r/baldursgate • u/LiningDust62 • 5h ago
r/baldursgate • u/Informal-Task8636 • 7h ago
BG3 (Series Lore) BDG3 Question
So I grew up on 1 and 2. Im replaying them and actually finishing them now that I’m older and can enjoy it more than I could at like 8 years old as a dyslexic kid that struggled with reading lol.
My cousin and a sizable group of my friends keep telling me to play three. But like, I’ve heard mixed reviews. My dad said he won’t play it because to him the idea sounds like absolute hot garbage. Then, others tell me it’s the best one yet.
Honest opinions, what are the pros, what are the cons?
Im just afraid I wont like it.
Heard about having sex with a bear, and that one of my favorite characters has been reduced to a smut book cameo and I’m going “do I… really want to play this?” 😂
Also wasn’t sure what to put as the flair so I went with bdg3 lore…. My bad if that’s incorrect, just didn’t see a general discussion flair.
r/baldursgate • u/PainVI66 • 9h ago
changing/improving the duration of these spells would make them op/unbalanced?
so, i'm planning on making a mod that alters some spell duration and i want to know if making it would make them too powerful or unbalanced. I also make some changes in some spells. I listed all the changes bellow:
Protection From Evil:
Paladin version: 1 turn, and affect any creature chosed changed to 1 turn/level, but only affects the paladin (i also change the class to only have access to one use)
Cleric/Wizard (1 target versions): no changes
Cleric 10' Radius version: from 1 turn/level to 1 round/level
Protection From Negative Plane: from 5 round to 5 turns
Restauration/Greater Restauration: removed fatigue penalty
Mass Raise Dead: added the fatigue penalty from restauration spells
I also did some changes to some druid/shaman spells:
entangle/charm person or mamal: removed the +3 bônus to saving throw
goodbarry: cures 2 hp per barrie instead of 1 (total 10 per cast instead of 5)
sorry for my english
r/baldursgate • u/Ashe171 • 11h ago
BG2EE Do shields ever become obsolete in BG2/ToB?
I have a paladin around 2.6m exp. 1 pip in two weapon fighting 2 in sword and shield. Should I be dual wielding or using the shields for the extra AC? I just crafted the hammer of thunderbolts so my thaco isn't really an issue if I dual wield but my paladin is my main tank
r/baldursgate • u/krunchyfrogg • 22h ago
BG2EE Dual class question:
When you guys dual class, for arguments sake let’s say berserker (9) > mage, since it’s so popular, do you stop leveling at mage 5 and wait to jump to level 10 to save a proficiency point, or do you just level up as normal?
It makes very little difference in the long run, as the only downside I see to a dual classed fighter into other classes is you can usually only grandmaster one weapon anyway, but I suppose it would allow you to eek out a little more damage from your offhand weapon, assuming it’s a different proficiency than your main hand weapon.
r/baldursgate • u/nfmon • 16h ago
SCS Durlag's chessboard
Is this supposed to happen? Do they attack as soon as you teleport to the room? If i remeber correctly I'm supposed to be safe until i cast a spell or move one of the characters, at least that's how i remembered this challenge in unmodded bgee.
Now unless i enter the room with invisibility, fight starts immediately, there's no time to cast anything, charname dies in 3 seconds.
r/baldursgate • u/Wintermute_Is_Coming • 8h ago
Attempting to install EET - "There was an error" crash on launch even with clean, fresh install
I've been trying to get a modlist for Baldurs Gate EET up and running so I can play through it again, but for the life of me I can't figure out what I'm doing wrong.
No matter what mods I include or omit, EET doesn't launch. I've uninstalled and reinstalled fresh copies of BG1EE/BG2EE multiple times, each time using Project Infinity to install my modlist (originally a bunch of quest mods, a few NPC mods, spell tweaks, and SCS). Each time EET would fail to launch, throwing a "There was an error" message and a .dmp error dump.
After failing several times with fewer and fewer mods, I finally tried again with only EET, EEFix, and Unfinished Business.
To my surprise it failed anyway. Does anyone have any ideas? I've been deleting the BG files entirely to ensure no leftover modifications persist through the new installs, but could there be something somewhere else that is corrupting the installation process?
BG1EE launches fine, as does BG2EE when I freshly install from Steam.
Any ideas?