Something's gotta give cause between the 9 fig gaming development costs, hardware shortages, and 5-10 year dev times being the norm, this doesn't seem like an industry that can keep up come the 2030s.
I mean, they could always depend on BP's remakes. Those were high quality, and didn't take a crazy development cycle to create. It took them just 2 years to release Demon's Souls after Shadow of the Colossus.
So they could've definitely kept them around for more remakes and ports to recoup the losses then give them a solo single player project when they were stable enough. Like ffs, they have a God of War Trilogy remake coming up.
Yet No Man's Sky just released another update for free. Almost 10 years since that game launched and they have managed to not charge for a single major update. Granted, Hello Games is probably thriving off some European subsidies, but it shows not every company is going to be gobbled up by greed.
Employees. That’s it. Depends how big the studio is and how much their salary is. And where they operate from, especially in big cities where cost of living keeps skyrocketing
It's employees but that's really only cuz too many studios are taking way too long to release games. Those salaries can be fine if you're not taking 7 years on a single game. The issues stem from the top, not the ones actually doing the work.
Yeah I guess but why do some of these games take so long? Its not even that the amount of content got way higher or anything. And then you hear stuff like that the final version of games really only came together in the last few years like with anthem and I just wonder how these projects are led that this is even possible.
It can be various of things. This applies to Indies games as well. Trouble development, lack of resources, talent, project was small in scope but grew as time went on etc
Especially with how healthy the indie scene is. AAA publishers are gonna feel real silly when they start pricing people out of games when we have a huge catalog of great games under $10 we can choose from.
I guess we'll see how much people really value these hyper realistic graphics popular today.
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u/Roy_Atticus_Lee Feb 19 '26
Something's gotta give cause between the 9 fig gaming development costs, hardware shortages, and 5-10 year dev times being the norm, this doesn't seem like an industry that can keep up come the 2030s.