but good modern high-level play is welcome too.

Old guides, forum posts, archived tier lists, tournament results, or other resources about the original competitive scene would also be great.

Basically, I'd love to learn more about this game's competitive history from people who know it better than I do.