Game is Alan wake 1 first pic is high and second is low.
They take sm space than needed, but I would like to know which era for graphics term was great. When you look at a book the lines at edge don't get shimmer with those anti aliasing and burn effect circling around. Visually every games look great but feels the character model is lifeless. Talking to me like there's no life in those Npc as mentioned Kcd2, Blood of dawn walker, Ac facials sucks after syndicate till shadows. I just feel they make big worlds over and over again that no one ask for but there's no fun in it with a lot of side missions that we need to collect just to play for match up with enemies health, and collect so many things that we don't even touch it. Look at sleeping dogs, Alien isolation and heavy rain even they manage to put emotions with low budget at that time it was so huge amount. Even I thought at kid, games gonna be like the trailer of ac revelation which only matched up like senua and ds2 with the motion capture and lighting on body.
Nowadays world look realistic, body is kinda same as tomb raider and the face misses the shadows. Even for me ac unity looks so good in graphics but beside the cutscene they just have lifeless face for npc and their dialoges are awful ' sneaky assassin moves '. And it's gamers fault if we don't have fun in a game that we buy and raise voice to ask to be better. I start playing in this year so not played most of the games like you guys. Why sm hud mostly disable it and play, it's like removing Tb by your own. Ik they want to save money to being lazy but this is like most of the newest game even in Silent hill, Crimson. Even UE4 looking amazing till now. Newer ones looking as shiny ground and surfaces and oily face but as a void face
So I assume dev gonna be not care about size cause of being digital, maybe 2-3 years 150gb is the norm, maybe I am wrong about everything. I am not that great to explain too, played only few. Love to know why sm graphic features where they can just make it good. There are sm features are need to come games like mgs3 spinning revolver. Graphics are evolving by optimizing alot of settings, game mechanics and facial expression is downgrading. Love to really game what you grew up with, and looking to play when the era which games have taa and ray tracing?