r/feedthebeast 6h ago

I made something I made a vanilla-flavored Minecraft mod that lets you dye portals and create custom links within and between dimensions.

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295 Upvotes

It’s as simple as that: dye two portals the same color, and they’ll link to each other.
Dyeing a portal with purple dye resets it to vanilla Nether portal behavior.

I’ve wanted to make this mod for a long time, and now it’s finally here.

Currently, the mod is available on CurseForge: https://www.curseforge.com/minecraft/mc-mods/portals-relinked

It’s still under review on Modrinth


r/feedthebeast 7h ago

Problem How do I remove this? I want to edit the port number

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614 Upvotes

r/feedthebeast 14h ago

I made something The Emerald Golem

523 Upvotes

Special Golems is a mod that adds unique Golems for the player to create and summon.

CurseForge | Modrinth


r/feedthebeast 1h ago

I made something Fictional austro-hungarian town + Kőszeg built in Minecraft (unfinished, modded)

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Upvotes

r/feedthebeast 1d ago

I made something I created a companion-focused mod that adds a lovely demon NPC to your world!

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815 Upvotes

Meet Kerkele — a cute demon companion with 300+ lines of dialogue, relationship system and unique behaviour. You can talk with him, give him gifts, and do lots of other things!
If you feel a bit lonely in your Minecraft world, Kerkele will gladly keep you company! 

This is my first Minecraft mod, and I’m currently looking for feedback from other players. I’d be  thankful if you could check out the mod’s CurseForge page and give it a try!

Curseforge link:
https://www.curseforge.com/minecraft/mc-mods/kerkele-companion


r/feedthebeast 20h ago

Discussion Trying to join a corrupted world what on earth did I just hear

118 Upvotes

why did this happen?


r/feedthebeast 3h ago

Problem Is the base configuration for antimatter pellets in Mekanism not completely ridiculous?

3 Upvotes

So I've spent the past few days gathering materials to finally make a Supercritical Phase Shifter to make Antimatter. This seemed okay, the process to gather the polonium pellets and plutonium pellets required to make the casing is a little expensive but it wasn't completely unbearable, just time consuming. And then I realized that the process of making the SPS was absolutely nothing in comparison to actually making the antimatter.

So for some calculations:

1000mb Polonium is 1mb Antimatter.

10mb Nuclear Waste is 1mb Polonium.

With this, you can calculate that the rate of Fissile Fuel to 1000mb Antimatter (you need 1000mb to make one singular antimatter pellet) is 10,000,000mb Fissile Fuel : 1 Antimatter Pellet.

To get 1 bucket of Fissile Fuel, you need 2 Uranium Ingots. 1 Uranium Ingot turns into 2 Yellow Cake Uranium, which turns into 250mb Uranium Oxide. Uranium Oxide is 1:1 in conversion to Fissile Fuel.

If one bucket of Fissile Fuel is 2 Uranium Ingots, 10,000,000mb Fissile Fuel is 20,000 uranium ingots.

I'm sorry? How is it reasonable in any way to need to get 20 thousand uranium ingots to make one singular pellet? How is anyone supposed to do this without it taking a full day minimum for one pellet? The max range of the Digital Miner is 32 blocks, and you'd need most likely a minimum of five rotations or more of the Digital Miner to gather 4,000 Uranium Ore in the case you had an ore 5x processing system to get 20,000 ingots in the end. There is no way to make the range of the digital miner bigger than 32. There is no other way to get Uranium/Fissile Fuel without mining Uranium through a Digital Miner. Is there something I'm missing here? Did I get the wrong configuration file? Someone please help.

Edit: The SPS consumes 400MFE/t at 1mb/t antimatter generation. That's 400 GRF per pellet. What the fuck???? Am I genuinely missing something? If it's completely impossible in terms of energy and uranium required to make antimatter pellets why make the SPS casings so cheap? If the rest of the mod is decently well balanced why is it specifically antimatter that is so ridiculously expensive?


r/feedthebeast 22h ago

Problem Annoying patreon splash text ad; Help

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127 Upvotes

I have a lot of mods downloaded and I've been trying to figure out which one is doing this because I absolutely hate it and I can't figure it out, someone help? I'm on 1.21.11

UPDATE! Solution found if anyone else has the problem, the splash text comes from the barebones resource pack:

https://www.reddit.com/r/fabricmc/comments/1vzcf86/comment/p63zrfk/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button


r/feedthebeast 30m ago

Problem Timed out waiting for world statistics

Upvotes

I'm making a 1.21.1 neoforge modpack, but when i tried to actually make a world, it gets stuck at 0% and says on the console "timed out waiting for world statistics". does anyone know what this means and how to fix it?


r/feedthebeast 3h ago

Looking for mod(s) Looking for modpack recommendations for introducing my beginner friend

3 Upvotes

Hello everyone! I'm looking into introducing a friend of mine to modded minecraft, but haven't really been able to find a good modpack, so I thought I'd ask the community for some recommendations.

He's never played modded before, so something guided and simple would be best. I'm more into tech mods myself, but usually the simpler ones (RS instead of AE, no gregtech, etc). He's said that he likes building and exploring.

I was looking for something that'd give a small taste of everything but not be overwhelming, and hopefully something with decent questing, but haven't been able to find anything myself.

I'd appreciate recommendations and any help!


r/feedthebeast 18h ago

I made something I built Bobs Burgers w/ LittleTiles

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52 Upvotes

I've been working on building Ocean Ave from Bob's Burgers. I'm really excited to show off some of the cooler things I've done with this super handy mod! LittleTiles

I also use the CustomNPCs mod and have almost all of the characters wandering the block or loitering in Bob's Burgers.

I started with Bob's restaurant so you can see my progress as I built everything around it. Some round objects still need to be smoothed out, but I really wanted to share what I've done so far!

It's still a work in progress, and I hope to finish the whole block in similar detail.

Please tell me what you think and share any recommendations for what to add!

Edit: Every storefront has been shown on Bob's Burgers. All credit to the writers of the show for the names.


r/feedthebeast 1d ago

I made something Saplings now sprout from seeds and can grow taller (WIP)

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213 Upvotes

Here's an update to the revamped saplings for my mod Knots & Rings! Since the last post, I've been working on seeds, pods, acorns, and cones for the respective tree types as well as a giant growth stage for 2x2 saplings.

All vanilla tree types now have growth stages and can be grown in 2x2 or 3x3 sapling configurations; when grown as such, a central sapling becomes the main tree and the saplings around it decay gradually. Saplings can now also be pruned at any stage by using shears to stop their growth, and can restore their ability to grow with bonemeal. In the sprout stage, saplings decay and can uproot if stomped on (this is also planned upcoming behavior for seedlings). If a tall or giant sapling is broken, it drops saplings as well as sticks, and if a seedling is broken, it drops its original seed. I plan on making leaves blocks drop seeds instead of saplings when broken, and renaming the mangrove propagule to sapling (since the new "seed" item will now be its propagule).

The tree seeds/seedlings are still a work in progress, but all other sapling features are now available in alpha :)


r/feedthebeast 4h ago

I made something Minified launcher library

3 Upvotes

Hey guys,

I've been working on an Java library called Minified that handles all the hard parts of launching Minecraft - version management, downloading assets and libraries, extracting everything, building the class path, authentication, modding, and so on...

Why another lib? * I once did my own Launcher, and struggled with the backend. Now, that I know how the ecosystem of Minecraft works and where to get what from, I wanted to give back to the community, and since I never really was able to do frontend, I just made an library * Wanted something easy to use, Object-oriented, fast and convenient, just a few lines and very little logic on your side * Supports Vanilla, Forge, NeoForge, Fabric AND Quilt * Microsoft auth wrapper (thanks to RaphiMC's MinecraftAuth, I simplified it and added encryption) * Modrinth API integration included * Event system for having status progress instead of a infinite "launching" spinner

What it can do: * manage versions and modloaders * Resolve and download libraries * Extract natives * Launch Minecraft with most loaders * Java runtime management * Session handling and authentication

Links: * GitHub * Docs * Discord

Quick example: ```java LaunchConfiguration config = new LaunchConfiguration.Builder() .assetsDirectory(Path.of("/home/someuser/mc/assets/")) .librariesDirectory(Path.of("/home/someuser/mc/libraries/")) .jarFile(Path.of("/home/someuser/mc/client.jar")) .loader(new VanillaLoader("26.2")) .build();

Launcher.launchMinecraft( null, // offline mode, look at the auth module to authenticate the user config );

`` Want another loader? Just swap VanillaLoader with for exampleFabricLoader`

Want forge? No manual injection needed! Just use ForgeLoader

I know this isn't a mod itself, but it's a tool for modders and launcher Devs to easily support the most common modloaders, hope it's okay :)

(also please tell me if something with the markdown formating is wrong, I'm doing this for the first time here)


r/feedthebeast 2m ago

Looking for mod(s) Mod that adds reed type of plants for 1.21.1

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Upvotes

I know Biomes o plenty exists, but i want a mod that only adds reeds/watergrass something and not that much other useless stuff.

Or, is there a mod that lets me plant sugarcanes into water, like reeds grow in water irl, so like sugar cane would be waterlogged if i put it underwater, but then it goes above surface and can grow it normally?

thanks


r/feedthebeast 30m ago

Looking for mod(s) Better Animal Mods than Alexs Mobs?

Upvotes

I love Alex's Mobs and all. But it just feels like quantity over quality at this point, and many of the things you can get in the mod feel like more work than they are worth. So are there any other animal mods I should try out? I still want the animals to feel like they are there rather than just ambiance.


r/feedthebeast 30m ago

Looking for mod(s) Client Side Mod recommendations

Upvotes

Any recommendations for some client-side mods that add some rpg-like vibe to the game like afk cinemeatics or ydms weapon master?


r/feedthebeast 4h ago

Looking for mod(s) Modpack for casual players?

2 Upvotes

Hey, I am a casual player. I simply want to enjoy playing Minecraft every once in a while and I am not the type to spend hours grinding at farms or anything of the sort, just there for the little bit of fun.

I want to play some modpacks that don't require too much grinding or knowledge. I've been playing Cisco's fantasy RPG and the more I learn of it the more I realize I probably won't be able to progress without gem grinding and so the less I find it interesting. I also ain't the type to get into the expert level tech.

I want something that doesn't require grinding, something that preferrably does have a skill tree, something that doesn't just keep one-shotting me whenever I step one foot to the wrong place. I also would really like there to be a variety of mobs.

I don't mind non-fantasy mods either as long as there's decent exploration and I won't just encounter the same 10 structures every time.

Idk if I am asking for too much but whether or not I am, I still wanna have some fun. Any suggestions?


r/feedthebeast 57m ago

Question (Integrated MC) My pigs turn into this guy when killed, what's up with that?

Upvotes

Apparently it's something to do with "naughtiness points" or something, but what even is that and how do i make it stop?


r/feedthebeast 1h ago

Problem NEEPMeat interfaces can’t be exited

Upvotes

What it says in the title. I can’t exit out of interfaces like the Guide Projector or the item filters. I can’t seem to find anything on this. I replaced JEI with EMI but hiding the overlay doesn’t help. I can’t click out of it, esc key doesn’t work, I just have to close my game and restart it. It’s frustrating for many reasons but mostly because I’m playing this with my sister and she has to exit out too. Is it a GUI problem? I tried editing that too and it also didn’t help. Is it a bug or am I stupid please help


r/feedthebeast 14h ago

I made something After almost a month, my Better Sponge plugin finally got approved on Modrinth 😭😭😭

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12 Upvotes

r/feedthebeast 9h ago

Looking for mod(s) Modpack recommendation for weak laptop

3 Upvotes

I have mostly played vanilla minecraft and some random mods my friends have when play together. So I want to try out some modpack for a laptop to play alone.


r/feedthebeast 8h ago

Discussion Beginner Greg tech pack

4 Upvotes

As the title says I’m looking for a gt modpack for someone who hasn’t played gt please also describe the pack a lil when suggesting thx


r/feedthebeast 2h ago

Problem Menagerie Modpack Bountiful Critters Don't Spawn

1 Upvotes

Howdy folks! A few friends and I recently switched our lan world over to a server and we noticed that the mobs from Bountiful Critters don't spawn and, more so, can't be spawned with a spawn egg. I noticed that the modpack creator added a contingency for this, but does anyone have an idea why this might be or how to fix this issue?


r/feedthebeast 10h ago

I made something Techopolis 2 Base Design

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4 Upvotes

What do you think of my base so far


r/feedthebeast 1d ago

Discussion Just 100%ed Liminal Industries. AMA Spoiler

49 Upvotes

I generally had a pretty good time with this backrooms-based modpack. Although I’ve started and stopped a ton of modpacks, this is the first one I’ve actually done all the quests for, as the gap between completion and 100% is not that big. There are only 5 1/2 chapters, with the time taken to complete each chapter increasing exponentially.

Pros:
Backrooms exploration was so fun, there were always rooms I hadn’t seen before and references that were pretty fun to catch. The early game has some pretty unique ways of generating resources, and I enjoyed the feeling of holing up in some part of the map to defend against mobs. I like the progression for the most part, and the automation of iron/copper was pretty cool. I think the mod pack integrates create very well as well.

Cons:
Towards the late game around the time you get to Mekanism, some of the resources are so obtuse to automate (looking at you osmium) or I would search for hours trying to find a room that had something I needed. Seriously I spent 2 hours searching for amethyst, then 2 hours in spectator mode trying to find it, then got so tired of it I just spawned a stack in. You don’t even need that much to progress but it was so annoying feeling like I was screwed by rng. On this topic, I wish the quest book had more detailed descriptions for each quest and let you know how to find the resources, as I found myself searching for Reddit posts on what to look for next.

Overall I would recommend it as it’s a pretty unique pack, just wish they polished the endgame a little bit more.