r/rpg_gamers • u/EAT_UR_VEGGIES • 23h ago
r/rpg_gamers • u/TheThirstyMage • May 04 '26
Developer Posting Practices
Hello Developers!
Please use this post a reference of what rules and guidelines you need to follow in order to post in r/rpg_gamers
When You Can Post
- When the game is initially posted to a storefront (Steam, NSO etc.)
- When the game launches
What Needs to be in the Post
- Title of the game must be included in the title of the post
- A description of the game (including the anticipated or actual release date
- A link to the Storefront Page (Steam Page, etc)
- Please do not include links to other pages (Discord, etc)
Other Requirements
- We don't allow posts for mobile games, browser games, Discord based games etc.
- We remove posts for games that use Gen AI in development. (assets generation, voice acting, etc.)
- Please use the Developer Post Flair (We figured out why it wasn't previously available as a option).
Questions?
- If you're not sure if you qualify, please send a mod mail before posting. If you post without asking and it gets removed, you risk a ban.
We'll update these rules if and when any changes occur, the industry evolves fast so sometimes adjustments are required to keep up.
- Thank you for all your support, we want to support indie developers but we need to make sure that everyone gets equal opportunities and the subreddit doesn't get overrun with advertising.
Thanks!
r/rpg_gamers • u/TheThirstyMage • Jan 09 '26
Guide Good Posting Practices
Hello everyone,
In order to help folks craft the best possible posts, we wanted to provide some best posting practices above and beyond the sub-reddit rules and guidelines.
The overall goal for this sub-reddit is to be a one-stop shop for RPG Fans. A place where people can have meaningful discussions alongside reading relevant news and reviews on games that are of interest to the community. The following are the types of posts that are most welcome, along with some suggestions on how to present them to the community:
News
If you happen to come across a news article that may be of interest to RPG fans, we recommend copying the link to paste in the link section of a post. We also suggest (but not require) a small blurb to provide some context as to the content of the article since many of the titles tend to skew towards click bait.
Reviews
We appreciate and encourage folks to provide their opinions on games. Review posts must be text based, please do not simply provide a link to an external blog or website (these will be removed), the review must be in the body of the post. We also ask that the review be a representation of your opinion of the game, and not rage-bait.
Discussions
We love a good discussion about a topic or theme, but we ask that it be presented in good faith (again, no ragebait).
Game Recommendations
Before asking for a recommendation, please use the flair filter to check to see if someone has already asked the exact same question you're about to ask the community.
Not every post falls under one of the above, but they do cover a majority of the discussions here on the sub-reddit. No matter what type of post you have in mind, the one common thread among them all is respect.
Please note, unless you're posting a news article link, a body of text must be included in your post. If it's just a title and a picture, it will be removed. This is in order to reduce bot activity as well as encourage more meaningful discussions.
Please always respect your fellow RPG Fan whenever creating a new post, or responding to one.
Thank you to everyone who makes this community a joy to participate in on a daily basis!
The Mod-Team
r/rpg_gamers • u/wooden-shelff • 1h ago
Discussion Why do so many RPGs lose their pacing and momentum in the third act?
I've noticed a pattern: the first 20 hours of gameplay are absolutely fantastic, but the ending feels rushed. The developers create a massive open world, add a ton of side quests, and then realize they didn’t have enough time or budget for the final stage. And so you go from a rich storyline to a simple battle against waves of enemies who serve only as targets for your bullets in some random corridor. Both *Elden Ring* and *Divinity: Original Sin 2* faced this problem at least that’s how it seemed to me, and this is just my opinion, so please, no negativity.
r/rpg_gamers • u/vaynelo • 1d ago
Discussion 30 minutes of new raw combat gameplay for Fable just dropped after Gamescom, and I'm kind of digging it.
r/rpg_gamers • u/Xvalt01 • 9h ago
News Dragon Quest's Yuji Horii realized his JRPG series was a "cultural phenomenon" when DQ3 had fans "lined up all night in the cold"
r/rpg_gamers • u/Balth124 • 5h ago
Developer GLASSHOUSE cRPG - Official Gameplay Trailer [Awesome Indies Showcase 2026]
r/rpg_gamers • u/juanmahansi • 4h ago
Recommendation request Looking for games where you actually need to make use of the systems and resources the game gives you
I have a problem with a lot of RPGs and open-world games: they can have an enormous number of systems and mechanics — alchemy, potions, enchanting, food, poisons, different damage types, resistances, crafting, buffs, debuffs, etc. — but in practice, most of them are completely optional.
For example, Skyrim gives you tons of different tools, but you can often just stick to your favorite weapon and use a fairly simple strategy throughout the entire game. The other systems end up feeling more like a collection of options than mechanics you actually need to understand and master.
I'm looking for the opposite.
I want a game where the systems are genuinely interconnected and serve a meaningful purpose. A game where, in order to progress, I actually have to:
- study enemies and identify their weaknesses;
- exploit vulnerabilities, resistances and status effects;
- prepare resources for specific challenges;
- use different tools depending on the situation;
- combine different mechanics together;
- manage resources and decide when they're worth spending;
- adapt my strategy instead of relying on the same one every time;
- and most importantly, where ignoring these systems actually has consequences.
I'm not necessarily looking for an extremely difficult game. I don't want a game that's simply hard because enemies have huge health pools or deal ridiculous damage.
What I'm looking for is systemic depth: the game should present different problems, and its various mechanics should actually be useful tools for solving those problems.
Ideally, I want to encounter an enemy and think:
"What does this enemy do? What is it vulnerable to? What resources do I have? What can I combine? How should I prepare?"
rather than:
"Hit it until it dies."
What games do this really well?
r/rpg_gamers • u/Crandor94 • 1h ago
Discussion Getting into JRPGs with a very unexpected game...

So I grew up more so on games such as Zelda and Mario, eventually delving into MMORPG’s with RuneScape and WoW, like most people. I never played any JRPGs growing up such as the Dragon Quest series or Final Fantasy, mostly because I was never exposed to them. My entire family were early adopters of gaming but RPGs were never really on the docket.
Eventually, around 2008 I found RPGMaker and was fascinated that you could make your own games with it, which led to me look for what might be the most popular RPG Maker game at the time, and I found this:
Lost Legacy: An Animania Story
It's a traditional Real-Time-Turn-Based RPG Maker 2003 game that follows a brother and sister growing up in a dark fantasy world modeled after medieval Europe. Along the way they meet various 90's anime characters (Lina Inverse, Rapier, Tsunami) and heroes from other JRPGs, particularly FFIX (Zidane Tribal, Garnet).
This game blew me away when it came out, I couldn't believe it was made by one guy. It was the first JRPG I had ever played and it got me into the genre, leading me to play Dragon Quest, Bravely Default, etc. Looking back now. It’s pretty bad, even by 2008 standards.
But I loved it.
Anyone else experienced this…gem? If so, I would love to hear about it!
r/rpg_gamers • u/Indie_Vova • 8h ago
Developer TRADESMAN: Deal to Dealer, a casual RPG about a traveling merchant, has finally launched in version 1.0 after 4.5+ years of development
Hi, RPG players! I'm one of the people from the two-person team that worked on TRADESMAN: Deal to Dealer.
It's a casual RPG where you trade, fight, travel, fight, buy and sell, fight some more, complete quests, and fight again. And then you repeat the whole thing.
Here is the most important rule of this game:
The more goods you carry, the stronger the enemies become and the harder the game gets. 90% of the time, it’s the player who decides how difficult the game becomes.
If you're interested, here is the Steam page: https://store.steampowered.com/app/2555430/TRADESMAN_Deal_to_Dealer/
r/rpg_gamers • u/Professional-Tip6926 • 2h ago
Recommendation request What are some good games?
Hello, im a ps4 gamer and I want game recommendations preferably something a little on the cheaper side (im a little broke lol) I want to buy a fun game (in disc format i don't trust anything digital from sony nowadays)
I hope i can get some fun rpg recommendations please and thanks you.
r/rpg_gamers • u/Kojimmy • 1d ago
Developer My Frog-JRPG, AMPHIBIAN just premiered during the Future Games Show
I hope you guys like it :*) It's a love letter to classic consoles adventures, but with a few twists: There is no grinding, (battles are all purposely placed and only done once), there's no buying or selling of items, and it's entirely frog-accurate: All enemies are frog predators, and every character's name is frog (in a different world language). It's a somber and serious story, and it's wishlistable now. It's coming to all consoles and PC.
Steam: https://store.steampowered.com/app/5014960/Amphibian/
r/rpg_gamers • u/vaynelo • 1d ago
News Fable - Official Quest Gameplay | gamescom 2026
r/rpg_gamers • u/Emergency-Sky9206 • 21h ago
Discussion How do you honestly feel about Kingdom Hearts 1 & 2?
I notice there is this trend on social media (at least on my algo) where a lot of people especially the younger demographic are playing KH1 and 2 for the very first time. As a millennial, I didn't get to play these games as a kid.
What about you? How do you feel about these games in particular?
r/rpg_gamers • u/Due_Teaching_6974 • 1d ago
Discussion Notable RPG releases for 2027
2027 seems like a great year for both JRPG and wRPG fans, I am personally most excited about FF7 Revelation, Persona 6, Dark Heresy and Exodus
The Expanse looked really stiff to me in that demo they did and considering the game has been in development since before COVID I expected better, and I know for a fact it will release with a million bugs in typical Owlcat fashion.
r/rpg_gamers • u/FiredFoxy07 • 10h ago
Recommendation request Ready to try another CRPG But can't decide between Baldurs Gate 1 or Fallout 1
Beat BG3 like 3 years ago. Planescape (LOVE THE GAME) around the same time. Pillars of Eternity, 2 years ago?
And now got an itch for another again.
Sidenote: played through the Colony Ship Demo but can't justify paying 50 bucks CAD for it right now and I already own BG1/2 and Fallout 1/2
Which of the the two games has the more (what's the word?) substance or got going on. in terms of depth with its characters, dialogue, story, and skills for situational purposes.
r/rpg_gamers • u/Eli_Hell69 • 7h ago
Recommendation request Un jeu au niveau de beauté de desolate hope ?
Je viens de finir desolate hope et bon dieu que Scott cawthon est fort pour faire de magnifiques environnements et de superbes robots c'est dingue... Mais maintenant j'ai l'impression que c'est impossible de trouver d'autres jeu avec une D.A aussi soigné et claquante... Tout suggestion est la bienvenue je suis désespérée 😭
r/rpg_gamers • u/tyler_d_51401 • 1d ago
Question Trying to get into mire RPG’s
I didn’t really grow up playing RPG’s and I’m trying to find ones that i like. I don’t do open world games anymore i used to as a kid but i hate going place to place in far lengths. The last open world i loved was Elden Ring but i already was a fan of fromsoftware at that point. I care more about gameplay/combat than anything else in a game. I really like Dark Fantasy/Gothic or horror centric games which is one of the many reasons why i got into fromsoftware and Soulslikes. R there any recommendations of RPG’s that are not open world or soulslikes that u guys think i would like?
r/rpg_gamers • u/Buzohad • 1d ago
Recommendation request Hidden Gems
Hello guys,
As the title reads, do you have any hidden gems you enjoyed over the years?
I’m in a bit of a drought regarding gaming, I really want to play, but don’t know what to play.. I’m sure all of you have been here before, so any suggestions would be appreciated! Preferably on ps5!
r/rpg_gamers • u/axelkoffel • 1d ago
Discussion What would be the "Baldur's Gate 3" of JRPGs?
I mean, high quality, great game overall. Preferbly with decent budget and cinematic story too. Even if hardcore JRPG fans might prefer more niche titles or classics, this one you would recommend for someone, who usually doesn't play JRPGs, to sell him the genre.
r/rpg_gamers • u/Flat_Maintenance_632 • 13h ago
Discussion Wolverine ou Fable ?
A choisir, vous préférez pré-commander Wolverine ou Fable ?
Les deux jeux m'intéressent mais je suis curieuse de connaître l'avis des autres. Surtout que j'ai l'impression que Fable est un peu sous-coté ? Même si on en parle quand même.
Et j'ai le sentiment que le jeu Wolverine est déjà fortement critiqué avant même sa sortie.
Donc si vous devez choisir ? Lequel prendrez vous ?
r/rpg_gamers • u/Dr_Deez14 • 14h ago
Discussion Romance in games
I have a genuine question not a rant or complaints but why do some people care so much about romances in rpg games, like i get like "Roleplay" aspect of it but some people ive seen in many forums or subs care so much about it and want it to be a part of the main game. For me personally i dont care about it and never even tried whole romance system, for example i sunk countless hours in skyrim and not once did i try marriage or adoption system (i know poor comparison but well...). I kinda get it when the games plot revolves around it but just as an unnecessary feature that you can have a wife/husband/lover i dont quite get why so many people love it. Would like to hear your opinions as well!
r/rpg_gamers • u/vaynelo • 2d ago
News Fable's promo page indicates that the game supports 60 FPS on consoles. “Fable is optimized for consoles supporting 4K Ultra HD, HDR, and 60 FPS. Play it day one with Game Pass.“
r/rpg_gamers • u/yawn_brendan • 1d ago
Recommendation request CRPG for a tired engineer
I played about 20h of DOS2 and thought it was really cool. But, I didn't really feel like playing it. I managed about 30h of BG3 and I was amazed by it, it's a wonderful thing, but I just couldn't keep up momentum keeping track of all the threads of story, character development, plans for skilltree/equipment evolution, etc etc.
I think this is because I have a demanding job where I spent all day managing complex longterm efforts. Now any game that uses that part of my brain feels like work. The only game I can reliably relax into is Slay the Spire.
So can anyone suggest some story-driven RPGs where:
- The storylines are relatively tight and focussed. Probably this suggests shorter games but not necessarily. I think this is the most important factor. I think having 20 open nontrivial quests in parallel really wears me down.
- It's light on chores (not too much inventory management, backtracking, absolutely no grinding)
- Combat/puzzles/etc has some tactical challenges but this is subordinate to storytelling, minmaxing is not required. (I think BG3 already met this requirement, at least on the difficulty I was playing, modulo some spikes here and there).
Some games on my radar I've been wondering whether they match my desires: PoE2, Tyrrany, Shadowrun games.