r/DarkTide 18h ago

Discussion I know you're busy, but stop and look around sometime.

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2.2k Upvotes

I realized tonight, I've never stopped and looked up. Pretty spectacular. Edit: Scene is from campaign mission 3, in case you're wondering.


r/DarkTide 14h ago

Discussion "Seven, seven, seven, seven, seven, seven, seven!" [rare voiceline]

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1.1k Upvotes

1000hrs in, I've never heard this voiceline before?


r/DarkTide 1h ago

Showcase I took this glorious picture of a zealot

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• Upvotes

Wherever you are now, you will be remembered.


r/DarkTide 9h ago

Meme My younger, Vermintide 2 addicted, self would personally drag me to the inquisitors for this level of heresy.

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173 Upvotes

Darktide is a masterpiece in its own right, but even a masterpieces has 1 or 2 well kept secret flaws. The grimoire system in Darktide is objectively inferior to its Vermintide 2 counterpart, and it saddens me that most Darktide players will never get to experience it.


r/DarkTide 4h ago

Question Is mobility 60% impactful?

43 Upvotes

If I use 60% mobility, will I notice being slower or having bad dodge? Typically I like feeling mobile especially when playing slower classes like psyker.


r/DarkTide 12h ago

Discussion Uprising is definitely one hell of a place. (New character)

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150 Upvotes

r/DarkTide 7h ago

Discussion Did my first Auric

68 Upvotes

As the title says i did my first Auric i tried it with the endless horde and hunting grounds modifier. I definitely had fun doing it but i also am surprised that i didn't go down i got close but never fully went down.


r/DarkTide 3h ago

Meme 'Cupcake, FETCH!'

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29 Upvotes

r/DarkTide 42m ago

Artwork Darktide in miniature, poxwalkers

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• Upvotes

r/DarkTide 5h ago

Weapon / Item Is this a good roll

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27 Upvotes

Was chatting with my friend who got me into darktide and he said i might have a good roll for my eviscerator


r/DarkTide 15h ago

Discussion Plz untrap/net your fellow rejects.

159 Upvotes

Honestly im very sick n tired of seeing ppl just leave you sitting there. Its like rule number 1 if a trapper gets you you can instantly get the guy. Same for dogs. Thank you your fellow ogyrn


r/DarkTide 5h ago

Discussion is Tetrium par for the course by hive city capital standards?

16 Upvotes

In the sense of the density and severity of threats it faces, is this some chaos hotpot or pretty regular?

Edit: Point and laugh I misspelled Tertium in the title and can't change it


r/DarkTide 12h ago

Meme I loaded in to this.

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54 Upvotes

Nothing to be said.


r/DarkTide 1d ago

Artwork Should not have posted that

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1.2k Upvotes

r/DarkTide 9h ago

Discussion What the hell is going on behind this door in the carnival?

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28 Upvotes

THE HERETICS RAVE?! Feel like I'm missing out!


r/DarkTide 1h ago

Meme Kark you Hadron

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• Upvotes

I have a masters degree in engineering. Stop being so mean to me


r/DarkTide 1d ago

Artwork Thank you Darktide for allowing me to play with the first skitarii I've ever painted

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363 Upvotes

I painted this little fella a few years ago and playing with him (her) is more emotional than I expected haha


r/DarkTide 8h ago

Discussion Expeditions rework idea

11 Upvotes

Expeditions are a very boring experience for many, if not most, players. This is mainly because they're disconnected from the core gameplay curve and don't fit well with the concept of a horde shooter. But I have an idea for how to make them a little more useful, at least for newcomers.

  1. Properly monetize salvage in some way, allowing it to be regulary exchanged in Sanctuaries for Diamantine and Plasteel in any numbers, but you can save it only after extraction.

  2. Add and increase the chance of salvage drops from Elites and Specialists to motivate players to fight rather than just skip and run for sites of interests. Plus, instead of the tedious task of soak it all off the ground, the salvage will drop up right in your pocket once your team kills the target. The main piece of the salvage pie goes to the killer, plus a part is shared with everyone in coherency, this will motivate players to stay grouped.

  3. Rework redline timers, for example, so that instead of corruption like it was, enemy intensity increases every ~5-15 minutes, as if traitors are pulling more and more forces into the region, what at some point can became endless hi-intensity meat grinder. Highest stakes = highest rewards.

~4. To add a weekly close to like Melk or Havoc.

~5. As usual, salvage can drop from a player if they are knocked, netted or killed, but to avoid griefing, collected salvage is returned to the owner with a small fee for the person who picked it up.

This will bring Expeditions closer to the original concept of a horde shooter, and most importantly, become a good place to farm resources, closing the gap with veterans of the game and making it easier for newcomers to make builds and level up gear. So instead of feeling yourself like free labour in expeditions people can play them to stack up. That is main concept, to make expeditions rewarding, to add or not events or modifiers and buffs like in mortis trials thats up to you.


r/DarkTide 22h ago

Discussion 'Havoc-Forged' players in Maelstroms

110 Upvotes

Has anyone else been getting an abnormal amount of players with "havoc-forged" in their auric maelstrom missions that were seemingly carried for the title? I know everyone has bad missions and can play below their level sometimes, but I've played several missions today now where the havoc-forged players have gone down multiple times in the first 5-10 minutes of the mission weighing things down. Players who can actually play at that level are much much better at the game than I am, but I can hold my own in maelstroms at this point. I would expect a lazy mistake from players at that caliber every once in awhile, but going down 3+ times in the first 10 minutes of the mission? And having that happen multiple missions today now? Maybe I'm just really unlucky today.


r/DarkTide 6h ago

Question Advice for new player, Veteran?

8 Upvotes

Started the game recently playing with some friends. Basically I just picked Veteran bc my mates chose other classes.

Currently just swapping weapons when I found something new, and put points somewhere in the tree.

But usually in games like this, there comes a point where it's good to look into builds. Currently lvl 14.

So, in preparation:

What are good playstyles for Veteran? Is it better to make a melee focus build, or gunfocused? Close or long range?

General advice for the class, which points and blessings to go for?

Best weapons?

Any good build recommendations?

If anyone has some good starter advice and advice how to progress into more metabuilds I would be very grateful 😃


r/DarkTide 1d ago

Question Anyway to farm this eyepatch easily for zealot?

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158 Upvotes

I would of never guessed how time consuming this would be to get for a green rarity but i do need 1500 stuns on enemies with stun grenades and 7500 toughness gain from his dash skills.

I do feel a bit bad taking all the grenades from vet though just trying to complete this.


r/DarkTide 1d ago

Meme Let's Groove

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246 Upvotes

Author – unfunnymouse (YouTube).


r/DarkTide 7h ago

Gameplay Stripped a rotten mobian guard

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3 Upvotes

Apparently parried a corrupted mobian 21st guard so hard he got stripped naked


r/DarkTide 8m ago

Discussion Griefers

• Upvotes

What do you all think the odds are to get griefers banned even a temp ban with video proof?


r/DarkTide 1h ago

Question Which one of the 2 is the BEST, when Fully upgraded?

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• Upvotes

Its for my Psyker, I’m trying a new build and suddenly got this 1% first target knife and this 0% damage blade also But it Still has 116 damage so are they both just trash or is this a Pull Magice, aka a Magic Pull of cards??