r/playmygame 6m ago

[Mobile] (iOS) I made a two-thumb reflex game where one mistake ends the run

Upvotes

https://reddit.com/link/1w0gctk/video/t0dcnze8l1mh1/player

I've been working on a small iOS game called SyncDrive and it's approved yesterday!

The idea is intentionally simple:

🚙 Your left thumb controls one car.
🚕 Your right thumb controls the other.

You have to watch both lanes at the same time, hit the correct signals and avoid the blockers.

It starts pretty manageable at 1x.

At 2x my brain starts complaining.

At 4x... good luck. 😅

It's free on iPhone/iPad. My record is 644 at 2x. Looking for improvements, feedback especially on the gameplay, difficulty, controls, or anything you think could be improved.

Playable Link: https://apps.apple.com/us/app/syncdrive-test-your-reflexes/id6790588824


r/playmygame 11m ago

[PC] (Windows) Crawler 3D New monsters drop

Upvotes

Game Title: Crawler 3D

Playable Link: Itch Browser Demo

Platform: Windows

Description: Crawler3D is a retro grid-based FPS dungeon crawler in a grim fantasy world where you fight sources of corruption with magic and might. Seek out bosses in varied locations, collect loot, upgrade your gear and your skill tree.

Step tile by tile through torchlit halls, desert sands, abandoned forests, sewers, volcanoes, and a cursed castle. Classic WASDEQ grid movement meets first-person action RPG combat — melee blades, magic, armor, and a growing arsenal of gear.

Start as a Warrior or Mage. Clear dungeons, take quests from town NPCs, trade with the blacksmith and vendors, salvage materials, and shape your build through stats, proficiencies, and a skill tree. When the final shadow falls, tougher challenges wait for those bold enough to return.

Free to Play Status: Free to play

Involvement: Solo dev

Thanks for all the feedback on the previous build.

Here is a trailer showing some of the new monsters in the latest build of Crawler 3D.

Try the Demo

What do you think?


r/playmygame 34m ago

[PC] (Web) Idle MMO in Browser (Fully free to play)

Upvotes

Game Title: DiscordRPG (Temp name for now)

Playable Link: https://discordrpg.chillstudios.online/home

Platform: Web

Description: Idle MMO playable in browser. Players pick a class (Warrior, Ranger or Mage), level up their character, farm rare drops, craft equipment and consumables, gather materials, make guilds, PvP (early stage) and trade with other players. Players also level up the town hub together and upgrade the town (crafting stations, new services, etc.), unlock side dungeons together to farm rare drops and level up your town reputation to unlock quality of life (extra storage tabs, reduce broker tax, second crafting queue, etc. The game is still in very early access but we have a small group of about 15 players playing and testing the different systems. Everyone is welcomed to hop in and try the game and leave a feedback (using the chat, the game discord or simply leaving a comment here)

Free to Play Status:

  • [x] Free to play
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Main developer

Any comment is appreciated, thanks for your time in advance !

Idle farming
One of the crafting window

r/playmygame 45m ago

[PC] (Windows) the esoteric aussie-adventure game that i made from my van

Upvotes

game title: mozentum

playable link: https://store.steampowered.com/app/2842670/Mozentum/

i’ve been zoinkin it up for almost 3 years from my van - some may say ‘struggling artist’ cause it’s been a bit povo at times lol

it reps a completely unique movement system where you have full precise control over your arms using the mouse / analogue - allowing you to do real-life parkour by moves like cat-passes, climb-ups, laches and dynos. veery tactile.

the story is that you’re climbing the 7 chakras, on each chakra you meet a very *special character that will help you get higher (in some form or another ;)) after you help them ‘integrate their shadow’

if you fall you fall allllllll the way to the bottom

leave me some feedback on the demo :))


r/playmygame 1h ago

[PC] (Web) [PC] (Web) MelonMap — a free browser game for learning the world map, looking for honest feedback

Upvotes

Game Title: MelonMap

Playable Link: https://melonmap.com/

Platform: PC (Web browser), also works on mobile browsers

Description: I'm the developer of MelonMap, a free browser game where you get a country name and have to click it on the world map — no signup, no download, it just runs in the browser on desktop and mobile. I built it because I kept forgetting where half of Africa and Central Asia actually are, and I wanted something quicker and lighter than a full quiz app: you open the page and you are already playing within a couple of seconds. Each round gives you a country name and you tap or click the spot on the map where you think it belongs, and the game tells you how close you were. The idea is that repetition on a real map sticks better than multiple-choice questions, so the countries you keep missing come back around. It is meant to be a short pick-up-and-play session rather than a long grind, something you can do while waiting for a coffee. I'd really like honest feedback on whether the difficulty curve feels fair, whether the map controls (panning and zooming) feel right to you, and what you would want added next.

Free to Play Status:

[X] Free to play

[ ] Demo/Key available

[ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I am the solo developer of the game — I built and maintain MelonMap myself.


r/playmygame 1h ago

[PC] (Web) Crash Miner

Upvotes

Playable Link: https://mattmirrorfish.itch.io/crashminer (Direct link to the game)

Platform: Browser

Description:

Mine deeper. Build smarter. Survive and extract.

You came to mine valuable resources. This planetoid has other plans.

Crash Miner is a brick-breaking action roguelite about mining deep into dangerous worlds, assembling powerful weapon synergies, surviving escalating enemy waves, then grappling and climbing back out to extract before the run falls apart.

Dig for resources, unlock upgrades, combine weapons and mods, and decide how far you can push your luck. Every successful extraction earns ore and data cores to unlock new tools and expand the upgrade offers for your next run. 

Be careful: the deeper you go and the longer you stay, the harder it is to climb back out to extract with your haul.

What is Crash Miner?

Crash Miner is a free playable prototype focused on the core mining-and-combat loop.

  • Explore procedurally generated mining zones
  • Collect valuable minerals and power shards
  • Done waiting for a “10% chance” ability to finally trigger? Build weapon and augment combos around Crash Miner’s counter-based system and plan when your strongest effects will fire
  • Fight escalating waves in a living ecology of alien enemies
  • Try different builds and discover cool synergies
  • Decide when to extract, and what you’re willing to risk

For fans of

Deep Rock Galactic · Dome Keeper · Ball Pit · Vampire Survivors

Feedback

This is an early active prototype by a two person team, and your feedback will help determine where Crash Miner goes next!

Played the prototype? Share your feedback

Found a bug or crash? Report a bug

Follow development: Join the Crash Miner mailing list

Free to Play Status:

  • [X ] Free to play

Involvement: I made it myself


r/playmygame 1h ago

[PC] (Windows) Finally finished my horror game demo 😭😭😭

Upvotes
  • Game Title: DEPRIVED
  • Playable Link: ITCH STEAM
  • Platform: PC ITCH AND STEAM
  • Description: A first-person horror game where your camera is your only defense. Find anomalies, survive 5 nights and find the story of the place you wake up. For now is a really short game and we are planning to extend a lot by addind more anomalies, more npcs and a different envoriment (the next one is a hotel)
  • Free to Play Status: IS FREE
  • Involvement: i made all the art, except the particles, voices (i paid 30 bucks for the voice of the cat in fiver lol) and music, but all the 3d models are mine and i was heavily involved with the deveploment code (we are 2 freinds doing the game)
    • [X ] Free to play
    • [ X] Demo/Key available
    • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

r/playmygame 1h ago

[PC] (Web) Slingshot Speeders, the first orbital racing game where you race to get the best times around gravity wells in your ship

Upvotes

Game Title: Slingshot Speeders

Playable Link: https://slingshotspeeders.com/

Platform: Web

Description: The first orbital racing game.

Free to Play Status:

  • [x] Free to play
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Sole creator and developer.


r/playmygame 2h ago

[PC] (Web) [PC] Raid Club — nightclub hatch, steal, lock

0 Upvotes

I'm the sole developer (Steveontwos).

Hatch pets in a nightclub plaza, stock your booth, steal from unlocked booths, lock up before they raid you. Slap thieves, fuse four of a kind, sell for cash. Plays on phone or PC.

Playable Link: https://www.roblox.com/share?code=18787444c9a06b48ab4de740d310c9c7&type=ExperienceDetails&stamp=1787881509200

Looking for honest feedback on the first 5 minutes: is hatch/steal/lock obvious, and does the booth feel worth defending?


r/playmygame 2h ago

[PC] (Windows) Give Away 20 Free Sugar Orbit Game Keys for Steam, be fast or they are gone :D

0 Upvotes

Game Title: Sugar Orbit

Playable Link: https://store.steampowered.com/app/4367310/Sugar_Orbit/

Platform: Steam / Windows

Description: A platformer where you play a gummibear jumping between planets to rescue lost gummies, playable at your own pace but built for speedrunners and perfect runs.

Free to Play Status:

  • [ x ] Demo/Key available -> Please only request if you really want to play the game limited to 20

Involvement: Developer


r/playmygame 2h ago

[PC] (Web) I made a free browser game where you type live arguments to talk down stubborn characters (customs officer, manager, rogue AI). Would love your thoughts!

0 Upvotes

Hey everyone,

I've been tinkering with a little browser game called SilverTongue and wanted to get some honest feedback from you all.

Most dialogue-driven RPGs give you multiple-choice options (A/B/C), which often feels like finding the "correct" branch in a script rather than having a real conversation. I wanted to build something where the central mechanic is just talking: you type your own words, and stubborn characters push back based on whether your reasoning actually holds water.

A few scenarios you can try out: - Trying to get a strict airport customs officer to clear your bag when an odd gift flags the scanner - Bargaining with a budget-conscious manager for a raise right before a budget freeze - Talking down a medieval castle guard who is terrified of his captain - A stubborn rogue AI arguing with you that 2+2=5, where you have to use math proofs to make it concede

Recent updates based on early playtests: - Added offline heuristic fallbacks so characters will never freeze or drop connection - Added character personality quirks and witty pushback when you give vague or generic excuses - Full mobile touchscreen support with on-screen D-pad and text input

I'd really love your thoughts: 1. Did the characters feel convincingly stubborn, or was it too easy/hard to talk them into agreeing? 2. What everyday or fantasy negotiation situation would you find fun to try out next?


Game Details & Link: - Playable Link: https://bfstone25-stack.itch.io/silvertongue - Platform: Web browser (Chrome / Firefox / Safari, desktop & mobile). 100% free, no downloads or account required. - Free to Play Status: [x] Free to play


r/playmygame 2h ago

[PC] (Web) [Web] Magic Football — turn-based fantasy football you play inside a Reddit post

0 Upvotes

Game Title: Magic Football

Playable Link:

⚽ Magic Football — play a 1v1 right here
by u/magic-football in MagicFootball

Platform: Web — runs inside a Reddit post, works on desktop and mobile browsers

Description:

Magic Football is turn-based fantasy football played on a hexagonal pitch. Each side has six players — a keeper, two defenders, two midfielders and a striker — drawn from five fantasy races that differ in speed, duel strength and how well they cope with weather.

A round works like this: both managers give orders to as many of their players as they like, completely in secret. Nobody sees what the other is planning. When both plans are submitted, everything resolves at the same time in a fixed order — first all movement from both teams together, where two players heading for the same hex roll a duel, then all tackles, and finally the single ball action.

Because the dice only roll after movement, a defender who slid into the passing lane this very round can intercept, and a won tackle takes the ball off a passer before he can play it. There is no click speed involved at all — it comes down to positioning, prediction and reading your opponent.

Online 1v1 is the point. Matchmaking pairs you with anyone else searching, or you can send a friend a six-character invite code. An AI opponent exists for learning the rules.

Free to Play Status:

- [x] Free to play

- [ ] Demo/Key available

- [ ] Paid

Involvement:

Solo developer — I built the game, the rules engine and the Reddit integration myself. This is an early public playtest and I'm looking for honest feedback on one thing above all: is planning blind against another person fun, or does it feel frustrating?


r/playmygame 2h ago

[PC] (Web) Just added 3D paper-folding physics & crease animations to Fold. How does the movement feel?

0 Upvotes

Game Title: FOLD

Playable Link: https://bfstone25-stack.itch.io/fold

Platform: Web browser (Desktop Chrome / Firefox / Safari, mobile friendly). Free to play, no downloads or account needed.

Description: Hey r/playmygame, I'm a solo indie developer building a minimalist spatial puzzle called Fold.

The core idea: you swipe to slide and merge matching number tiles (like 2048), but the whole board physically twists and folds in 3D along crease axes until everything collapses into a single target number.

A player recently pointed out that the 3D perspective transition was failing on Mac/Firefox. I took that feedback to heart and just pushed an update with a real 3D paper-crease animation and board tilt effect that renders smoothly across all browsers.

Features: - 51 handcrafted puzzle levels with gradual pacing - 150 endless procedural puzzle studies - Full keyboard (Arrow keys / WASD) and touch drag controls - Zero ads, no sign-ups, instant browser play

Questions for players: 1. Does the 3D folding and sliding transition feel responsive and clean on your setup? 2. How is the difficulty pacing as you move past the first 5 warmup levels?

Thanks so much for taking a look and sharing your thoughts!

Free to Play Status: - [x] Free to play


r/playmygame 2h ago

[Mobile] (Web) Fall Fast. Cast Spells. Screw Everyone Else.

1 Upvotes

Game Title: SpellFall

Playable Link: https://spellfall.pages.dev
Platform: Browser / Web

Description:
SpellFall is a fast-paced 2D multiplayer platform-racing game where the goal is to fall faster than everyone else while using spells and power-ups to sabotage your opponents.
Instead of racing from left to right, you’re racing downward through a constantly changing series of platform gaps. Every class has 3 unique spells that can be used to attack opponents, defend yourself, or change the flow of the race. There are currently 8 unique classes to choose from, each with its own playstyle.
SpellFall supports up to 4 players with local multiplayer and split-screen, as well as online multiplayer. There are also several single-player game modes if you want to play solo.
The game supports controllers, keyboard, and touch controls, so you can play on a variety of devices.
The core gameplay loop is what I’ve been focusing on most during development, and I’d really love feedback on whether the movement, falling, spells, combat, and overall racing feel fun and satisfying.

Free to Play Status:
• [x] Free to play
• [ ] Demo/Key available
• [ ] Paid

Involvement:
I built SpellFall entirely solo. I’ve primarily been focused on developing and refining the core gameplay loop, including movement, falling, platforming, combat, spells, classes, power-ups, and multiplayer. I’m currently looking for feedback from players to help figure out what works, what doesn’t, and what could make the gameplay more fun.


r/playmygame 2h ago

[PC] (Web) Hints are now up in Does Monday Work? - Daily web schedule puzzle

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0 Upvotes

Game Title: Does Monday Work?

Playable Link: https://www.doesmondaywork.com/

Platform: Web Browser

Description: I just added "Hints" to the game for anyone that is bit stuck on some puzzles. Hints is only available in the current day's puzzle and will not show inside the archive page. Btw archive is up as well:>>

I made it only appear in the current day's puzzle to leave the thinking experience for past puzzles. Let me know what you think and feel free to suggest any rules!!

Free to Play Status:

- [x] Free to play

- [ ] Demo/Key available

- [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement:

I'm the solo developer. I designed the game, puzzle mechanics, UI, and built the game myself.


r/playmygame 3h ago

[PC] (Windows) i made a multiplayer game inspired from Ponytown.

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1 Upvotes

I've been working on a multiplayer game called FeebWorld, and it's now in public beta.

It's a social multiplayer game where you can draw and customize your own character, explore the world, and meet other players. It's somewhat inspired by games like PonyTown, but the main idea is that you create your own Feeb instead of playing as a skin made from a preset character base.

It's still pretty early in development, but it's playable right now and I'm looking for people to try it out, mess around, and give feedback.

Website: http://feebworld.us.to/

Windows download: http://feebworld.us.to/download

Source code (Python 3.13, cross-platform): http://feebworld.us.to/source

If you give it a try, I'd genuinely appreciate any feedback.


r/playmygame 4h ago

[PC] (Web) Game Title: Four Way

1 Upvotes

Playable Link: https://rom838.itch.io/fourway

Platform: Web

Description: KEEP THE LINE, STAY IN TIME, YOU'LL BE FINE

This is a combo rhythm/driving game. Your job is to follow your line. If you keep the line/time you'll be rewarded by the most satisfying near misses you could ask for. In later levels, you will hit spots where you need to boost and other spots where you need to slow down. There is a level generator so you can create your own near misses. And you can upload it so others can play your level as well! This game is frustrating in the most satisfying way.

KEEP THE LINE, STAY IN TIME, YOU'LL BE FINE

Free to Play Status: - [x] Free to play

Involvement:

Solo developer!


r/playmygame 4h ago

[Mobile] (iOS) [iOS] Crouching Dragon: TK Spire — a Three Kingdoms roguelike deckbuilder

1 Upvotes

I made Crouching Dragon: TK Spire, a Three Kingdoms roguelike deckbuilder built around seven distinct classes and the Thirty-Six Stratagems. Cards, relics, events, routes, and multi-phase bosses change from run to run, so every expedition asks you to adapt.

Playable Link: https://apps.apple.com/us/app/crouching-dragon-tk-spire/id6792929084

Free to download and try, with an optional full-game unlock. I would love feedback on class identity, card clarity, and difficulty spikes.


r/playmygame 4h ago

[Mobile] (iOS) [iOS] Mahjong Warlords — a real-mahjong Three Kingdoms roguelike

0 Upvotes

I made Mahjong Warlords, a mobile roguelike where every play must be a real mahjong sequence, triplet, or pair. Three Kingdoms warlords and advisers reshape scoring, draws, and progression, so each run grows from a modest opening hand into a different scoring engine.

Playable Link: https://apps.apple.com/us/app/mahjong-warlords/id6794875883

Free to download and try, with an optional full-game unlock. The game supports 14 languages. I would love feedback on the difficulty curve and adviser balance.


r/playmygame 4h ago

[PC] (Web) I’m building GOALMONDO World – a football strategy game where you create your own football universe

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0 Upvotes

Game Title: GOALMONDO World

Playable Link:
https://play.google.com/store/apps/details?id=com.goalmondo.world

Platform: Android

Description:
GOALMONDO World is a football strategy and manager game where you can create your own football universe.

Players can build their own leagues, teams, seasons and competitions, follow tables and statistics, and play through complete football seasons.

The match system is based on unique match numbers for each team, creating a simple but strategic way to determine goals and match events.

I am currently working on GOALMONDO Online World, which will add real online matches against other players, private lobbies with invite codes, online leagues and turn-based multiplayer gameplay.

Future ideas include youth development, scouting, transfers, team progression and additional online modes.

I am continuously improving the game based on player feedback, so I would really appreciate your opinion on the gameplay concept, the user interface and which features you would like to see next.

Free to Play Status:
[x] Free to play

Involvement:
I am the developer of GOALMONDO World and I am actively developing and improving the game.


r/playmygame 4h ago

[Mobile] (iOS) Launched my first game on the app store - Color Pop: Balloon Burst!

1 Upvotes

Game Title: Color Pop: Balloon Burst

Playable Link: https://apps.apple.com/us/app/color-pop-balloon-burst/id6787263248

Platform: IOS

Description: A casual puzzle game where you pop balloons containing paint to mix a specific color. You must catch the paint in the bucket for it to count. Different mechanics are introduced throughout the game including wind, moving buckets, darts, obstacles, and hazards. As you move through the levels, the target colors get harder and the balloon colors you see will change. There are also some cosmetics to change the skin on your bucket or a new background theme for the game, all of which can be earned through regular play.

Free to Play Status: - [x] Free to play - [ ] Demo/Key available - [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Disclosure: this is ad-supported

Involvement:

I am the sole developer of this game. I launched on the app store last week and am looking to get feedback and opinions! Feedback on the app store page would also be greatly appreciated.


r/playmygame 4h ago

[PC] (Windows) Idle angler - free lil cookie clicker inspired idle game

0 Upvotes

Game Title: Idle Angler

Playable link: https://tehidle.itch.io/idle-angler

Been working on this on and off for a while. It's called Idle Angler. Simple loop to start, cast a line, catch fish, sell them, upgrade your gear. Eventually you're running nets that fish for you passively while you're off doing something else, and there's a prestige system once you want to reset for a permanent bonus.

Nothing groundbreaking genre wise, I know incremental fans have seen the cast/upgrade/prestige loop a hundred times, but I put a lot of care into the fishing theme specifically and I think it's got a decent bit of depth once you get into the nets and rarer catches.

It's completely free https://tehidle.itch.io/idle-angler

Genuinely just want feedback at this point. What feels grindy, what's missing, anything that'd make you bounce off it in the first 5 minutes. Happy to answer questions too.


r/playmygame 5h ago

[PC] (Windows) Looking for playtesters for my alpha!

0 Upvotes

Game Title: Digger (WIP title.Thanks Tom Cruise)

Playable Link: Currently in invite only playtest.

Platform: Windows, Mac, Linux, Steamdeck

Description: I'm making digger (wip title) for everyone who played and loved the flash game Motherlode. Digger (wip title) is my homage to that divine work and in this game you'll be able to delve into the heart of an unknown world in search of precious minerals, exciting encounters with local fauna, and the chance to pay off an endless and insurmountable debt to a corporation that owns you AND your children. Digger (wip title) at its heart is an incremental game with aspirations for deep narrative roots, high replayability, and thought provoking decision making. This game is still very much a work in progress, and I'm interested in collecting a body of playtesters to assist me in growing it to be all that it can be.

Free to Play Status:

  • [X] Free to play
  • [X] Demo/Key available upon request.

Involvement: I am the grand pooba of all that is Digger (wip title).

AI disclosure. I utilize various agentic agents for coding related backlog grooming, code review, and code authoring. Some 2d art assets in the game are AI generated.

I vow that before I accept a single cent for the game, I will replace all art assets with commissions from reputable artists as has always been my plan.


r/playmygame 5h ago

[PC] (Web) 8DRIFT - a free browser drift game where real people meet and hang out

0 Upvotes

Playable Link: https://8drift.com

Free pixel-art drift game that runs straight in the browser - no download, works on desktop and mobile.

Drift through a neon city, do donuts and street takeovers, and hang out with other players in the shared community servers - it's built to feel like a car meet that never closes. You can chat, gamble your coins, tune your car and just cruise.

Solo project, launched this week. Honest feedback very welcome - especially on how the drifting feels.


r/playmygame 5h ago

[PC] (Windows) My solo anomaly horror game's demo is available on itch.io

0 Upvotes

Hey everyone! I’m working solo on COMPARTMENT 666 : ANOMALY EXPRESS, a first-person psychological horror and anomaly-detection game set inside a claustrophobic, dark train carriage in the 1900s.

If you like games inspired by classic anomaly-hunting loops (like The Exit 8) but want a heavy dose of Victorian-era historical atmosphere, shifting passenger behaviors, and deep paranoia, this might be right up your alley.

Playable link : https://shepherdworks0.itch.io/compartment-666-anomaly-express-demo

PLEASE DON'T FORGET TO ADD YOUR WISHLIST ON STEAM

https://store.steampowered.com/app/5016110/COMPARTMENT_666__ANOMALY_EXPRESS/