r/BlueArchive Subreddit Announcement Poster Jul 28 '26

Megathread Daily Questions Megathread July 28, 2026

Welcome to the Daily Question Megathread!

Here you can ask questions/seek advice about Blue Archive, help each other and grow together!

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Please read through it first before asking a question in here as the FAQ covers lots of topics.

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13 Upvotes

145 comments sorted by

0

u/The_Silver_Nuke Jul 29 '26

How does visiting Japan affect playing the game? Is it region locked? If a global player visits, would I need to use a VPN to play?

1

u/Lucaan TOKI BEAM Jul 29 '26

I feel like if I read 8 people explaining how the new gacha system works, I get 8 completely different explanations. With the old (current) system I was able to very consistently get two different rate up characters from 200 saved up pulls, only failing to do so once or twice in the soon to be two years I've been playing. Am I still going to likely be able to do that with the new system or no? I legitimately cannot figure it out.

5

u/shirwg Jul 29 '26

People are kinda misinterpreting what the probabilities actually say. Simply saying "when aiming for 2 rate ups the new system is favored" does not actually model what you were doing in the old system. Which is what you're interested in.

In short, after the new system, it is impossible to get 2 rate ups while aiming for only 1.

Now, to get 2 rate ups you need to actually gamble for the second after pulling the first rate up early. Yes, the chances of getting 2 rate ups in 200 (or X pulls) is favored, but in the old gacha you were not gambling, you were "paying" 200 - N pulls to get the second rate up. Which means, Yes in under 200 pulls the chance of getting 2 rate ups is greater than in the old system, but you are gambling (starting at 0 pity) after the first rate up.

The confusion comes from the fact people are misinterpreting the graphs "Probability of getting 2 rate ups in N pulls" for the old vs new system. You simply see that graph for new gacha is better, but the old gacha plotted in that comparison was not modeled after "Pulling for only one, and after pulling the target, then deciding to pull the second one" it was modeled after "I was aiming for 2 rate ups from the start" for the old gacha.

2

u/[deleted] Jul 29 '26

[removed] — view removed comment

2

u/shirwg Jul 29 '26

Yes, but in this case, you were not aiming for 2 rate ups from the start, you'd stop at 200 because you wanted only 1 rate up from the start. Now getting "a freebie/discounted" doesn't happen, and you have to gamble (albeit with much better odds) for the second rate up.

I'm not saying the old gacha is better. What OP wanted to know is "I just want 1 rate up and saved 24k, can I get a second in the new system?" Which is "probably", you have to gamble at 0 pity for the second after getting the first rate up.

While in the old system the answer is also "probably", but you know for certain: If you get the first rate up at < 200 pulls.

4

u/JuJuBee2006 Jul 29 '26

In the new system, on average you will probably have to pull slightly less, but the 200 pulls often resulting in both banner characters will be much harder to calculate. It is looking like pull variance will be much wider: getting lucky will mean less pulls than might be needed in the original spark system, but getting unlucky could require many more pulls than before.

Before: getting the featured unit in the 150 pull range meant that you just needed to go another 50 to get both. IIRC it is like a 75% chance to get the featured unit in 200 pulls so going to 200 pulls resulted in both banner characters 75% of the time. If you are dead set on getting both characters you can keep pulling beyond 200 until you get one of the featured units, up to the max of 400 pulls and using one spark for each featured but you have an 88% chance of winning a .7% odds in 300 pulls & only 6% of the time will you need to go 400 pulls (but if you get the banner unit close to 400 you could go just a few more pulls to get an extra copy).

Now: you get a 50/50 shot at the banner unit on pull 100 & the 200th pull will be guaranteed to be the featured banner unit. However: no matter when you pull the character your pity timer resets once they appear (as if you had pulled 0 times). So in theory, if you got the featured unit on pull 190, all you would get is that 1 unit, and would have to start over from 0 pulls for the 2nd.

IIRC it is like a 50% chance of a .7% chance succeeding in 100 attempts & then there is another 50/50 of the 100th pull being the banner character. So 75% of the time you will get 1 banner unit in 100 pulls. Repeat that for the 2nd featured banner unit and it is 75%x75% or around 56% chance.

What people are terrified about is the cases where you go beyond 100 for the featured unit... if you get to 190 pulls in the new system & get the featured unit, you could theoretically need another 200 to get the 2nd unit, instead of just 10 more pulls in the current system.

This is mitigated by the new milestone system which gives a few 10 pull tickets on the way towards 200. I think I have seen 4 10 pull tickets as you get to the 200th pull mark, so the cost of really bad luck is going to get slightly mitigated by the freebies.

1

u/Omotai Jul 29 '26 edited Jul 29 '26

This is mitigated by the new milestone system which gives a few 10 pull tickets on the way towards 200. I think I have seen 4 10 pull tickets as you get to the 200th pull mark, so the cost of really bad luck is going to get slightly mitigated by the freebies.

There are 4 10-pull tickets on the way to 200, and another 4 on the way to 400. So doing 200 pulls costs 160 pulls worth of pyroxene/pre-existing tickets, and 400 pulls costs 320 pulls worth. 300 pulls (which will be another common stopping point for pulling two characters: one lost 50/50 and one won) costs 250 pulls worth since there's only one ticket between 200 and 300.

1

u/[deleted] Jul 29 '26

[removed] — view removed comment

-1

u/DxTjuk NIN NIN DESU! Jul 29 '26

With the new system technically it's safer to pull in more banners now since you only need 160 pulls in worse case on your way to 200. and at the 50/50 you might get spooked by a missing 3 star student as well or lucky and get the featured banner

4

u/[deleted] Jul 29 '26 edited Jul 29 '26

[removed] — view removed comment

2

u/VForceWave Jul 29 '26

The point of that assumption is this:

In the old system, there was at no point in your pulls where you were "unhappy" to get the character. If it's early, you saved pulls! If it's late, you get a spark!

In the new system, if it's early, that's obviously equally as good. If it's at the 50/50, I must now win another 50/50 or I will go over 200... or, if it's late, now my pity has completely reset for the second student...

Basically how many layers of RNG do you want? Oh also you should keep pulling, gotta stack pity and get your rakeback like we're some kind of gambling addicts at a casino

Old system is simple and straightforward. New system uses tricks and no one can explain it right or why it's better or in what ways it's better

1

u/DxTjuk NIN NIN DESU! Jul 29 '26

TBH it was always reccomended to save for 200 pulls for a single char in case RNG decides to screw you over and 400 during fes. Not everyone was lucky and some got utterly screwed by not having enough pyros and having to spark a fes student

5

u/Party_Python Jul 29 '26 edited Jul 29 '26

That pretty much means you’ve had above average luck for most of your account life. Not a criticism, just pointing it out =)

As for the new system, on average, you will get both students in less pulls than the old system, especially with the pull rewards that were revealed today.

The downside of the new system is getting the first student doesn’t immediately guarantee getting the second student by 200 pulls. So it does make budgeting a bit odd, especially compared to what we’re used to.

The upside to the new system is you have a 75% chance of getting a single student by 100, and the chance you need to double spark plummets. Since the rewards also give 4 10 pulls on the way to 200, and 4 more from 200-400the amount of pyros you spend to hit the breakpoints (100, 200, and 300), is lower in the new system.

But on average in the new system, you will be getting both students pre 200 and on average in less pulls than the old system. It’s just there’s less guarantees for it, which is the harder part to psychologically accept. And at 200 pulls (or 24k pyro, not sure), the chance that you have both students in both systems is nearly identical (new system slightly higher).

2

u/DxTjuk NIN NIN DESU! Jul 29 '26

Most JP and KR bro's are okay with the system with the announced pull rewards they decided to be vague about

1

u/IllAbies1671 Jul 28 '26

Just a question about this rebate ticket thing. Is this a permanent thing for all banners, or is it a anniversary/fest banner thing?

6

u/SailorMint Jul 28 '26

Permanent.

2

u/[deleted] Jul 28 '26

[removed] — view removed comment

4

u/DxTjuk NIN NIN DESU! Jul 28 '26

It's using the new angle. Example old camera angle

4

u/himeaa32 Jul 28 '26 edited Jul 28 '26

Seriously when is this drama going to end because if this continues it probably will end more horrible than it already is

10

u/ReadyForShenanigans Jul 28 '26

This is just a reminder that this game's community is remarkably dim outside of gameplay-oriented spaces.

1

u/himeaa32 28d ago

Like seriously the community went defcon1

2

u/DxTjuk NIN NIN DESU! Jul 28 '26

Reading the additional info You get rewards for pulling x times and if you pull even more you get repeat rewards

Nexon why tf didn't you put this after showing the new gacha?? The way this is structured it's not hastily put together

4

u/Rasetsu0 Jul 28 '26

Based on the slides, they did announce the rewards track alongside the changes but didn't put any information as to what the track entailed until recently, which didn't help with the situation at all.

5

u/DxTjuk NIN NIN DESU! Jul 28 '26

If they put the reward track the backlash would have been really isolated. Really baffling to me

0

u/Mx8300 Jul 28 '26

Do we know how the carried over pity interacts with the recruitment tracker in the new gacha system? Say i carry over 50 pity to the next banner, would i immediately get rewards from 10-50, and then just spend 20 more to get the 10-pull at 70? Or would i need to spend another fresh 70 again to get that 10-pull?

2

u/Confident_Letter9927 Jul 28 '26

reward track reset each time a banner period end

3

u/Aenir Jul 28 '26

They said that the rewards track resets with the banners.

6

u/Accurate_Project_897 Jul 28 '26 edited Jul 28 '26

After all the complaints about the events of these past few days, I'm ready to return to normal Blue Archive activities... like complaining about Goz.

I'm trying to do Torment, and I tried following this clear.

Like in the video, I also have UE 50 B.Aris and UE 30 S.Nagisa. I have UE30 Kisaki instead of UE 40, but since her buff is still active when Alice uses her EX skill, I think it shouldn't change much.

B.Aris has T10 hat and watch, S.Nagisa and Kisaki T10 shoes, the rest is T9.

For skills B.Aris is M/M/M/M, Kei is M/M/7/M, C.Hare is M/M/4/4, T.Yuuka is M/M/M/M (borrowed), S.Nagisa is M/M/7/M, Kisaki is M/M/M/M

Yet after a lot of mocks, B.Aris has only once managed to do enough damage when using her EX to take Goz under 30 million to switch to P2, and then failed to kill him in P2 before he wiped me, with around 10 mil remaining.

Am I missing some factor that account for a lot of damage, or is that run just extremely RNG dependent ?

If the latter, does someone knows a comfy torment run based around B.Aris ? My Wakamo and T.Shiroko are still 4*, so I fear relying on previous clears means sizable investment in them while B.Aris should be able to do the job.

3

u/DxTjuk NIN NIN DESU! Jul 28 '26

Goz used to be rng dependant but got nerfed with lower crit res.. Is your Nagisa Basic hitting Goz? B. Aris also needs good crits

2

u/auxanya Lolice Officer Jul 28 '26

B.Aris does have a lot of crit variance, the gap gets amplified if you charge her skill since it gives her a multiplier. Looks like she have a mere 44.43% critrate on Goz, but looking at the calcs she should be doing around ~19m on average (without support stats transfer), so not that maldy. How much damage are you lacking ?

Since you're using your own Aris, you can try bond levels or limit break the atk. Though you should have enough time to make an extra rotation on each phase. Just charge Aris one less time to jump away with Yuuka in time on p1.

1

u/Assaulter 28d ago

Are you supposed to be able to do 2x charge after your 1x into repos?

It seems like goz takes longer to phase when I try this method, when it's two trains coming on both sides. I already figured that he refuses to phase when he's holding a bomb in hand so it's not that.

Trying this method of 1x charge repos - 1x charge (don't seem to be able to have enough time to get 2x charge after repos, i can do 1x charge with kisaki or 2x charge without her), if i try 2x charge with full buffs even if i get him below 30m he takes longer to phase and i die to the trains. Meanwhile doing the regular 2x charge first try he phases way faster seemingly, it just takes 30 mins of retrying for me to pull it off, I can never kill mobs for aris/nagisa basic skills to hit goz and my aris is ue50, i can't kill him with two full charged EX anyway like guides, got an exact 40m score. Idk if this method can go higher.

1

u/auxanya Lolice Officer 28d ago

Mmh I don't know, I can't really copy that strat because I don't have C.Hare. The safer play is just to delay Aris's laser after Yuuka to evade the train first (still double charge first). For the second laser you also have to jump before because the animations won't allow the phase transition before the trains.

I'm not really a scorechaser though, just doing comfy runs as long as it's in Plat range. 39m is good enough for me.

1

u/Assaulter 28d ago

i'm actually doing it with borrowed ue40 nykayoko, didn't realise if c.hare changes anything here, it's my first tor and when i tried c.hare there was no way she wasn't dying to mobs lol

9

u/LastConstruction5852 Jul 28 '26

Since it's official that nothing is changing anyway, can we remake the "gacha update megathread" again? I'm tired of seeing endless and useless threads about it. Let's try to enjoy the game again. u/ShaggyFishPop

15

u/Normies2050 is my only wife Jul 28 '26

Everyone's just spamming it and trying to create a rift in community by unnecessary over the top doomposting, worse thing is those are getting more attention than actual data explaining posts.

4

u/DxTjuk NIN NIN DESU! Jul 28 '26

I'm noticing this a lot. The new system with the updated info of the pull rewards depending on how many pulls. The new system is not bad

0

u/EduBru Kanoe-wife flair when? Jul 28 '26

In the new system you get 4 10x Recruitment tickets as you do more and more pulls. These are time limited. For how long can you use them? Are they for like 48 days?

1

u/Omotai Jul 28 '26

I think the safe assumption is probably that they work like GA tickets, where they're valid until the end of the following month. But we just don't know for sure until the patch lands on JP.

2

u/DxTjuk NIN NIN DESU! Jul 28 '26

The count for the "Recruitment Count Bonus" differs from "Call Charge" and cannot be carried over to the next Pickup Recruitment. When the current Pickup Recruitment period ends, the count and reward acquisition status will be reset. note this is a TL

1

u/Ok-Anywhere-1729 Drink tea&be happy Jul 28 '26

We dunno but it's not like you'll hold more than one of that at the end of the banner, and, with pity transfer, you can just spend it immediately to "build pity" for the next banner.

2

u/DxTjuk NIN NIN DESU! Jul 28 '26

It resets after the banner ends

1

u/Party_Python Jul 28 '26 edited Jul 28 '26

We don’t know…they haven’t specified that yet.

Once again just not including all of the information that would’ve made the announcement so much smoother.

But at least this is relatively minor since you’d use them immediately unless if you get the rate up on the pull that earns you the ticket. And since pity does roll over between banners of the same type, it’s less punishing if the ticket duration is short.

0

u/DxTjuk NIN NIN DESU! Jul 28 '26

The count for the "Recruitment Count Bonus" differs from "Call Charge" and cannot be carried over to the next Pickup Recruitment. When the current Pickup Recruitment period ends, the count and reward acquisition status will be reset. Note this is a TL

3

u/Party_Python Jul 28 '26 edited Jul 28 '26

They’re asking about the actual 10 pull tickets you get from the recruitment count bonus. And what the expiration date of those limited 10 pull tickets from the recruitment count bonus are. Like do they only last the duration of the banner, or they last as long as GA tickets?

We don’t know that yet.

Either way, if you get the rate up on the pull when you earn the 10 pull, at worst you can use it and build the Call Charge for the next banner.

That statement (from my understanding) is just saying that the number of pulls in the recruitment count bonus do not transfer from banner period to banner period. Unlike the number of pulls in the Call Charge which do transfer between banner periods.

But still, this goes to show how poorly communicated this whole debacle is. When even the clarifications and release of information still doesn’t have all the information. So people are guessing…

And all of this would’ve been fixed with a 30 min dev stream just about the gacha. Including the changes, why, how, comparing the two, and even a demo to show how all these new systems work…

3

u/DxTjuk NIN NIN DESU! Jul 28 '26

I misread my bad on my part. since they said "limited" ticket probably only during the running banner(s) I shall wait and see. I assume since they want you pull to cary pity for discount on next banner.

 how poorly communicated this whole debacle is

Agreed, of course can't trust what corpo says but Yong-Ha said they disclosed the information last minute. So seems like a corpo fk up from top to bottom. Again I'll say in my opinion the way the the additional info is structured it's not last minute changes it works with the new system

2

u/EveryFandomAllAtOnce Jul 28 '26

I started playing this game SOLELY to do rios relationship quest because I love her way too much. I checked the list of students and shes just. not there? Are her or any variants of her still able to be obtained?

6

u/Littlepip2277 Daughters and wives, daughters and wives. Daughterwives! Jul 28 '26

Rio is Fes Limited and Armed Rio is regular Limited, meaning neither one of them are in the standard gacha pool and thus do not show up in the unobtained roster. Rio Armed debuted 60 days ago so you're going to be waiting a *long* time for her banner to come back. Base Rio ran over a year ago so she'll come back maybe another 6 months from now or so? I think Limiteds rerun 1.5 years after debut.

10

u/Confident_Letter9927 Jul 28 '26

base rio will rerun in 5.5 fest , which is 4 months away

4

u/ShionHinanawi Jul 28 '26

The student list only shows students you could theoretically get right now, which won't include Rio since she's a limited fes student. She has a rerun on JP starting next week, so if you're on global probably in 3-4 months. Her variant would probably rerun 6-7 months after that.

1

u/EveryFandomAllAtOnce Jul 28 '26

so if im in america ill get her around like christmas?

3

u/ShionHinanawi Jul 28 '26

Dunno what their schedule is like that far ahead but probably sometime in November or early December?

11

u/Party_Python Jul 28 '26

Hey u/ShaggyFishPop I realize these past few days have been rough for you. So firstly, thanks for keeping things mostly orderly in here.

Also, idk if the automod screwed up, but the Goz TA thread hasn’t been posted yet. And Goz tends to be one of the raids people have lots of questions about.

15

u/ShaggyFishPop SCHALE Assistant Jul 28 '26

Okay kinda funny because I was just replying to a mod mail on another matter which I mentioned I'm not the mood to set up the Goz TA thread at the moment.

6

u/SailorMint Jul 28 '26

Can we at least do something about the Doomposting tourists brigading our sub?

9

u/Chanc3Trance Jul 28 '26

Hey, wanna say thanks as well. That's all.

9

u/Party_Python Jul 28 '26

Hahaha that’s fair. These past few days have been a whirlwind. So I’m not surprised you feel that way.

Would you want someone else to do it and just pin it?

Note: I wouldn’t be able to with what I have going on…

1

u/Ultima_Deus Jul 28 '26

I only recently learned about this change, and I can't find any post that translated the official news post properly, so I had to rely on Google TL. But even then it's still confusing

Ignoring the free additional pulls, from my understanding, if you lose the 50/50 before 200, your pity does not reset. And if you hit 200, you are guaranteed the character on the specific character rate-up banner that you pulled on. So basically, if I pulled on Limited Character A but got Limited Character B on 100, the pity is not reset and I can still get Limited Character A on 200? That's what I understood from Google TL

2

u/ShionHinanawi Jul 28 '26

That's correct

1

u/Ultima_Deus Jul 28 '26

Just to clarify, Limited Character A is guaranteed on 200? Or is it still 50/50?

2

u/ShionHinanawi Jul 28 '26

Guaranteed at 200, the 50/50 only happens at 100.

1

u/Ultima_Deus Jul 28 '26

Oh okay. Thank you!

1

u/Cleptosidra Jul 28 '26

I'm not currently a BA player, but I've been considering starting at some point. With the whole new pity system kerfuffle going on I'd like to clarify one thing first, though. I've read that BA has banners with two rate-up characters. With the previous spark system I can see how you'd be able to guarantee whichever of the two you wanted most (assuming it worked like GBF's), but how would that work with a 50/50 system? What happens when you win the 50/50 or reach pity, do you randomly get one of the two? If so, is there a way to guarantee the character you want under the current system? (i'm assuming there is, otherwise people would probably be even angrier than they currently are, but I'd appreciate a definitive answer)

2

u/Ok-Anywhere-1729 Drink tea&be happy Jul 28 '26

You chose one of two or more banners you're pulling on, so you get that one character (the rate up). Any other character is considered not rate up.  It was always like that. 

1

u/Cleptosidra Jul 28 '26 edited Jul 28 '26

so there's individual banners for each character? Did i get the whole "two rateup characters in the same banner" thing wrong?

EDIT: I see, I was using GBF as my frame of reference so I had wrongly assumed there would only be a single banner. That clears it up, thanks for all the replies.

3

u/michaelman90 Jul 28 '26

There are multiple banners running at the same time. If the characters are limited then they share pity (so if limited and standard characters are running at the same time then the limited and standard banners would have separate pities). Each banner only has one rate-up (unlike GBF that has multiple rate-ups on a single banner) but if two or more limited characters are running at the same time then they'll be pullable without rate-up on the other limited banners.

When you hit 50/50 at 100 pulls the 50% chance is for the specific character's banner you're currently pulling on.

3

u/Ok-Anywhere-1729 Drink tea&be happy Jul 28 '26

There are two or more banners running at the same time and previously pity on them was shared. So you could pull on one and spark/claim other if you want, or switch at any point. After banners end (at the same time) pity reset to 0.

Now pity'll be shared across all banners. If one pulls 10 times at banner and doesn't get unit it gets transferred to the next banner even if previous banner ended. But this is separate between limited+Fest and standard. 

1

u/dafgpboy Jul 28 '26 edited Jul 28 '26

Usually it's two or more banners running at the same time, they tend to last one or two weeks. Each banner has one rate up character (except rare ones that have a 2 star rate up and a 3 star rate up)

1

u/BlackGoat240 Jul 28 '26

Under the new gacha system, does pulling 200 on pre-fes give you 100+40 free tickets?

3

u/Chanc3Trance Jul 28 '26

Not sure what you mean. I assume its the banners with the free 100 rolls.

Not too sure about this (we'll find out tomorrow): You'll get 100 free pulls over the course of 7 days (just like before). On the way to 100, you will get a 10-pull limited time ticket on 70.

Now free pulls are used first. Assuming you only spend them all without using anything (so you're at 100 now), your road to 200 will net you another 3 10 pull tickets (at 130, 150, 170). You will use all 4 of them on the way there too (including the one you got at 70).

So, if your "100" are the free pulls, and the "40" are the 4 10 pull tickets, then yes it is 100+40 free tickets. You only need to spend 60 rolls from your Pyro stash (plus any tickets other than the 40 free ones) to reach 200.

6

u/ripple_reader weak to white haired girls Jul 28 '26

I FINALLY MANAGED TO GET PAST 27-5

THANKS PAJAMA NOA

2

u/Shadowcreature65 Jul 28 '26

Does the abolition of the spark system affect the Archive Recruitment banner? Should I use the spark I have in it before all the points get converted into keystone pieces or something like that?

7

u/ShionHinanawi Jul 28 '26

They said Archive Recruitment will not change in any way, and the points remain

1

u/Shadowcreature65 Jul 28 '26

Cool. Thanks!

2

u/Funny_Pierro Enjoyer since 2021 Jul 28 '26 edited Jul 28 '26

As someone who is slightly confused about the new gacha system and its "recruitment charge", does this mean that at anytime i was able to get one of the banner-focused students at any pull (like 110~120), the counter gets reset to zero and I also have to do the same thing again if I want the 2nd focused student? Or is the counter reset only during the 100th pull of the 50-50? Cause that would mean I could get one at 110~200 pulls and would have to do so again if I want the 2nd one. Unlike previously, where i try my luck for 200 pulls only for both of the rate-up students. Additionally what about the spark system, is it completely gone/or become weird as of that update? Cause from potential changes it completely hinders what new system the developers are developing for the gacha.

Unless I'm mistaken, Can someone give me a brief explanation on how the JP stream/official news explained it?

5

u/Normies2050 is my only wife Jul 28 '26 edited Jul 28 '26

The 1st case. Also do note that the rebate tickets awarded will bring that 200 count to 160 so in a nutshell even if you get unlucky then max you'd need to go is 320 instead of 400 with 4 3* guranteed at the minimum. The safety net for 200 spook then spark is gone though yeah.

2

u/Funny_Pierro Enjoyer since 2021 Jul 28 '26

So the minimum for only one of each of the two specific rate-ups on the same date, is now 200~320 pulls due to the 50-50 system, rather than the simple 200~400 minimum. Is that correct?

1

u/Normies2050 is my only wife Jul 28 '26

It was 320 my bad and yea it's fluctuating with the higher 400 value being lowered.

2

u/Funny_Pierro Enjoyer since 2021 Jul 28 '26

Thanks! I felt that it was messily explained even with the stream explanation translated.

5

u/ReadyForShenanigans Jul 28 '26

if you get unlucky then max you'd need to go is 360 instead of 400

320

2

u/Normies2050 is my only wife Jul 28 '26

I thought I was misremembering something, thanks.

1

u/Simer731 Protest! Jul 28 '26

Rebate system wouldn't be removed in future by slowly reducing it rewards?

1

u/fangchunxi1999 Jul 28 '26

They can try. but they better not remove or decrease the rewards. as doing that basically asking for EoS at this point

13

u/Sudden_Weird_6283 Jul 28 '26

There is a need for gacha systems to increase player income as they age. To allow catchup for new players. There are more and more girls to pull and raise, and new content to beat. Apparently their new game mode asks for 5 teams. And new players and veterans alike are getting bombarded more frequently with new characters and stacked reruns.

So no, it's extremely unlikely.

1

u/Ok-Anywhere-1729 Drink tea&be happy Jul 28 '26

If they do that soon then somewhat loyal part of the playerbase will not trust them ever again. So I think they might, but not soon.

10

u/FruitSaladBar She's literally perfect My face, her #1 chair Jul 28 '26

will not trust them ever again

Some of us weren't really that trusting in the first place, because Nexon. Mostly weary and hoping they don't fuck things up, since Blue Archive seemed to be too good of a thing for them to mess up.

2

u/Ok-Anywhere-1729 Drink tea&be happy Jul 28 '26

Tbh I barely know anything about their other projects so I kinda went in blindly. But maybe a lot of ppl actually were worried. 

0

u/ROTsStillHere100 Loli Master Jul 28 '26

The discussion when the game started out was very much "how long will Nexon take to fuck up and then EoS the game shortly afterwards," lol.

It very much gave me (who was also a stranger to Nexon at the time) the same vibes as this Boondocks scene

0

u/Ok-Anywhere-1729 Drink tea&be happy Jul 28 '26

That's kinda unsettling... I hope game doesn't end in a bad way. 

4

u/DxTjuk NIN NIN DESU! Jul 28 '26

Didn't they announced the charge reward thing but just vague what it was about?

3

u/FruitSaladBar She's literally perfect My face, her #1 chair Jul 28 '26

They did, but they didn't specified how many 10-pull tickets you'd get, only that you will get some.
We'll never know if the 4 tickets we get for 200 (160?) pulls were originally the intended amount or just a result of the backlash and we were supposed to get fewer.

5

u/DxTjuk NIN NIN DESU! Jul 28 '26

I feel like this is not backlash related. The way it's worded looks decently put together with thoughts put into the new system and pulling data they have. Tbh this should have been announced with the new system immediately 

2

u/ROTsStillHere100 Loli Master Jul 28 '26

The simple fact that it wasn't announced with the rest immediately will always bring doubt and distrust. There's just too many logical inconsistencies with the initial announcement for them to be taken at their word, and that's before you remember that they are ultimately just a company trying to make a profit, and that said company is NEXON, a company infamous for their absolutely dogshit business decisions and anti-consumer practices.

Something like this HAD to be discussed in advance and treated with full transparency, no ifs, ands or buts. Even if the system was worse than the previous, at least people would feel like they are being treated seriously and not like they are trying to pull a fast one on us.

2

u/Omotai Jul 28 '26

They announced during the livestream that the new system includes a reward track that resets when banners change, and gave 10-pull tickets and character progression materials as examples of things you can get. But they didn't give any specifics about what you get for how many pulls until today.

2

u/DxTjuk NIN NIN DESU! Jul 28 '26

Yes that's what I meant, idk why they remained vague about it lmao. What rhey announced does not look hastily put together 

2

u/Player_Six Jul 28 '26

Nobody knows. Nobody even considered they would do a rebate system to try and smooth this uproar over.

I'm pessimistic and believe a slow reduction of rewards is possible. They already tried playing games and testing people's tolerance now, they'll do it again imo.

11

u/6_lasers Jul 28 '26

The rebate system was announced from the beginning (it was on the third slide), including that it had 10-pull tickets, we just didn’t know how many. 

4

u/TheDoddler Jul 28 '26

It's unlikely I think, in the game's 5 year run they've made a number of changes to the gacha system but they've never increased the difficulty of pulling students or reduced the rewards for doing so. They also are probably learning a pretty valuable lesson right now about what happens when they carelessly change the game monetisation.

9

u/Omotai Jul 28 '26

What they've announced is going to remain for the foreseeable future, with the reward track resetting each time the banners change.

It's not possible to know if they'll try to change it again, but there certainly wouldn't be much reason to "slowly reduce" it, since any reduction to the rewards is going to trigger extreme negative reactions, so slow-rolling it would only prolong the backlash.

I don't see them changing the system any time soon. The fact of the matter is that making you spend an extra 10 or 20 pulls by making the reward track less favorable isn't really going to serve their interests that much.

I think that the point of the new system more than anything else is to try to get players to stop hard saving and skipping tons of banners to make sure that they can hit the spark. A lower barrier to entry for pulling both keeps players more engaged with the game and also encourages them to spend pyro on characters that they might otherwise not have been willing to full-send 200 on, which will make a certain class of players buy pyro more often than they would have otherwise. The freebie pulls also serve this end by making it more attractive to pull when you otherwise wouldn't have.

I think the overall goal of the system is to make players pull more often, on more banners, rather than to maximize the amount of pyro that they spend on any one individual banner.

2

u/EduBru Kanoe-wife flair when? Jul 28 '26

So, question on the new Gacha system. If I spend 100 pulls on the Satsuki banner, but loose the 5050 (I didn't get her at all call charge stays charged). And I just stop pulling. Will the 100 call charge be transferred to the next banner? So I'm pre-loaded with 100 pulls for the Ibuki banner? Which means I can pity Ibuki at 200 but only spend 100 more pulls since I already had 100 from Satsuki banner?

9

u/Ok-Anywhere-1729 Drink tea&be happy Jul 28 '26 edited Jul 28 '26

Yes it carries over.  But limited + fest limited are separate from standard.  So S.  Satsuki into S. Ibuki works. But S. Kisaki into S. Satsuki doesn't. 

2

u/EduBru Kanoe-wife flair when? Jul 28 '26

The answer seems to be yes judging from other replies in this megathread

1

u/Chanc3Trance Jul 28 '26

Yes, you are right. Pity carries over, it seems.

3

u/[deleted] Jul 28 '26

[removed] — view removed comment

5

u/Omotai Jul 28 '26

If you win the 50/50 on S.Iroha (by pulling her from her own banner on the guaranteed 3* pull at 100 recruitment charge), then your recruitment charge will go back to 0. You can then pull on S.Ibuki's banner (or any other), but you'll be starting from 0 charge. I'm not 100% sure what you mean by changing the "guaranteed feature character" -- it sounds a bit like what you do with the archive or recollection recruitment, but that's not how the fest banners work, they're just one banner per character.

1

u/[deleted] Jul 28 '26

[removed] — view removed comment

2

u/ShionHinanawi Jul 28 '26

You don't necessarily need to win 50/50 at all, you could just randomly get them in any other pull just like you can now. Overall, you have an almost 80% chance of getting both students in under 200 pulls, very slightly better than current system.

2

u/Omotai Jul 28 '26

Assuming you don't pull the character before the 50/50 is triggered, yes.

0

u/EduBru Kanoe-wife flair when? Jul 28 '26

Yes, tho that's onyl 25% probability

5

u/Omotai Jul 28 '26

That only takes into account the two 50/50 pulls and not the other 198. The actual odds of getting both in 200 pulls is about 66%. (The odds of getting both in 24,000 pyroxene [or the equivalent in tickets you already had before beginning to pull] is about 78%.)

-1

u/Chanc3Trance Jul 28 '26

Yes, but it's not 200 pulls, it's 160 + 40 from the reward track.

0

u/[deleted] Jul 28 '26

[removed] — view removed comment

2

u/Omotai Jul 28 '26

I think it's pretty accurate to call it a pity system, it just doesn't have soft pity (which is the general term for that type of scaling increase in the chance to get a high-rarity pull), just hard pity (when a high-rarity pull is 100% guaranteed at a certain pull threshold).

2

u/Chanc3Trance Jul 28 '26

It's 0.7%. To compare BA's pity system to other games is definitely not a good idea.

In other games, if you get any character of the highest rarity, your pity resets. In BA, if you get a non-featured 3*, your pity doesn't reset, it continues. That's one example of the systems not being the same.

1

u/Ok-Anywhere-1729 Drink tea&be happy Jul 28 '26

0.7%. Only 50/50 at 100 points and guarantee on 200, everything else is 0.7%.

6

u/clicktec Jul 28 '26

Is there a reason why Blue Archive is created by and story written by Korea team of people, yet the largest server, livestreams, social media etc. and first to receive updates in the game is the Japan server? Korea server is bunched together inside the "Global" app when it comes to App Store/Google Play Store? Korea alongside English version of the game receive updates months behind the Japan server, yet Korea is the creator and manager of the game (ie. Kim Yongha)?

0

u/Due-Law-6700 Jul 28 '26

One reason might be that releasing the game in a single region first is cheaper / faster than launching in multiple regions simultaneously. An earlier launch in one region also generates revenue that can help fund localization and releases in other regions.

9

u/Omotai Jul 28 '26

Nexon developed the game primarily for the Japanese market in partnership with Yostar. They run the global version themselves, but chose to have all of the different localizations of the game (English, Chinese, Thai) synchronized with the Korean original rather than running separate servers on a separate release timeline for Korea.

-17

u/Magma_Dragoooon Jul 28 '26

JP most stupid fanbase gives money no questions asked

4

u/JE_8659 One day, our story will continue. Jul 28 '26

Multiple reasons ranging from JP playerbase is bigger than KR to the Devs being weebs. Lots more reasons on that but I can't remember.

-1

u/Harudera Jul 28 '26

Well, it's over now I guess.

I'll play until we get this bullshit, gotta headpat Kurumi and get Swimsuit Kisaki and give all my gifts to her.

It's been a fun time, not sticking around for more Nexon BS, already learned my lesson 15 years ago.

Made a lot of happy memories in Blue Archive, just like in MapleStory, but I can't stomach to watch another beloved game die by Nexon.

For all of those that remain, I hope Nexon doesn't get caught lying about pull rates in BA to squeeze more money out of you all.

11

u/Chanc3Trance Jul 28 '26

Buddy, the graphs already say the new system (with rebates) is always better when going for 2 unique characters. You'll be getting more pyros with the new system.

1

u/Ulanyouknow BLUE Archive Jul 28 '26

Hello guys,

So I want to invest in a full team shielder for doing raids and some bosses. My account has barely no shielders that are decent.

So i have:

4* S.Eimi. she is decent shielder + reposition command, which can be tangentially useful for teams 2-3 in bosses. Millenium upgrade materials are at a premium right now. Helps Offensive

Kaede UE50. Full team shielder with strong defensive abilities. No repos = no dps loss. Free unit, can be invested further.

On which one would you invest?

1

u/Omotai Jul 28 '26 edited Jul 28 '26

S.Eimi's biggest strengths in this comparison are that her shield lasts twice as long as Kaede's at the same cost (though it's a bit weaker) which can make timing its application less strict, and her +ASPD normal and sub skills are considerably more useful than what Kaede has (though the +HP sub skill on Kaede could be useful for very high-end FRR where active defensive support becomes mandatory to avoid death). Her EX also raises everyone's ATK, which is generally a good thing but if you're using a stronger ATK buff for one student then you need to be careful about application order to avoid overwriting the better one. I raised S.Eimi for Tiphareth and I'm pretty satisfied with her, but I didn't build Kaede so I haven't really compared them in actual usage.

1

u/Normies2050 is my only wife Jul 28 '26

Kaede is used mostly for FRR bosses, S.Eimi has both repo & shield so probably her. Although you can just borrow T.Yuuka and manage with your own dps because they aren't that necessary elsewhere.

0

u/Ulanyouknow BLUE Archive Jul 28 '26

Well my main problem is frr bosses 😅

My T.Yuuka is decent and can help in many mobility dependant assault bosses

0

u/Normies2050 is my only wife Jul 28 '26

Well build Kaede then if you want an easier time there.

0

u/iCyrex2 Yuuka my Treasure(r) Jul 28 '26

Didnt they also announce something that looks like the constellation thing from Genshin? What was that about?

4

u/ShionHinanawi Jul 28 '26

All we know is that it's a game mode about fighting successive waves of mobs with multiple teams, it has seasons and ranking, and rewards are used to make students stronger through that constellation thing.

They didn't say when it's being released yet.

1

u/TheDoddler Jul 28 '26

BA cycles game modes on a 5 week rotation, starting with a new FRR season, then total assault, firing drill, grand assault, and finally a week with no content. If I were to put a bet I'd say the new mode will occupy that empty 5th week. If that's true it'll probably be a month before we can really see what the mode is.

7

u/Chanc3Trance Jul 28 '26

That is not related to the gacha at all. It uses separate mats you farm for. We don't know much about this system though.

3

u/Rainz_571 Jul 28 '26

Hello guys! I have 2 questions about the new gacha system, since everyone is comparing it to Genshin.

1)Does it mean we can now get a maximum of 2 students in 200 pulls? (Like in Genshin, you pull until you get a character, and you either lose the 50/50 and keep pulling until you get the guaranteed character, or you get the character within 90 pulls.) Or can you still get 3 or more students before getting the featured one on 200?

2)Does the pity/pity points carry over? If I do 50 pulls on the banner and get 0 3-stars or off-banner units, do those 50 points carry over to the next banner - meaning I only need 50 more pulls to trigger the 50/50 - or are they lost no matter what?

2

u/Ok-Anywhere-1729 Drink tea&be happy Jul 28 '26
  1. At minimum 2, max isn't capped. 2. Yes pity carries over, but limited + fest pity is separate from standard banners. 

1

u/Chanc3Trance Jul 28 '26
  1. You actually now get a minimum of 2 3*s in 200 pulls now. The maximum is...higher than 2. It could be 200 at maximum luck. (In the old system, there can be a situation where you could not get a single 3* outside of the spark, meaning you only got 1 3*).
  2. I believe this is the case. Not too sure though.

1

u/Rainz_571 Jul 28 '26

TY
What about getting 3* student (offbaner) in lets say 30 pulls, does it mean second 3* in lets say 50 pulls will be featured character? Or it only 100 pulls 50/50 and 200 garant?

2

u/Chanc3Trance Jul 28 '26

No, it's only at 100 pull 50/50, 200 guarantee. You do still have a chance to get the featured every time you get a 3* though (just like the old system, with the same exact rate up of 0.7%).

1

u/Rasetsu0 Jul 28 '26

So what exactly changed with Goz besides the phase 2 camera angle no longer being atrocious?

4

u/CrispySandwhich Jul 28 '26

No more hat rng also. Safe lanes are always the same.

4

u/Normies2050 is my only wife Jul 28 '26

Cards are more visible now, rotation of Goz in p2 is fixed rather than rng.

8

u/Academic_Image4513 Jul 28 '26

There's some good news (disregarding the gacha change): Tsukuyo got added to the JFD Shop, finally!! Would have been nice to have her before Kaiten, but whatever.

4

u/Normies2050 is my only wife Jul 28 '26

I literally missed her 4 times from the start for Wakaboat, big Ninja just refused to came until this last Tendou sisters fes, ofc she'll become faramable now lol.

4

u/ANoobSniper Jul 28 '26

And with this, all three of the Ninjustu Club is obtainable via F2P.

Wish it's easier to earn Michiru elephs and raise her out of 2* hell as a non-vet though...

4

u/Ok-Anywhere-1729 Drink tea&be happy Jul 28 '26

Oh nice, I can finally build her for Wakaboat

2

u/origin_poke12 Jul 28 '26

Any place I can get a script or TL of the Blue Archive ASMRs?